Mo/W, good in general or just soloing?

joncoish

Frost Gate Guardian

Join Date: May 2006

I recently started a Mo/W, yes to eventually use him as a 55 monk to solo stuff, but also because I enjoy healing and stuff like that when running with a group. I chose warrior as my secondary because I've seen it around that they're maybe the best secondary for soloing as a 55 monk, and figured warrior would be nice in general because of the defensive skills. I guess my question is just whether warrior is really any good as a secondary when monking in groups and running missions and stuff? What are strengths and weaknesses, from people who've played Mo/W's?

sno

sno

Look into the Eye.

Join Date: Oct 2005

Detroit, Mi

Oh No Not These Guys [uhoh]

Mo/

Lots of weaknesses, almost no strengths. Go mesmer secondary for monking in groups, until you're comfortable monking enough to use more interesting and unique builds (mo/n, mo/a and mo/e work, depending on your skill) mo/me is your absolute best choice, period.

Carth`

Carth`

Desert Nomad

Join Date: Apr 2006

I've seen Mo/W perform perfectly well as healers. They can use the defensive stances to evade being hit or increase armour, which is helpful as monks are often a target, and shouts can also help your allies. Whereas a warrior shouting will usually only help himself and the other warriors, a monk will be on the back line with the casters, so he can give everyone a "Watch yourself!" or a "Shields up".

Mo/Me is preferred though, for the energy management, and sometimes hex removal. A PvE pure healing build doesn't need to use its secondary, just take all the 5 energy heals and WoH, so Mo/W will be fine there. What you might have trouble with is the more energy heavy builds like boon prot or a bonder that wants to maintain more than 7 bonds.

But in Prophecies at least, you should be fine until you can reach the profession changer.

joncoish

Frost Gate Guardian

Join Date: May 2006

Yeah that's how I've been playing him, using those shouts and stuff to help the group. I find it pretty fun so far, and haven't had any energy problems yet, so we'll see how it goes.

Nessaja

Banned

Join Date: May 2005

Sounds a bit like a wannabe paragon... nothing wrong with that, but casting watch yourself for the entire group is what the paragon is gonna be about.

A monk isn't the most effective with shouts, but shields up and watch yourself can help your party, naturally.

SnipiousMax

SnipiousMax

Perfectly Elocuted

Join Date: Sep 2005

Any advantages I can see playing a Mo/W are lost when you compare them to other /x's. Personally, I think a Mo/A is a better choice for the 'defensive' type of advantage the Warrior would give you.

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

I played nothing but a Mo/W in both Camps. and had no proplem with it and found the defence stances nice as well as the tactics line.When playing a good healer or even active protesct it is good when you use balance stance if you are being kncked down especially if go on being an infuser.When playing a bonder it not that much different than playing a 55 it depends on how much pips of regen you have.

There are those who think that the Mo/W is just for 55ing but it isn't it can be used in a variety of builds from healer,protector and yes smiter.I realy don't like it when Mo/W is stereotyped as a 55 Monk only as there are several builds for that.I played both camps used it in pvp infact it is what started my Monking career off i started with a Mo/W in the Halls of Heros back in beta.

If I was going to go boon then I would switch to Mesmer or blessed light but the Air Enchanment build I would use /W.I hope you enjoy playing Mo/W but we are al Monks here.