Weird stats
Enchanted Warrior
Purple Ebon Gothic Axe of Defense
Earth Damage: 6-28 (requires 8 axe mastery)
Armor +5 (vs physical attacks)
No + damage, not even while hexed, this has got to be a bug. I have seen gold weapons this way also. Have these types of stats always existed in game or is this new?
Earth Damage: 6-28 (requires 8 axe mastery)
Armor +5 (vs physical attacks)
No + damage, not even while hexed, this has got to be a bug. I have seen gold weapons this way also. Have these types of stats always existed in game or is this new?
Eviance
always been that way hun, you've just been lucky till now.
Enchanted Warrior
Seems to me the lack of + damage should make it white not purple. Another flaw in the AI I guess.
Knightsaber Sith
There's no reason to assume a gold weapon will have a natural +dmg mod, crappy weapons come in all colors of the weapon rainbow.
sixdartbart
http://guildwars.com/support/gameupd...ve-2005-09.php
September 16th update
A bonus attribute does not mean an inherent damage bonus any prefix or suffix counts toward this as well.
You're lucky you missed the good old days where golds would drop with nothing on them
September 16th update
A bonus attribute does not mean an inherent damage bonus any prefix or suffix counts toward this as well.
You're lucky you missed the good old days where golds would drop with nothing on them
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Insuscient Ranger
I got a few weapons with perfect mods but no dmg mod.
Makes ya mad. Freind got a 6-26 Sephies axe 15^50 +30 10/10 . Not max so he merchanted. Got itin kryta
That also happens alot to me. I got a holy rod 10/10 but not max dmg.11-21.
just cuz its gold doesnt mean a dmg mod OR max damage.
Makes ya mad. Freind got a 6-26 Sephies axe 15^50 +30 10/10 . Not max so he merchanted. Got itin kryta
That also happens alot to me. I got a holy rod 10/10 but not max dmg.11-21.
just cuz its gold doesnt mean a dmg mod OR max damage.
SaucE
Quote:
Originally Posted by Insuscient Ranger
I got a few weapons with perfect mods but no dmg mod.
Makes ya mad. Freind got a 6-26 Sephies axe 15^50 +30 10/10 . Not max so he merchanted. Got itin kryta That also happens alot to me. I got a holy rod 10/10 but not max dmg.11-21. just cuz its gold doesnt mean a dmg mod OR max damage. |
majoho
I've had gold weapons without an inherient damage mod.
TheMadKingGeorge
Quote:
Originally Posted by majoho
I've had gold weapons without an inherient damage mod.
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Enchanted Warrior
So basically the AI is broken and has never been fixed. OR this is a designed behavior. If it's a DB then the color of a weapon is mute.
pokerface
I once got a rare shadow bow with just shocking string on it.................had a merch value of over 500 though
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EagleEye33
The mods on a weapon will change color(tier) of it. If its a certain color you can expect to get a certain range of "potential" from a weapon. dmg% is just a bonus.
Carinae
I have had two Dwarven Axes drop for me in the last month, the only two Dwarven's I've ever had.
Both max purple....neither had ANY MODS AT ALL!
MAX, PURPLE, CLEAN --> MERCH
Both max purple....neither had ANY MODS AT ALL!
MAX, PURPLE, CLEAN --> MERCH
milias
Quote:
Originally Posted by SaucE
Thax axe was prbably worth a few hundred K.
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Enchanted Warrior
Imaginary Conversation in game..
EW: WTS: Gothic Axe (not same in OP) max damage, +15%^50%, req9 15k
Joe_Q_Player: Let me see it
EW: By storage
Joe_Q_Player: Dude it's crap it's not gold, you won't get 15k for a purple axe.. NOOB!
Now, based on the conversations here, Joe_Q_Player is wrong. Color in this case is not important. (same stats in purple or gold) But most in game will say the axe is crap and junk it. Except for the few that understand game mechanics. I wonder how many weapons get scraped or sold to the merchant that are really treasures that get smeared by the stigma of weapon color?
EW: WTS: Gothic Axe (not same in OP) max damage, +15%^50%, req9 15k
Joe_Q_Player: Let me see it
EW: By storage
Joe_Q_Player: Dude it's crap it's not gold, you won't get 15k for a purple axe.. NOOB!
Now, based on the conversations here, Joe_Q_Player is wrong. Color in this case is not important. (same stats in purple or gold) But most in game will say the axe is crap and junk it. Except for the few that understand game mechanics. I wonder how many weapons get scraped or sold to the merchant that are really treasures that get smeared by the stigma of weapon color?
dargon
Ok, lets clarify here. Color has NOTHING to do with the mods on a weapon, except with regards to Vampiric and Zealous which will only appear on rare drops now. Color is defined by a comparison of the basic stats of an item vs. the mob that dropped it. For example, if you found a max damage sword with zero mods, no damage bonus, no nothing except that it was 15-22 in presear, it would be a gold item as this is an incredibly non-typical drop for the presear mobs.
Think of it this was, all the drops in the game are placed in a table, with different rows in the table representing increasing improvements in the general stats of the weapon, newbie weapons in row one, crystalline swords in the last row. There are more rows than there are mob levels in the game. Each mob is assigned to a row based upon it's species, location, and a few other things. This assignment defines the TYPICAL drop from that mob. However, now is when random chance comes into play, that mob could actually get an item from a row further down the list than where it sits. 1 to 2 positions out of place is an uncommon drop, 3 to 4 is a rare drop. The actual stats on the item do not matter, only how common it is for the mob you killed to have that item. Now, when Factions was released, a minor tweak was made to this system in that only rare drops can have Vampiric or Zealous mobs on them, beyond this, the actual stats are based upon the mob that dropped it and the items relative position to that mob in the table of potential drops for that mob.
Think of it this was, all the drops in the game are placed in a table, with different rows in the table representing increasing improvements in the general stats of the weapon, newbie weapons in row one, crystalline swords in the last row. There are more rows than there are mob levels in the game. Each mob is assigned to a row based upon it's species, location, and a few other things. This assignment defines the TYPICAL drop from that mob. However, now is when random chance comes into play, that mob could actually get an item from a row further down the list than where it sits. 1 to 2 positions out of place is an uncommon drop, 3 to 4 is a rare drop. The actual stats on the item do not matter, only how common it is for the mob you killed to have that item. Now, when Factions was released, a minor tweak was made to this system in that only rare drops can have Vampiric or Zealous mobs on them, beyond this, the actual stats are based upon the mob that dropped it and the items relative position to that mob in the table of potential drops for that mob.
Enchanted Warrior
Makes sense..
Riken Chrono
gold is a awesome color. purple is just meh. therefore gold tiems>purple items..... >_> <_<
HawkofStorms
I had a Ebon Great Axe 6-28 with no mods drop in the desert.
For some reason, I think Ebon triggers as purple...
For some reason, I think Ebon triggers as purple...
xiao1985
as long as it has any magical effect it will be coloured (ie none white),... the worst mod (considered by the game) will be blue, then purple, then gold...
ebon is considered as magical effect due to the earth damage part...
ebon is considered as magical effect due to the earth damage part...
The Silver Star
I was a frequent chest runner for a few weeks opening over 1300 chests, in this time i found a lot of golds that were in my opinon shouldnt be gold such as Hammers that only lenghthen weakness, storm artifacts that only reduce blind duration. From this i have gathered that gold mods such as Lenghthening a condition duration and shortening a condition duration count as a gold.... but should this really be the case?
Big_Iron
I got a gold fellblade in SF once and was jumping for joy until I IDed it, "Icy Fellblade of Shelter (Armor +7 vs. physical)." No + damage or any other mods. It was about as plain vanilla as you can get. It made me wonder why the hell it was gold. :/
BTW, I put it up on Guru Auction for about 5k and never got a nibble. I thought the skin and the +7 armor would fetch that much, but NOT.
BTW, I put it up on Guru Auction for about 5k and never got a nibble. I thought the skin and the +7 armor would fetch that much, but NOT.
LifeInfusion
beats getting a icy golden pheonix blade of demonslaying req13 with no other mods (inherent type I mean).
Anyhow that's not nearly as bad as the staves people get...
Anyhow that's not nearly as bad as the staves people get...
Chris Blackstar
Ever since factions came out, weapons drop with mods have become useless., becaused in factions you can buy most max damage weapons with the best % damage and or bonus stats. So golds and purples, even blues are good only for their mods.
The only time this does not apply is when the weapon has a exceptional weapon skin (Appearence), but if you could care less about style, then it does not really matter.
One last point, have you ever got a gold sword with a normal skin and a +30Hp mod on it, and you go to salvage it with your expert kit, then you get 6 iron igots instead of the mod. This is the crap that needs to be fixed.
The only time this does not apply is when the weapon has a exceptional weapon skin (Appearence), but if you could care less about style, then it does not really matter.
One last point, have you ever got a gold sword with a normal skin and a +30Hp mod on it, and you go to salvage it with your expert kit, then you get 6 iron igots instead of the mod. This is the crap that needs to be fixed.
Vincaro
there's greens that don't have +damage (Totem Axe) and I get Golds and Purples all the time that don't have weapon upgrades.
You only have a %chance of getting mods by the way when you salvage and it should stay that way.
You only have a %chance of getting mods by the way when you salvage and it should stay that way.
Eviance
Color = pride to most people. The idea that you can get a collectors weapon thats just as good for a mere fraction of the price of a gold with the same skin is what many complain about.
But some people like the vanity of the "rare!" like its really all that rare.
Granted there are many things out there that cannot be gotten via collector, rare skins and such - and there are some golds out there that have mods and such that are impossible to get via collector (shields with magic mods).
However, no matter what you do or say there are way to many people out there that are willing to pay out the nose for "rare" items even when they are crap. Ahh gotta love vanity! (But then if you have the money, why not eh?)
But some people like the vanity of the "rare!" like its really all that rare.
Granted there are many things out there that cannot be gotten via collector, rare skins and such - and there are some golds out there that have mods and such that are impossible to get via collector (shields with magic mods).
However, no matter what you do or say there are way to many people out there that are willing to pay out the nose for "rare" items even when they are crap. Ahh gotta love vanity! (But then if you have the money, why not eh?)
Big_Iron
Here's a goodie I picked up last night....
ubermancer
Quote:
Originally Posted by Enchanted Warrior
Seems to me the lack of + damage should make it white not purple. Another flaw in the AI I guess.
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Enchanted Warrior
AI: Artificial Intelligence, the field of computer science dedicated to developing computers that mimic the complex relational functions of the human brain.
Enchanted Warrior
New one..
Ebon Platinum (gold) Longbow of Shelter
Earth damage: 12-21 req 8
Damage: +14% vs hexed
Armor +7 vs physical attacks
This is just wrong.. Come on devs, this is not working right no matter how many GW cheerleaders say it is.
Ebon Platinum (gold) Longbow of Shelter
Earth damage: 12-21 req 8
Damage: +14% vs hexed
Armor +7 vs physical attacks
This is just wrong.. Come on devs, this is not working right no matter how many GW cheerleaders say it is.
explodemyheart
There's so much misconception surrounding gold items.
People seem to think that just because it's gold is has to be perfect, or at least good. This is not true. Gold items are not inherently good, it just means that there's a higher liklihood that they will be better than purples. Just as with purples there is a higher liklihood that they will be better than blues. It does not mean that they have to be, or even should be.
Just because there is no inherent mod, it does not mean it's a bug. Just because it's not even good, does not mean it's not "worthy" of being a gold. It just means that that was the luck of the draw and the higher chance for having nice mods didn't work out for you.
People seem to think that just because it's gold is has to be perfect, or at least good. This is not true. Gold items are not inherently good, it just means that there's a higher liklihood that they will be better than purples. Just as with purples there is a higher liklihood that they will be better than blues. It does not mean that they have to be, or even should be.
Just because there is no inherent mod, it does not mean it's a bug. Just because it's not even good, does not mean it's not "worthy" of being a gold. It just means that that was the luck of the draw and the higher chance for having nice mods didn't work out for you.