new weapons (guildwars 4)
Furor Flamma
ok we all know that guildwars designers have used up a lot of weapons so basicly im just just make a forum about new ideas so post ur ideas and coment on otehr ppls ideas for wepons
o and just so u know the damages are jsut ideas post ur thoguts on wht sounds right
ok i have some ideas for weapons so coment on them and and post ur ideas
1) weapon(whip( damage 8-22( jsut a wacky idea for a new wepon
2)weapon(boomurangs(since they have throwing spears they can have boomurangs (damage 9-24
3)weapon( sling(damage 6-20
4)weapon(num chucks(damage 5-19
5)weapon(haburek(pull arm)damage 16-30
once again plz comment and post ur own ideas
o and just so u know the damages are jsut ideas post ur thoguts on wht sounds right
ok i have some ideas for weapons so coment on them and and post ur ideas
1) weapon(whip( damage 8-22( jsut a wacky idea for a new wepon
2)weapon(boomurangs(since they have throwing spears they can have boomurangs (damage 9-24
3)weapon( sling(damage 6-20
4)weapon(num chucks(damage 5-19
5)weapon(haburek(pull arm)damage 16-30
once again plz comment and post ur own ideas
silvershock
Hmm, pretty cool, I have to dissagree with the boomerangs though:P assassins have skills like dancing daggers, leaping matis sting, etc. which throw daggers at your opponent, so need need for boomerangs.
SLING?? AS IN: THE SLING A VERY COOL MONSTER IS WIELDING IN THE GUILD WARS PROPHECIES CINEMATIC!??!
Can't wait to see a sling in action, damn thats gotta hurt
/signed
SLING?? AS IN: THE SLING A VERY COOL MONSTER IS WIELDING IN THE GUILD WARS PROPHECIES CINEMATIC!??!
Can't wait to see a sling in action, damn thats gotta hurt
/signed
legion_rat
Quote:
Originally Posted by silvershock
Hmm, pretty cool, I have to dissagree with the boomerangs though:P assassins have skills like dancing daggers, leaping matis sting, etc. which throw daggers at your opponent, so need need for boomerangs.
SLING?? AS IN: THE SLING A VERY COOL MONSTER IS WIELDING IN THE GUILD WARS PROPHECIES CINEMATIC!??! Can't wait to see a sling in action, damn thats gotta hurt /signed |
I want to see the cool axe thing the klingons use on stng (sorry not a treckie) those things would be fun.
Flail 8-26
Claymore 12-22 (two handed sword)
~the "armed to the teeth" Rat~
Terra Xin
It's spelt:
Nunchucks (one word)
Boomerang
And isn't Haburek a rip off from WoW?
Nunchucks (one word)
Boomerang
And isn't Haburek a rip off from WoW?
frickett
I am pretty sure the klingon weapon you are refering to is the bat'leh. I agree that they are teh awesomeness.
silvershock
I know the klingon weapon, and if you want 2 miniature versions of them go buy the ungues of the oni (green daggers)
Klingon bat'leh owns, used to watch star trek daily.
Fortunatly, I don't any more:P
Klingon bat'leh owns, used to watch star trek daily.
Fortunatly, I don't any more:P
Furor Flamma
im glad u commted on my idea and im glad that u like it. as for the habuerk idea i dont know if its from WoW because i havent gotton the chance to play that i jsut thought it would be a nice weapon. and i thought of one more weapons. or more to he point a combo of weapons i just think there needs to be a weapon that is a sword in one hand and a knief in hte other
BahamutKaiser
Habuerk is basicly a spear axe, and it is still used today by Swiss Army Guards...
Just about every weapon that can be used in a game already exsists in reality, the only original weapons that are in games and arn't in reality are usually the ones which don't actually work in reality or couldn't be used by humans.
Just about every weapon that can be used in a game already exsists in reality, the only original weapons that are in games and arn't in reality are usually the ones which don't actually work in reality or couldn't be used by humans.
Sir_Ace_Manslayer
Reapers Sythe-(green for dervish) but its pretty much a sythe with a jagged blade and comming out of a skull and bone staff
2 handed axes-huge axes or jus mauls that looks like axes much like marble hammer but sharp and they deal peircing
Glass/Dimond- a class of wepon that would be clear and all wepon types could use this like glass axe glass sword glass sheild i think that would be very cool and dyeing would jus turn it into that kinda tint like blue tint or red tint
2 handed axes-huge axes or jus mauls that looks like axes much like marble hammer but sharp and they deal peircing
Glass/Dimond- a class of wepon that would be clear and all wepon types could use this like glass axe glass sword glass sheild i think that would be very cool and dyeing would jus turn it into that kinda tint like blue tint or red tint
ciel-
How about a two-handed sword?
arcanemacabre
Ya know, I think a cool idea could be to have new weapon types with other attribute requirements.
I've seen an old thread on Rangers wanting a Beast Mastery weapon (like a whip or whatever), and this thread just got me reminded of that. What if there were new weapons for all the characters that could have unique attack styles/damage/damage-types?
Some examples of what I mean: (aside from the Ranger Beast Mastery Whip)
Necromancer [Blood Magic] Claws
2-handed, Melee, stats equivalent to a staff (mods, upgrades and everything)
Mesmer [Domination] Rapier/Cane Sword
1-handed, Melee, standard wand style (no upgrades, just inherent mods)
Monk [Smiting] Bo-Staff (similar to the existing Bo-Staff)
2-handed, Melee, normal staff stats
In essence, the weapon simply replaces their normal staff or wand, and instead of ranged, it's melee, possibly for a little bit more damage and/or faster speed. There could be weapon attacks tied into those attributes (I could see a Mesmer making someone "Beg for Mercy" using his Rapier), or they could just use it as a secondary form of damage as the staves/wands are now.
I just think this could add a sense of style!
I've seen an old thread on Rangers wanting a Beast Mastery weapon (like a whip or whatever), and this thread just got me reminded of that. What if there were new weapons for all the characters that could have unique attack styles/damage/damage-types?
Some examples of what I mean: (aside from the Ranger Beast Mastery Whip)
Necromancer [Blood Magic] Claws
2-handed, Melee, stats equivalent to a staff (mods, upgrades and everything)
Mesmer [Domination] Rapier/Cane Sword
1-handed, Melee, standard wand style (no upgrades, just inherent mods)
Monk [Smiting] Bo-Staff (similar to the existing Bo-Staff)
2-handed, Melee, normal staff stats
In essence, the weapon simply replaces their normal staff or wand, and instead of ranged, it's melee, possibly for a little bit more damage and/or faster speed. There could be weapon attacks tied into those attributes (I could see a Mesmer making someone "Beg for Mercy" using his Rapier), or they could just use it as a secondary form of damage as the staves/wands are now.
I just think this could add a sense of style!
Sir_Ace_Manslayer
i think they should make new wepons desined around builds right now like the beast mastery wip that gives beast masters the ability to actuly help there pet and the cane sword is designed around the illusinary wepon build of mez there should be new wepons that dont jus rely on normal attribute like they do now
or jus same ol weps that jus require dif attributes
this is kinda out of subject...but its a question for terra xin.....i have jus been looken at posts the past couple of day and i have noticed that you are tearing thies suggestions appart i mean they are jus suggestions its not right for u to go around saying that everything is a bad idea and shouldnt be use and correcting peoples mistakes we are only human....
or jus same ol weps that jus require dif attributes
this is kinda out of subject...but its a question for terra xin.....i have jus been looken at posts the past couple of day and i have noticed that you are tearing thies suggestions appart i mean they are jus suggestions its not right for u to go around saying that everything is a bad idea and shouldnt be use and correcting peoples mistakes we are only human....
Sam Stormwind
i think that a Crossbow and perhaps some explosive stuff.
Furor Flamma
i think expolsives are awsome ideas and i agree that there should be beast mastery whip
malignant-heretic
Some weapons id like to see:
Flail
Halberd/glaive ect....
Gauntlets
two handed swords
nunchaku
a double ended sword like zidane tribal uses in FF9 [ cant find any decent image of it but u shud get the idea]
or perhaps some claws
Flail
Halberd/glaive ect....
Gauntlets
two handed swords
nunchaku
a double ended sword like zidane tribal uses in FF9 [ cant find any decent image of it but u shud get the idea]
or perhaps some claws
hkr
Yeah the 2 handed sword idea is great, but it's a bit unfair to the other warrior weapons. If there is a 2 handed claymore for swordsmanship, there should be a 2 handed battle axe for the axe mastery, and a 1 handed mace for hammer mastery. Now there's nothing wrong with a bommerang except for the difficulty to draw, maybe if shiroken were suggested that would be too assassin-like.
and Mr. Criticizer Xin you shouldn't be talking, you correct spelling yet use incorrect spelling yourself.
You said spelt when the word you are looking for is spelled.
Spelt is a type of grain grown for livestock, mostly in europe. You can read up about it here. http://en.wikipedia.org/wiki/Spelt
If you Belive everything you read on wikis.
and Mr. Criticizer Xin you shouldn't be talking, you correct spelling yet use incorrect spelling yourself.
You said spelt when the word you are looking for is spelled.
Spelt is a type of grain grown for livestock, mostly in europe. You can read up about it here. http://en.wikipedia.org/wiki/Spelt
If you Belive everything you read on wikis.
Furor Flamma
yeha i think these r all great ideas and i also thoguht they need a wepon like a duel light saber lol if u get wht i mean. i mean like a spear basiclky but its like a meele staff with a giant blade on one end and wither a giant spike or a nother blade on the other end
LifeInfusion
anything with blades, projectiles, or blunt damage is basically adequate, as we have slashing, piercing, and blunt damage.
A two handed staff that you use to poke things would be nice. Or halberds, polearms, longsword/glaives
A two handed staff that you use to poke things would be nice. Or halberds, polearms, longsword/glaives
Sulgurth
Add Wildnerness Survival /Expertise Staffs (Ranger), Throwing Needles (Assassin), Claws (Generic Melee), Pikes, Trident, and Nonweapon Glove-type for Hand-To-Hand type fighters for perhaps a future class.
Furor Flamma
these are all very good ideas keep posting more i if we get enoguh comments ill send this to guildwars main page