Option To Uncustomize A Weapon?
Puddin Cheeks
I am new to this forum and I'm not sure if this has been suggested before, but would it not be better if you could uncustomize your weapon or armor?
I know armor is stretching it a bit and that would make the trading get a lot more complicated due to runes and armor types.
I don't really think being able to uncustomize your weapon to sell it should be such a big deal, just make it cost a little bit like 2k or something. The reason I am suggesting this is because if you get a new better weapon for your character and you no longer need your last uber great weapon, it just becomes junk to you. This is a classic "one man's trash is another man's treasure case".
To go a little farther, almost to far, the weapon could then carry a title sort of like a car with a salvage title. Just call the weapon a pre-owned or something that way someone buying it would know that someone has used it extensively before.
The whole idea here is to make higher level weapons that no one wants anymore available to sell to others at possibly a reduced price.
Okay, now everyone lay it on me for being a noob asking a dumb question!
I know armor is stretching it a bit and that would make the trading get a lot more complicated due to runes and armor types.
I don't really think being able to uncustomize your weapon to sell it should be such a big deal, just make it cost a little bit like 2k or something. The reason I am suggesting this is because if you get a new better weapon for your character and you no longer need your last uber great weapon, it just becomes junk to you. This is a classic "one man's trash is another man's treasure case".
To go a little farther, almost to far, the weapon could then carry a title sort of like a car with a salvage title. Just call the weapon a pre-owned or something that way someone buying it would know that someone has used it extensively before.
The whole idea here is to make higher level weapons that no one wants anymore available to sell to others at possibly a reduced price.
Okay, now everyone lay it on me for being a noob asking a dumb question!
Addone_Abaddon
/signed
I want to uncustomize some weapons, maybe it can only uncustomized from the person it's customized for, like my shiro's sword, I want it to do more damage for me for the time, but in the future sell it.
I want to uncustomize some weapons, maybe it can only uncustomized from the person it's customized for, like my shiro's sword, I want it to do more damage for me for the time, but in the future sell it.
Knightsaber Sith
/notsigned
The reason against armor is obvious, people crafting armor and selling them to noobs in ascalon and shing jea. As for weapons, to get the +20% dmg when you customize you should rightfully have to sacrifice something. That something is the ability to sell the weapon, you gain a dmg bonus but you are the only one that can use it now. If they allow people to uncustomize weapons, they may as well just make an npc that puts +20% dmg on any weapon for 200 gold(which would be pointless). You can't have your cake and eat it too, decide if you want the dmg bonus or if you want to potentially sell it later when you find a better weapon.
The reason against armor is obvious, people crafting armor and selling them to noobs in ascalon and shing jea. As for weapons, to get the +20% dmg when you customize you should rightfully have to sacrifice something. That something is the ability to sell the weapon, you gain a dmg bonus but you are the only one that can use it now. If they allow people to uncustomize weapons, they may as well just make an npc that puts +20% dmg on any weapon for 200 gold(which would be pointless). You can't have your cake and eat it too, decide if you want the dmg bonus or if you want to potentially sell it later when you find a better weapon.
Arkantos
Yeah, you might aswell just add an uncondition Dmg +20% to every weapon.
Addone_Abaddon
what about uncustomizing cost something like 2k
lyra_song
/click search
/type in uncustomize
/find at least 5 threads on this matter, one dating to 2005
/type in uncustomize
/find at least 5 threads on this matter, one dating to 2005
Loviatar
Quote:
Originally Posted by Addone_Abaddon
what about uncustomizing cost something like 2k
|
and if you make it 100 k some people wouldnt even blink an eye.
/no way
Puddin Cheeks
yes this has been dug up and reburied often
Sol_Vie
/unsigned
Even though I really needed such an option the other day (I realized my spike ranger on one acct could get deleted if I moved the bows over to my main ranger... then I saw all his customized bows.) it's not a good idea. Customization is supposed to be final. Let it be. And yes please look for other threads on this topic. There are plenty.
Even though I really needed such an option the other day (I realized my spike ranger on one acct could get deleted if I moved the bows over to my main ranger... then I saw all his customized bows.) it's not a good idea. Customization is supposed to be final. Let it be. And yes please look for other threads on this topic. There are plenty.
scrinner
/unsigned
No point in customizing a weapon then. And all the unique items including pre order and armor will become sellable. This is why you think before you customi=ze
No point in customizing a weapon then. And all the unique items including pre order and armor will become sellable. This is why you think before you customi=ze
Addone_Abaddon
ah, 2k would make a big difference, such as a weapon worth 3k, you'd make 1k from it, and so on, people would not do it unless they need to as though it was a weapon worth 20k, 18k from it.
edit: The Uncustomizer is in a PvE area so PvP characters can't do it to PvP weapons and have an ultimate Weapon, but it can't happen with armor either.
edit: The Uncustomizer is in a PvE area so PvP characters can't do it to PvP weapons and have an ultimate Weapon, but it can't happen with armor either.
actionjack
I don't like the idea of it.
I agree that if it is to be done, there need to be a high fee for it. Also would want to see a crafter/blacksmith who would seperate the mods from the weapon for you... at some fee of course.
I agree that if it is to be done, there need to be a high fee for it. Also would want to see a crafter/blacksmith who would seperate the mods from the weapon for you... at some fee of course.
Dougal Kronik
/not signed
Just don't customize your weapons if you may want to sell or give it away in the future.
Just don't customize your weapons if you may want to sell or give it away in the future.
Franco
Yeah but I agree with this .... Its really annoying have a victos axe and victos blade which you onc thought there were god weapons and now u cant do anything with them =S even if it costed like 10k to Uncostomise them (to avoid people doing it often) you could atleast make another 10k instead of just having them stock up wasting storage space
EternalTempest
hmm
/Not Signed to Armor in anyway shape or form
/Not Signed to Promo Weapons / Special Items
/Undecided on weapons. At first I was going to say no, but not sure how I feel about it now after thinking about it.
/Not Signed to Armor in anyway shape or form
/Not Signed to Promo Weapons / Special Items
/Undecided on weapons. At first I was going to say no, but not sure how I feel about it now after thinking about it.
Puddin Cheeks
okay there is overwhelming reasons for not allowing uncustomizing.
What about this, programming feat. Make you depreciate in value when it is uncustomized.
For instance:
1)I have customized my weapon so it is +20%
2)I have located a buyer for my weapon, while i am still using it and uncustomize it to sell it to them. This makes the weapon carry a value of being uncustomized by -1.
3) The result would be the next time it is customized by anyone it would only be 15% upgrade or any other value that seems reasonable.
4) This would continue (Maybe 3 times) until there is no customizable value left in the weapon.
This would also make the value of the weapon go down the more times it has been customized and you also know that any uncustomized weapon can never carry a max dmg value again. This would be part of the penalty for customizing your weapon.
The reason I brought this up is because I Got a Drop of a Gold Brute Sword 1 month after Prophecies released. I couldn't have even given it away then, but look at them now. How was I suppose to predict the market 1 year ahead and know they would be sought after.
Thanks, for all your input though.
What about this, programming feat. Make you depreciate in value when it is uncustomized.
For instance:
1)I have customized my weapon so it is +20%
2)I have located a buyer for my weapon, while i am still using it and uncustomize it to sell it to them. This makes the weapon carry a value of being uncustomized by -1.
3) The result would be the next time it is customized by anyone it would only be 15% upgrade or any other value that seems reasonable.
4) This would continue (Maybe 3 times) until there is no customizable value left in the weapon.
This would also make the value of the weapon go down the more times it has been customized and you also know that any uncustomized weapon can never carry a max dmg value again. This would be part of the penalty for customizing your weapon.
The reason I brought this up is because I Got a Drop of a Gold Brute Sword 1 month after Prophecies released. I couldn't have even given it away then, but look at them now. How was I suppose to predict the market 1 year ahead and know they would be sought after.
Thanks, for all your input though.
Kaguya
Quote:
Originally Posted by Puddin Cheeks
What about this, programming feat. Make you depreciate in value when it is uncustomized.
|
Puddin Cheeks
The whole point of the reduced customization value would be, yes you are penalized for customizing and then wanting to sell your weapon.
At least you will get more than 300g for that spectacular weapon you no longer need. I would see a market for this type of weapon (reduced prices for max weapons, with penalized damage customization).
This would sort of give us a used car market for these uber weapons that normal people can't afford.
At least you will get more than 300g for that spectacular weapon you no longer need. I would see a market for this type of weapon (reduced prices for max weapons, with penalized damage customization).
This would sort of give us a used car market for these uber weapons that normal people can't afford.
EternalTempest
hmm not a bad idea
With a "degrade"
Armor /Not signed
Promo Items /Not Signed
Normal White-Gold Weapon drops that degrade on the customize %..
/Signed (as long as the item description shows the degration)
With a "degrade"
Armor /Not signed
Promo Items /Not Signed
Normal White-Gold Weapon drops that degrade on the customize %..
/Signed (as long as the item description shows the degration)
Loviatar
since you are doing by choice what is done to armor on creation there is no way to reverse it .
Former Ruling
If you want to sell the weapon, heres a grand idea....DONT CUSTOMIZE IT.
Not being able to sell it is a justified penalty for so much extra dmg..
Not being able to sell it is a justified penalty for so much extra dmg..
Malice Black
/no
you should only cusomize items that you know you will keep till either you delete the char or the delete/salvage the item
you should only cusomize items that you know you will keep till either you delete the char or the delete/salvage the item
johan the destroyer
/Not Signed
If you customize a weapon it is CHANGED TO MAKE IT ESPECIALLY FOR YOU. In this way, how could you rechange it to make it for...anyone. This would be a pretty bad idea in the game since lots of item values would go down. I know lots of people who have "godly" rare-skinned weapons (Think:Crystalline, Dwarven, Mursaat) Customized. If they were able to uncustomize them and sell them, that would just add more perfect items to the market, lowering the value.
If you customize a weapon it is CHANGED TO MAKE IT ESPECIALLY FOR YOU. In this way, how could you rechange it to make it for...anyone. This would be a pretty bad idea in the game since lots of item values would go down. I know lots of people who have "godly" rare-skinned weapons (Think:Crystalline, Dwarven, Mursaat) Customized. If they were able to uncustomize them and sell them, that would just add more perfect items to the market, lowering the value.
DOCB22
maby not an Option To Uncustomize A Weapon but make it customized to your account
TGgold
I would like to see the customization of an item removed when the *character it is customized to* is deleted.
I don't know if it works that way now, or if you could just make a new character with that name, but I think that that is a solid solution. Otherwise, the weapon just becomes useless, and not doing anyone any good. And if you're will to delete the character it was customized for...well, you should be allowed to use their loot again
I don't know if it works that way now, or if you could just make a new character with that name, but I think that that is a solid solution. Otherwise, the weapon just becomes useless, and not doing anyone any good. And if you're will to delete the character it was customized for...well, you should be allowed to use their loot again
Apocrypha
I like the degradation thing, apart from that though it sound economically fair.
Of course make the 'it's been uncustomized once' thing viewable, don't want people selling reused things 3 times and you think it's new. Makes completely uncustomized things still they're still great however not *perfect* as everyone wants their things.
btw, customization can be undone, look at cars for example, you can uncustimize it pretty easily and odds are some random people could use that customization anyway. There is no way that your character is completely unique in how they like their items realistically. Assign a random number to every character between 1 and 10, when they customize it, it's +20% for that number and -10% for every other number, still makes it resellable.
I'm pretty sure the master weaponsmiths at Droknar's Forge (or they could make the uncustomized later than that) would be able to undo customization done by the guy in LA who is level 10 and just out of smithing school so to speak.
edit: deleting does not uncustomize, nor does making a character with the same name later, tried it back at level 8.
Of course make the 'it's been uncustomized once' thing viewable, don't want people selling reused things 3 times and you think it's new. Makes completely uncustomized things still they're still great however not *perfect* as everyone wants their things.
btw, customization can be undone, look at cars for example, you can uncustimize it pretty easily and odds are some random people could use that customization anyway. There is no way that your character is completely unique in how they like their items realistically. Assign a random number to every character between 1 and 10, when they customize it, it's +20% for that number and -10% for every other number, still makes it resellable.
I'm pretty sure the master weaponsmiths at Droknar's Forge (or they could make the uncustomized later than that) would be able to undo customization done by the guy in LA who is level 10 and just out of smithing school so to speak.
edit: deleting does not uncustomize, nor does making a character with the same name later, tried it back at level 8.
TGgold
Alright, I think that the deleted character should be the only way to uncostimize things then, and that it should be changed to be so. I mean, deleting a character, in my eyes, is like making it so they never existed. Or, if they won't uncostimize it, change the little script to say "In Loving Memory of XXXXX"
Jetdoc
/not signed. I wish there was a way to uncustomize my jeans from highschool (to account for the Freshman Fifteen, the Marraige Fifty and the Old Age Sixty), but I can't do it in real life...so I don't know why "customized" should have a different meaning in the game.