Assassin sterotype...omg

Yanman.be

Yanman.be

Banned

Join Date: Dec 2005

Belgium

[ROSE]

A/

Quote:
Originally Posted by dargon
Ok, allow me to poke a few holes

1) Show me another class in the game that can apply as many conditions as an assassin can without the aide of their secondary? The only condition that ISN'T in the assassin class is weakness
You forgot burning and disease. Besides, Paragon and Dervish will overcome the sins condition-wise I think.




Ah...PvE. Some idiots better stay at that, because it's too hard for them. Other idiots should be less ignorant.

PvE is so goddamn easy. All it takes is 1 guy with a brain.

animat0rsp0rk

Pre-Searing Cadet

Join Date: Sep 2006

Wakefield, West Yorkshire

Tricks Of The [Mind]

R/Mo

As an assassin i totally agree. people just wont party with me because they think im the typical n00b assassin. A warrior tried to prove to me that im a noob by offering me a 1v1 Scrimmage. To his surprise, he got owned. Heart of shadow, deaths charge, caltrops, jungle and jagged... he was sever artery and gashing me.... But seriously.. all my time as assassin im always trying to prove that not ALL assassins are mindless tanks that think theyre warriors..

Silver_Fang

Lion's Arch Merchant

Join Date: Aug 2006

Manchester UK

Rt/

Quote:
Originally Posted by animat0rsp0rk
As an assassin i totally agree. people just wont party with me because they think im the typical n00b assassin. A warrior tried to prove to me that im a noob by offering me a 1v1 Scrimmage. To his surprise, he got owned. Heart of shadow, deaths charge, caltrops, jungle and jagged... he was sever artery and gashing me.... But seriously.. all my time as assassin im always trying to prove that not ALL assassins are mindless tanks that think theyre warriors.. I think you should ignore him, 1 vs 1 scrimmige show nothing about noob or not.

capblueberry

capblueberry

Krytan Explorer

Join Date: Nov 2005

Lexington, SC

Grenths Mercenaries[DEAD]

Quote:
Originally Posted by Hand of Ruin
I don't care if it's a steriotype or not, I reject all assassins flatly and without exception.

As has been mentioned before, someone who is bad at one of the core classes is still benefieting the group in thier own way. Not as much as a good player obviously, but they rarely are hurting the group. A bad (typical) assassin does nothing but hurt the group.

Honestly, if you don't want to hench half the game and spend twice as long finding groups as other people, delete your assassin and make something more useful. well ive alrdy filled up all my character slots and the only ones i haven't used are ritualists and mesmers, both which are considered "sucky", so i went ahead and made the profession that i actually wanted to play

Samuel Dravis

Lion's Arch Merchant

Join Date: Jan 2006

Mo/Me

Some assassins are good. I had two good ones in Arborstone the other day - of course, they were using Recall, which is the ONLY reason I let them in. A/R crit barrager is a good combo too, like the R/N Touchie. The difference between a crappy ranger and a crappy assassin is the ranger is far back enough to not die instantly...

I find it interesting how many people don't think mesmers are effective - I think they're one of the most effective primary and secondary classes, in addition to their primary attibute being useful for almost every spell in the game. Mesmers = pwn.

easyg

Frost Gate Guardian

Join Date: Jul 2005

Hawaii

FPS

Mo/Me

Oftentimes, stereotypes are rooted in a certain amount of truth. When people say that assassins rack up DP and become useless, they are generalizing, but the generalization is generally true. Heck, I've seen it with my own eyes.....

Two nights in a row, I tried to get masters on the Nephui mission and attached myself to random PUGs. I played my Rt/N as a healer cause that's what PUGs like. Both nights, there's an assassin on the team; and both times, the assassin was the first to die and quickly got to 60dp. I don't want to bother with the grim details, but let's just say that it is nearly impossible to a dagger assassin alive once he has a good bit of DP, and DP comes quicker and easier to an assassin than any other profession.

My point is just this. I'll bet every PUG player with more than 50 hours of game time in Cantha has seen an assassin rack up 60 DP and become a useless turd. So when people say "assassins suck," they are stereotyping obviously, but no one should doubt that the stereotype is based on real observations.

Demesis

Demesis

Banned

Join Date: May 2006

I think the few ways to get accepted into groups is to get titles. My assassin has both the protector of Cantha title and Grandmaster Cartographer of Cantha. When I wear those titles, people know I mean business. Not to mention I'm wearing black 15k imperial. All the 300k I've earned so far was with my assassin. She's an awesome trading avatar.

Yanman.be

Yanman.be

Banned

Join Date: Dec 2005

Belgium

[ROSE]

A/

Quote:
Originally Posted by Demesis
Not to mention I'm wearing black 15k imperial.
Like armour shows how good you are? That's like saying: yey, I got fow, let's hold halls now for centuries.

Skuld

Skuld

Furnace Stoker

Join Date: Sep 2005

Thousend Tigers Apund Ur Head [Ttgr]

A/

15k kurzick or plastic bag seitung yanman, what would you choose?

sagebirt

Pre-Searing Cadet

Join Date: Jul 2006

house

Revenge and Death Always

Rt/W

"i love being in a minority"

Demesis

Demesis

Banned

Join Date: May 2006

Quote:
Originally Posted by Yanman.be
Like armour shows how good you are? That's like saying: yey, I got fow, let's hold halls now for centuries. It's a symbol of how much dedication and time and money I am willing to spend on an assassin. I know a lot of people who have assassin characters are not willing to invest time and money into them, because they are not dedicated.

Having the black 15k armor, people know that I am simply not fooling around with some build, or PUG.

Yanman.be

Yanman.be

Banned

Join Date: Dec 2005

Belgium

[ROSE]

A/

True. But I don't care about fancy armour. Does that make people like me bad players? I spend alot of time on my sin. About 99% of the time since I made him. I don't have the urge to dress'm up. He's pink because my girlfriend treats my characters like barbie dolls.


Skuld, I'd choose whatever is cheaper. That way I have money left to improve my playstyle.

Skuld

Skuld

Furnace Stoker

Join Date: Sep 2005

Thousend Tigers Apund Ur Head [Ttgr]

A/

I meant if you were had a choice of 2 'sins without knowing anything about them, not your buying it, sry lol

seven

Academy Page

Join Date: Dec 2005

Quote:
Originally Posted by Sekkira
On top of that, if you wont play a mesmer or sin as their primary, why the hell are you playing one in the first place? If all you can do is spam barrage or throw fireballs on a clumped up group, why are you playing the profession that was made for shutting down/assassinating key enemies? it is amusing to see narrow-mindedness in the builds allowed party selection. the attitudes about each other is mutual though, they certainly wouldn't want to go with a party that has a prejudiced kind of thinking that being non-primary based role just shouldn't be done.

it is just the same as labelling classes in a very limited box of roles they should only play; which really is a counter to creativity in builds, for different types of gameplay. did the ones who invent the SB/55 monks accept the fate that they should not tank and just heal and protect? did the touch rangers confine themselves to plinking away with arrows at long range where they should be?

bad players and bad attitudes are both the problem.

TaiClaw

TaiClaw

Academy Page

Join Date: Aug 2006

AUS

A/R

Quote:
Originally Posted by Yanman.be
True. But I don't care about fancy armour. Does that make people like me bad players? I spend alot of time on my sin. About 99% of the time since I made him. I don't have the urge to dress'm up. He's pink because my girlfriend treats my characters like barbie dolls.


Skuld, I'd choose whatever is cheaper. That way I have money left to improve my playstyle. How did you make pink? I Have been trying a ton of mixes, but iv'e not made anything that you would call "pink".

Tell me!.....please :P

easyg

Frost Gate Guardian

Join Date: Jul 2005

Hawaii

FPS

Mo/Me

Personally, I think Nightfall will basically be the nail in the coffin for the assassin.

(1) A lot of assassin players will simply migrate to the new professions, mainly the Dervish I guess.

(2) Everyone already admits it's hard for an assassin to get an invite to most PUGs. How hard is it gonna be for the remaining assassin players to find a group when they are gonna be completing for spots against those extremely overpowered Dervishes?

(3) There's gonna be new skills and armor/weapons for the core professions, so some people who haven't played their core profession characters for a while will be playing them again when Nightfall comes along. But the assassin will get nada...zippo...zilch in terms of new skills and armor sets, making them even less attractive to keep playing.

In short, I'd say the future looks pretty bleak for assassins.

Celab

Lion's Arch Merchant

Join Date: Jun 2006

[VENT]

W/

unless nightfall has some horribly overpowered mob monks

Yanman.be

Yanman.be

Banned

Join Date: Dec 2005

Belgium

[ROSE]

A/

My girlfriend just took silver and red... I know purple and dye remover works too.

Stupid Shizno

Stupid Shizno

Banned

Join Date: Jan 2006

Madison, Wisconsin, USA

[eF]

Mo/

i have a prof of every class, so i can say the sin is no greater, or no less then any other class. i play my sin with aod and CoP (A/Mo) works fine for me. all i do is gank on it, simple, effective. ive seen more 55 monks trying to do missions then newbie assassins.

oljomo

Frost Gate Guardian

Join Date: Mar 2006

Quote:
Originally Posted by Unaccurate
pvp= ra? funny you mentioned it was better than your w/mo... Hi

Ok, firstly, there are times other than ra when monks will be on their own, mainly TA, and i really beg you to say that that does not involve skill.

Secondaly theyre great for exploiting that short period of time when a monk is shut down for whatever reason, as this will also cut the support. As well as being good in the time between one monk dieing and being ressed.

So before opening your mouth please think what your saying.

In pve in general however while playing a sin i find that they are not overly useful, mainly because most of theyre killing power is overkill. Try getting a full sin combo off on any enemy that is already being attacked by other members of the group and youll find how nigh on impossible it is. As tehir most devastating attacs come further down the combo, this does make it harder for them to achieve their full potential in pve.

oljomo

TABellis

TABellis

Academy Page

Join Date: Sep 2006

Honors Glory

A/

For PVE, I agree with the last post, try getting off a full combo, it doesn't happen. Though, having a 4 set combo usually does work.

when a lot of A's are henching it, it shows very little progression in learing how to play in a PC group which of course is much different than a NPC group of course. Henchies aren't the smartest char in the game, and generally the PC that is controlling them is usually leading into a battle, and....in most cases end up tanking...thats what heppens with melee PC's. So, when an unexperience A who hasn't been let into a group because he's an A asks for a group and doesn't get one...Well, he's not going to get much exp in groups with PC's that he is not leading. My suggestion to A's is build your own group instead of sitting around spamming Sin LFG, and others should be more open minded to new typse of Professions

My own oppinion on Assassins, I love them! I liked the idea when it first came out, and I still like it. It takes getting use to the in and out, the combos that only work if the initial strike makes it off in most cases, but over all they are well balanced, have some great tweeks to make a great build, and I love duel weilding daggers. So they may take more skill over all to play, but those that like them keep playing them, and don't bother looking for a group, just make your own.

Also secondary pros are added to the Primary to make a different Profession, not to make the same profession with a different "build", builds are just skill sets, which I do know make the char, but not the Profession. Primary is only there because of it's primary attribute and the Runes and armor type if you didn't knotice that, not that you have to use that att. So cutting players out because they don't play their primary...well, I think you should stop playing GW all together and find a game that doesn't have seconday classes...

Oh, I have a question, where did the idea that Assassins aren't getting anything out of Nightfalls? Is this something Anet has made known to all, or just to the person earlier on that said that A's aren't getting nada in Nightfalls?

Skuld

Skuld

Furnace Stoker

Join Date: Sep 2005

Thousend Tigers Apund Ur Head [Ttgr]

A/

Assassins are factions-only. The fact that all assassin skills, when sorted by campaign are in "Factions" category should be enough I saw that nightfall video someone posted, on the nightfall creation screen there is the 6 core and D+P.

twighlightwordzhu

twighlightwordzhu

Academy Page

Join Date: Aug 2006

poopoo newyork

Twighlight Dragons

Mo/W

Quote:
Originally Posted by ZenRgy
Delete your assassin.

Also, AoD Is one of the easiest caps on the game. ok so um for those who want to take a sin seriously and do what they are supposed to do ( get in fast get out fast while dealing large amounts of damag)
then what are they supposed to do
if GW made a new prime class then i think there are ways of using it to the full advantage not tanking the whole time

ppl need to open up there minds a bit. its not like if u loose a mish its the end of the world keep in mind this is only a game that ur playing on a lil computer moniter as ur eyes dry and u have to go pee

i dont under stand why ppl automatically think that the sin is going to tank I say give them a chance. i almost beet the urgozz elite mish with 3 sins in my group. we did quite well till we got the the WARDEN room and 2 monks and 2 rangers left the party ( i was the only monk left)

so it was leavers who lead to the down fall of that party. its not always the party sin who contributes to the end of a mish or the 60% DP just think of the MM that dies during a important mish as his Minions wipe the party clean (taking that all 10 were present)

so i say that deleting ur sin is not the best option

twighlightwordzhu

twighlightwordzhu

Academy Page

Join Date: Aug 2006

poopoo newyork

Twighlight Dragons

Mo/W

Quote:
Originally Posted by easyg
Personally, I think Nightfall will basically be the nail in the coffin for the assassin.

(1) A lot of assassin players will simply migrate to the new professions, mainly the Dervish I guess.

(2) Everyone already admits it's hard for an assassin to get an invite to most PUGs. How hard is it gonna be for the remaining assassin players to find a group when they are gonna be completing for spots against those extremely overpowered Dervishes?

(3) There's gonna be new skills and armor/weapons for the core professions, so some people who haven't played their core profession characters for a while will be playing them again when Nightfall comes along. But the assassin will get nada...zippo...zilch in terms of new skills and armor sets, making them even less attractive to keep playing.

In short, I'd say the future looks pretty bleak for assassins. im wondering where in the hell is this information. nerd central i suppose??? plus GW wont leave a class out. if hte RIT is going to get more then im sure the SIN will get more. if its possible to move from continent to continent then NIGHTFALL will have added features for ALL classes including the unluved SIN

Skuld

Skuld

Furnace Stoker

Join Date: Sep 2005

Thousend Tigers Apund Ur Head [Ttgr]

A/

Gaile confirmed there will be new skills, its in game and dev tracker I think.

Str0b0

Desert Nomad

Join Date: Feb 2006

North Carolina

N/Me

My thoughts on assassins are simple. I don't think they suck. I don't think they are broken I think that people don't necessarily grasp what they are though. Most people look at them and think that it is just another warrior type profession. I think the assassin, with the light armor and various condition placing skills, is actually a support character that just happens to melee. I think if people stopped thinking about them as another type of warrior and started thinking of them as say a curse necro with knives then they might use a different style of play.

capblueberry

capblueberry

Krytan Explorer

Join Date: Nov 2005

Lexington, SC

Grenths Mercenaries[DEAD]

sins are also the only class that dont have a place build to use in HA that im aware of, ive only seen people trying to get a group with one but nvr could

only place ive ever seen em is in balanced groups

Lynxius

Lynxius

Krytan Explorer

Join Date: Apr 2006

Sins are a good proffession, so long as you realize they are NOT tanks.
If you take good advantage of the Shadow Step atribute, they could be a valuable asset to the team.

Evil_Greven

Ascalonian Squire

Join Date: Feb 2006

Edmond, Oklahoma

Cantina Cloud [ITE]

R/N



I dunno, I think assassins work fine.

Demesis

Demesis

Banned

Join Date: May 2006

Pfft THK is nothing, I henched it with my assassin too. You just use that bonus where the giants fight the mursaat and jade.

Evil_Greven

Ascalonian Squire

Join Date: Feb 2006

Edmond, Oklahoma

Cantina Cloud [ITE]

R/N

I henched every mission and bonus in Prophacies, save bonuses for Ice Caves of Sorrow, Aurora Glade, and Divinity Coast

Skuld

Skuld

Furnace Stoker

Join Date: Sep 2005

Thousend Tigers Apund Ur Head [Ttgr]

A/

That's not an Assassin, thats a Ranger you cheat

Sheikh Al Stranghi

Ascalonian Squire

Join Date: Jun 2006

Army of Masks [AoM]

R/

Yea, I wouldnt call that an assassin.. If you try it with daggers I'll be impressed.

Str0b0

Desert Nomad

Join Date: Feb 2006

North Carolina

N/Me

Yeah critical barrage doesn't count. Those are rangers in assassin clothes.

joncoish

Frost Gate Guardian

Join Date: May 2006

So what are ANet supposed to do then? Make every class that fights at melee range a warrior in different clothes? I'm glad ANet actually finds different ideas for different classes, rather then repackaging the same things.

Assassins are a great class. I've recently started one and I'm loving it. I chose ranger as my secondary so I have the flexibility of switching from a melee type build to a ranged type build depending on the situation. Like lots of people are saying, assassins don't suck, you just have to play them right. They're melee yet they don't have as high armor as warriors, so they can't stick around to take the damage as much. But they lots of skills to help them in that way. Speed buffs to get out, shadowstep skills to get in and out super fast, and even defensive stances to allow them to tank if something goes wrong. I don't think assassins are going to die off. They're probably like the mesmer class, where most people don't understand them and won't give them a shot. In my opinion, shadow stepping past the front line to a caster in the back and killing him in a couple attacks is one of the most fun things on guild wars. Different strokes for different folks I guess!

Eroth

Eroth

Lion's Arch Merchant

Join Date: Aug 2006

ummm no

Modified Soul Society [SOUL]

A/R

This is a sore subject for me. I made it to Survior (1) and died. I've only died 11 times and i've beat the game. I mean my a/r set is so flexible it isn't funny. I run here, play a crit barrager there, an anti-caster here, then i do single out here, and so on. I mean the possiblilities are endless, even when we have a second prof change for free. I've been kicked outta groups b/c someone doesn't like sins (>_<)-p . then the next day i find'em in ab and kill'em with the same sin . It's like races. You need to respect people. You can't judge a book by its cover. (^_^)-b

pve-er

Lion's Arch Merchant

Join Date: Jul 2006

My cover of book certainly sucks (A/Mo). it is not as flexible as A/R but still good. especially when a Sin is the last one standing with rebirth, when MM's littel boy need some Health, when your tank is suffering from 4+ conditions, when a Sin is in way front distracting a monk foe while your monk is too busy healing other teamate

all good Sin should go out and join group for mission to reverse the bad name.
all good Sin should go to noob island and teach those noob Sin how to survive
all good Sin should not die more then the tank in their group.
all good Sin should be running arround in battle. not stand there tanking

Evil_Greven

Ascalonian Squire

Join Date: Feb 2006

Edmond, Oklahoma

Cantina Cloud [ITE]

R/N

Pshaw, "doesn't count" please...
As I recall, there were two missions I went Crit Barrage for, since I henched them.. THK and Hell's Precipice. Otherwise, I was wielding daggers :P

Anyway, 4 missions left in Cantha and I'll have 4/5 Kind of a Big Deal... argh!

joncoish

Frost Gate Guardian

Join Date: May 2006

Also, to say assassins CAN'T tank is also stereotyping them a little. Assassins CAN tank, but not as well as a warrior, nor should they think they can. But they do have some nice defensive skills to help them in that area, and their armor doesn't TOTALLY suck, it's the same as a ranger, and higher then casters. I mean, elementalists can tank exceptionally well with the right build. But yeah, ideally with the right team, the warrior tanks and the assassin comes in and does big damage at melee range.

darkangel921

darkangel921

Frost Gate Guardian

Join Date: Dec 2005

Dragon Lance [TAS]

Mo/

Playing a good sin does not take a rocket scientist. just your damage combo and 3 self-preservation skills. 1. wait for tank to get aggro 2.get in and get your combo off 3.Vipers Defense 4.Shadow Refuge (heal) 5.Death's Charge (heal)... 6. Repeat. Thinking that a sin is only in the battle half the time is the stupidest damn thing I have ever heard. Using this method I made it all the way through divine path. RARELY DIED and was never a burden on a monk. I ASKED EVERY MONK