Cautery Signet VS RC

Guardian of the Light

Guardian of the Light

Forge Runner

Join Date: Sep 2005

Radicals Against Tyrants

W/

Cautery Signet {E}

Elite Signet. All party members lose all Conditions. You are set on Fire for 1 second for each Condition removed in this way.

Mo/P or mybe a P/Mo could use this to replace Restore conditions.

If your a Mo/P you could use Leader's Pride to get energy and mybe a few skills like:

Command

Song of Purification 5 E 2 C 5 R

Chant. For 20 seconds, the next 1...3 skills used by each ally within earshot remove one Condition from that ally.




Motivation

Ballad of Restoration 10 1 20

Chant. For 10 seconds, the next time each party member within earshot takes damage, that ally gains 30...78 Health.

Hexbreaker Aria 8 A 1

Chant. For 10 seconds, the next time each ally within earshot casts a spell that ally loses 1 Hex.

Song of Concentration 8 A 2 C 5 R

Chant. For 10 seconds, the next skill used by each ally within earshot cannot be interrupted.



Leader's Pride 5 E 12 R

Skill. For each nearby ally, you gain 2 Energy (maximum 8...11 Energy).




So what do you think is better a Classic Mo/Me RC monk or a New Mo/P CS monk (or P/Mo CS paragon)?

Vicviper101

Vicviper101

Ascalonian Squire

Join Date: Sep 2005

The Bear Patrol

Mo/N

I think these new skills will add alot of new dynamics to the backline support builds. That elite sig has alot of potential, and a co-ordinated group could make good use of a build like that.

What was the recharge on CS?

Vermilion

Vermilion

Wilds Pathfinder

Join Date: Mar 2006

NY

Damn, CS is niiice. a 15 sec recharge I think...maybe mantra of inscriptions somehwere..mmm.

Guardian of the Light

Guardian of the Light

Forge Runner

Join Date: Sep 2005

Radicals Against Tyrants

W/

Guild Wiki FTW

http://gw.gamewikis.org/wiki/Paragon...uick_reference

I got the skill form there.

exiled mat

exiled mat

Krytan Explorer

Join Date: Dec 2005

The netherlands > friesland > balk

[JAMM] Justified Ancients of Moo Moo

E/Me

What about Cautery Signet{E} + plague touch?
If you face a condition spamming team (or just PVE :P) you'll get enough conditions on your team for at least 8+ seconds burning.
Cover it up with an other condition and voila: 8 seconds of 7 degen and a condition free party (at least for some time )

The truth itself

The truth itself

Krytan Explorer

Join Date: Dec 2005

Denmark

First Degree

Mo/

@ exiled mat

CS + plague sending would be better, since paragons are backline/midline ranged characters, and do not stay in front line.

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

If you could coordinate that with an empademic mesmer on your team (thinking HA builds here), you could really do some damage.
To the death of VIM!

Guardian of the Light

Guardian of the Light

Forge Runner

Join Date: Sep 2005

Radicals Against Tyrants

W/

Hmm CS+Plague Sending seems like a good idea.

Lets see here

Barbed 2 conditions+Flame trap 1+Dust trap 1= 4 x 4 people (random guess) = 16 Hmmmm

Mr. G

Mr. G

Desert Nomad

Join Date: Jul 2006

S. Wales

Mo/Me

adding my $0.02 but isnt there a skill that works better ona burning ally....extinguish i think

Jestah

Frost Gate Guardian

Join Date: Jan 2006

Mo/Me

yeah the bonus effect is kinda trash on extinguish and Cautery means the main effect would be useless. For 15 energy?

Mr. G

Mr. G

Desert Nomad

Join Date: Jul 2006

S. Wales

Mo/Me

ok by my understanding (which isnt much) would 2 sigs work? if the team is loaded with conditions and you feared the 20 sec burn, im sure theres a Me skill that makes sigs recharge instantly...SO u remove 20 conditions then use the sig and remove 1 (the burning) and burn for 1 second?

unholy guardian

unholy guardian

Jungle Guide

Join Date: Mar 2006

Lost Haven

A/Mo

keystone is elite aswell, but yeah the burning can be removed much easier since it takes all the conditions and makes them all into just burning, which is good for giving to a foe.

Mr. G

Mr. G

Desert Nomad

Join Date: Jul 2006

S. Wales

Mo/Me

meh im just trying to spread it across all the classes

Mo: RC easy
N: any Plauge thing easy
Me:?
R:?
W:?
E:?
A:?
Rt:?
D:?

any suggestions

Terra Xin

Terra Xin

Furnace Stoker

Join Date: Mar 2006

New Zealand

Me/R

you can see how Paragon has the ability to counter dervishes by utilizing their defenses.

That song of concentration will be in many spike builds...

Thomas.knbk

Thomas.knbk

Forge Runner

Join Date: Jul 2006

CS won't replace RC
If anything, it'll replace Martyr, but I doubt it will because it has 8 times the cast time and 1.5 times the recharge

Spura

Wilds Pathfinder

Join Date: Feb 2005

Yea, seems funny to compare it with RC. You should comapre it to martyr. And it won't replace martyr. 2 sec cast is basically begging for distracting shot.

LifeInfusion

LifeInfusion

Grotto Attendant

Join Date: May 2005

in the midline

E/Mo

Mantra of Insriptions + Cautery signet would be nice. It would be pretty much on par with Martyr recharge time wise.

As for the burning...
Martyr is inferior when you have another monk on your team with condition removal. Cautery signet's burning can be removed with a mend condition while the Condition STACK obtained via marytr has to be Purge-Conditioned (recharge is bad) or youor the other monk will end up using mass energy spamming mend ailment/ mend condition/etc to remove multiple conditions.

Basically Martyr is good if you got another person to purge condition/ restore condition wheras Cautery Signet is better if you cannot afford to use Martyr because the condition stacks are deadly (deep wound + bleed + poison + dazed is bad)...

Cautery signet always gives burning so it throws the uncertainty out the window except for the duration of burning. A simple condition removal or even a Health regen skill like Troll Unguent or *Gasp* Healing Breeze... will easily deal with burning.

fallot

I'm the king

Join Date: Nov 2005

Aussie Trolling Crew: Grand Phallus and Chairman Pro Tempore

Quote:
Originally Posted by LifeInfusion
Basically Martyr is good if you got another person to purge condition/ restore condition wheras Cautery Signet is better if you cannot afford to use Martyr because the condition stacks are deadly (deep wound + bleed + poison + dazed is bad)...
You fail to understand the strengths of Martyr. It's a spell, so you can put it on a mesmer to benefit from FC allowing you to pull conditions immediately before a spike. Something you can't do with Cautery Signet.

Condition stacks are absolutely not deadly, especially when you are in total control of them -_-

NinjaKai

Forge Runner

Join Date: Feb 2006

UK

Duality Of The Dragon

OP Don't forget that not every monk wants paragon for a secondary. I assume this skill is simply to add variety to what available.

The Silver Star

The Silver Star

Krytan Explorer

Join Date: Jun 2006

UK, Scotland

Il Guild Name Il

W/

Im sure it may be used in some builds but, as being a Monk there isnt a real substitute for Channeling and Inspired Hex etc.. which are needed for energy management, also you got to remember RC is also used to get rid of conditions that have no effect on that character class eg Weakness on a monk but its effective because of the ehaling it gives not just the condition removal.

Spura

Wilds Pathfinder

Join Date: Feb 2005

Quote:
Originally Posted by LifeInfusion
Mantra of Insriptions + Cautery signet would be nice. It would be pretty much on par with Martyr recharge time wise.

As for the burning...
Martyr is inferior when you have another monk on your team with condition removal. Cautery signet's burning can be removed with a mend condition while the Condition STACK obtained via marytr has to be Purge-Conditioned (recharge is bad) or youor the other monk will end up using mass energy spamming mend ailment/ mend condition/etc to remove multiple conditions.

Basically Martyr is good if you got another person to purge condition/ restore condition wheras Cautery Signet is better if you cannot afford to use Martyr because the condition stacks are deadly (deep wound + bleed + poison + dazed is bad)...
Dude you don't get it. If martyr gives Me/Mo a condition stack no one cares. Any damage done by condition stack can be healed with mend ailment, which has healing bonus for EACH condition left on the person after removal. Me/Mo casts martyr in 0.75 or less. The only condition that would affect Me/Mo is daze and it is never used in gvg and ha. Also it would get called and removed with other skills. Condition stacks are totally not deadly if they are on one specific person in a team.

And monks don't need to spend much energy. Either that mesmer is under fire, in which case conditions only produce a small fraction of damage he is taking and at the same time provide large heal when Mend Ailment is cast and the scenario #2 is that mesmer is not under fire in which case heal party spam will cover any damage from conditions easily. No extra removal from monk needed.

Any disease and bleed(melandru's arrows) heavy build will be really happy to plant distracting shot on your cautery signet. Kinda harder to do so on fastcasted martyr. Good teams in pvp, they will try to kill the counters to their build and any condition overload build has rangers or trappers with distracting shot. And here you are spending your elite for mass condition removal, taking the one with 2 sec cast means gg for you.

LifeInfusion

LifeInfusion

Grotto Attendant

Join Date: May 2005

in the midline

E/Mo

Spura, I totally see why you say that. But I'm talking about P/Me... not Mo/P

If you have a Paragon with condition removal and also damage via spear it would free up your monks because they would only have to remove conditions from one person.