Name: Suicide Bomber
Type: PvE
Category: Trapper
Attributes BM max you can get
EXP balance of points
WS max you can get
Fire 10
Skills Set
Viper’s Pit
BarbedTrap
Flame Trap
Serpent’s Quickness/Energizing Wind
Double Dragon (Elite Fire)
Inferno (Fire)
Winnowing
Edge of Extinction
Summary: This is a two person trapping build that can be a one person build in a pinch. A Fire requirement staff with an extra energy boost doesn’t leave you completely defenseless, but you’ll be close to it no matter what you do.
In a two person team the puller acts like any other trapper/puller combo; aggroing as many melee critters as possible to hit the trap at the same time.
The Suicide Bomber is a little different… Winnowing and EoE are placed behind the trapper out of agro range, but close enough to do their thing. The bomber gets a good spot and begins laying traps: SQ/EW, Viper’s Pit, Spike Trap, and Flame Trap for (hopefully) 80 seconds or so when the puller has aggroed the mob and is running for their life back past the bomber.
As the mob nears the bomber, Double Dragon and Inferno are used quickly and will hit the mob as the traps spring; (
Notes & Concerns: Any degen survivors or latecomers to the party will have to be run away from; there are no slots for healing and you’ll be in the middle of the mob if it doesn’t work. Aside from traps, your offence will be your Fire staff, and your puller. If the mobs are too strong to get the EoE chain going, running past the spirits will help break aggro and you should be able to get away to try again if you have the room. Casters can give this build fits and will have to be lured onto pre-set traps.
I've sucessfully used this to solo farm Wardens in Arborstone and Kirin in Pongmei Valley but it's a lot harder without a puller.
Credit: Snoblind Donut
OK guys; rip it apart!
