I have found that i am not very good at healing with monks so this could be class that could be for those who want to heal but are jus not good at the proffesion of monk
Witchdoctor(got idea from wow needs newname on 1 i can think of now)
attributes
- Nature intunement (primary) increases spells, enchantments, hexes, and natural rituals by 1% each level
- Totem Use - increases affect of totems and totem cost 1% 1-5 levles and 3 % level 6 and up
- Natural medicine - increases the affect of natural medicine by 1% 1-5 level and 3% level 6 and up
-inteligence- increases skills requireing intelgince bye 1% lvl 1-5 and 3% 6 and up
armor- head- face paintings +1 attribute 10 energy
chest-robes +2 energy regen
legs-robes +1 energy regen
arms-wrapings +1 health regen
feet-wrapings +1 health regen
health regen without armor 2
energy regen without armor 2
energy max 30
health max 350
skills-
health totem-10 energy gives party members in the area +3-8 health regeration
energy totem-10 energy gives party member in area +2-5 energy regen
degeneration totem-10 energy, gives enemys in area -3-7 health and -1-2 energy
poison totem-15 energy, nearby enemys become poisoned for 2-20 seconds
bloody totem-20 energy, nearby enemys become bleeding for 1-18 seconds
crippling totem-20 energy, nearby enemy become crippled for 3-20 seconds
burning totem-25 energy, nearby enemys become on fire fro 1-10 seconds
blinding totem- 10 energy, nearby enemys become blinded for 1-10 seconds
no hex totem- 10 energy, hexs do nothing to nearby enemys and allies for 5-20 seconds
anit-enchantment totem-25 energy, enchantments have no affect on anyone for 3-15 seconds
energy potion-adds 1-5 pings of energy regen
health potion-adds 1-5 pings of health regen
anti hex potion-removes all hexes
anti condition potion-removes all conditons
(only one potion can be equiped)
plz comment i no it needs work but its jus a concept tell me if its 2 power full i think it might be but tell me how i can fix it plz comment
S
