Chapter 6! O_o;
Vicks
So... I'm guessing Anet already has chapter 4 visualized since they're getting the finishing touches on 3 already.
And I'm going to assume they have at LEAST a vague idea of what Chapter 5 is going to be.
So I'm not going to bother with those, I'm going straight to a suggestion for chapter 6!
Name: Guild Wars Chapter Six: Radiance
Setting: Archipelago + Underwater
New Professions:
Illuminator, contraction "I", aura color bright yellow. A caster class that is based upon enchantments, environmental effects (basically wards), and "scroll spells" that have long casting times but are potent and are classified as skills so they are harder to interrupt.
The Illuminators are the scribes and scholars of the Margonite people. While often seen buried in volumes of ancient texts or scrolls of their own creation, the Illuminators are never the less an order that are not afraid to put mind over matter in the midst of combat for the sake of their allies.
Aspirant, contraction "Ap", aura color dark purple. A melee caster class that, while initially frail, is very proficient at debuffing the opponent with the added effect of stealing a bonus which works only against that particular debuffed oppenent (or opponents) for the duration of the debuff. Would work well with the other melee "caster", Assassin, if combined with its "Siphon" spells.
The Aspirants are the most zealous order of Margonite priests who seek to unite the followers of the "True" gods (Balthazar, Dwayna, Melandru, Grenth, Lyssa) to stand against the ever present threat of darkness and chaos. They have mastered the techniques of drawing spiritual energies into themselves from their environment and foes in order to channel its power within their own bodies or into those of their team mates.
Theme: Margonite theme! You remember the Margonites? They were mentioned in the same way the Elonians were in the Crystal Desert. They build those structures that look like boats. Based on their obvious affiliation with all things marine, I figure their homeland is the perfect setting for an underwater adventure.
So here's my proposed story: the Margonite homeland is under vague threat that slowly becomes more clear just like every other stupid storyline so far. Only to make it less stupid, let's make the main villain something more... well... villainous than an undead vizier with a sexy accent and a confused spirit warrior who needs to practice his evil laugh.
Like, say, there have begun to be signs of evil activity off the coast of the Margonite homeland archipelago. There have begun to be small incursions of monsters and demons on the cities of Margonda (made up name for Margonite homeland) from somewhere off the coast. It is learned that there was once an ancient city populated by exiles from civilizations across the globe who congregated on an island just separated from the island chain of Margonda. These exiles all had one thing in common that bound them together, they had been exiled for worshipping the dark god of chaos, Menzies (Balthazer's half-brother as those of you who go to the Fissure of Woe already know). Their city was destroyed when the Margonites discovered they were attempting to summon the dark god himself into the mortal realm. Empowered with the will of the gods, the Margonites where able to invade and successfully smite the city of chaos, Menzoran, off the face of the globe using powerful scrolls imbued with the wrath of Balthazar who wished his half brother to never gain a foothold in the realm of mortals.
Now, many years after the city of chaos sank beneath the waves and the dark ceremony was interrupted, it is nearly forgotten by all but the most devout scholars of the Margonite people. However, the recent incursions of monsters seem to be seeking ancient artifacts and texts of great power, and it becomes clear during the first missions that they are after a sealed tome of chaos, stolen from the high priests of Menzies during the raid, that is fiercely guarded by the Margonite people as it is not yet within their power to destroy its cursed pages. The early missions within the Margonite cities, libraries, and temples, are ultimately a failure in that the tome is successfully stolen by the followers of Menzies who plan to use it to complete the unfinished summoning ritual.
When the thieves are pursued by the heroes, it is learned that there will be much difficulty in retrieving the cursed tome. The dark forces have long ago seeped into the sunken halls of the city, unbeknownest to the averted eyes of the gods, and begun to revive the bastion of evil known as Menzoran. The heroes must first figure out a way to survive underwater (kind of like the ascension/closer to the stars) so that they can then find a way to break through the magical barrier surrounding the sunken city and stop the forces of chaos before they are able to summon the dark god himself (obviously you are too late in the final mission and a mortal incarnation of Menzies himself is the final boss).
So the first missions will be learning what is going on then trying to stop the thieves of the cursed tome of Menzies. Then the next group of missions will be seeking and completing the methods of gaining the ability to survive underwater, Imbuement. The heroes become Imbued with the essence of a whirlpool beast by drawing it out and bathing in its blood, allowing you to move and breath freely underwater. Then the next group of missions will be finding a way to penetrate the magical barrier of sunken Menzoran, by assaulting the heavily guarded spires that power the barrier, resulting in the barrier dropping and the city resurfacing. Finally the last group of missions will be the raiding of Menzoran and the defeat of Menzies along with the tome of chaos.
You like? You hate? You feel so apathetic you don't want to respond? Let me know! Unless it's the third one, I guess...
And I'm going to assume they have at LEAST a vague idea of what Chapter 5 is going to be.
So I'm not going to bother with those, I'm going straight to a suggestion for chapter 6!
Name: Guild Wars Chapter Six: Radiance
Setting: Archipelago + Underwater
New Professions:
Illuminator, contraction "I", aura color bright yellow. A caster class that is based upon enchantments, environmental effects (basically wards), and "scroll spells" that have long casting times but are potent and are classified as skills so they are harder to interrupt.
The Illuminators are the scribes and scholars of the Margonite people. While often seen buried in volumes of ancient texts or scrolls of their own creation, the Illuminators are never the less an order that are not afraid to put mind over matter in the midst of combat for the sake of their allies.
Aspirant, contraction "Ap", aura color dark purple. A melee caster class that, while initially frail, is very proficient at debuffing the opponent with the added effect of stealing a bonus which works only against that particular debuffed oppenent (or opponents) for the duration of the debuff. Would work well with the other melee "caster", Assassin, if combined with its "Siphon" spells.
The Aspirants are the most zealous order of Margonite priests who seek to unite the followers of the "True" gods (Balthazar, Dwayna, Melandru, Grenth, Lyssa) to stand against the ever present threat of darkness and chaos. They have mastered the techniques of drawing spiritual energies into themselves from their environment and foes in order to channel its power within their own bodies or into those of their team mates.
Theme: Margonite theme! You remember the Margonites? They were mentioned in the same way the Elonians were in the Crystal Desert. They build those structures that look like boats. Based on their obvious affiliation with all things marine, I figure their homeland is the perfect setting for an underwater adventure.
So here's my proposed story: the Margonite homeland is under vague threat that slowly becomes more clear just like every other stupid storyline so far. Only to make it less stupid, let's make the main villain something more... well... villainous than an undead vizier with a sexy accent and a confused spirit warrior who needs to practice his evil laugh.
Like, say, there have begun to be signs of evil activity off the coast of the Margonite homeland archipelago. There have begun to be small incursions of monsters and demons on the cities of Margonda (made up name for Margonite homeland) from somewhere off the coast. It is learned that there was once an ancient city populated by exiles from civilizations across the globe who congregated on an island just separated from the island chain of Margonda. These exiles all had one thing in common that bound them together, they had been exiled for worshipping the dark god of chaos, Menzies (Balthazer's half-brother as those of you who go to the Fissure of Woe already know). Their city was destroyed when the Margonites discovered they were attempting to summon the dark god himself into the mortal realm. Empowered with the will of the gods, the Margonites where able to invade and successfully smite the city of chaos, Menzoran, off the face of the globe using powerful scrolls imbued with the wrath of Balthazar who wished his half brother to never gain a foothold in the realm of mortals.
Now, many years after the city of chaos sank beneath the waves and the dark ceremony was interrupted, it is nearly forgotten by all but the most devout scholars of the Margonite people. However, the recent incursions of monsters seem to be seeking ancient artifacts and texts of great power, and it becomes clear during the first missions that they are after a sealed tome of chaos, stolen from the high priests of Menzies during the raid, that is fiercely guarded by the Margonite people as it is not yet within their power to destroy its cursed pages. The early missions within the Margonite cities, libraries, and temples, are ultimately a failure in that the tome is successfully stolen by the followers of Menzies who plan to use it to complete the unfinished summoning ritual.
When the thieves are pursued by the heroes, it is learned that there will be much difficulty in retrieving the cursed tome. The dark forces have long ago seeped into the sunken halls of the city, unbeknownest to the averted eyes of the gods, and begun to revive the bastion of evil known as Menzoran. The heroes must first figure out a way to survive underwater (kind of like the ascension/closer to the stars) so that they can then find a way to break through the magical barrier surrounding the sunken city and stop the forces of chaos before they are able to summon the dark god himself (obviously you are too late in the final mission and a mortal incarnation of Menzies himself is the final boss).
So the first missions will be learning what is going on then trying to stop the thieves of the cursed tome of Menzies. Then the next group of missions will be seeking and completing the methods of gaining the ability to survive underwater, Imbuement. The heroes become Imbued with the essence of a whirlpool beast by drawing it out and bathing in its blood, allowing you to move and breath freely underwater. Then the next group of missions will be finding a way to penetrate the magical barrier of sunken Menzoran, by assaulting the heavily guarded spires that power the barrier, resulting in the barrier dropping and the city resurfacing. Finally the last group of missions will be the raiding of Menzoran and the defeat of Menzies along with the tome of chaos.
You like? You hate? You feel so apathetic you don't want to respond? Let me know! Unless it's the third one, I guess...
Haggard
Sounds kickass :P
lightblade
How will GW work with water? We don't have underwater! The closest thing to underwater is The Deep
Vicks
Give them some credit. I think they're smart enough to figure out a way to do the underwater graphics during the long time before Chapter 6 comes out. Heck, who says my suggestion has to be chapter 6? I say it can be a suggestion for a nonspecific chapter in the relative future if I want to!
Drithlan
maby you could even make it your self and submit it to anet get a kickass job and make lots of money
p.s. i get 2% of al lyour earnings for suggesting this to you
p.s. i get 2% of al lyour earnings for suggesting this to you
Selerious
Not a bad idea, good storyline, well thought out, especially the fact that we lose something for once instead of always seemingly winning.
Nevin
This is a bit earlier... But, by chapter 5 I want to see other things then the same old game mechanics. I'd like to see whole parts of the game revamped, new mechanics introduced (Good and Bad meter, Property, Jobs..), Not to the mention I'm waiting for them to upgrade their engine. Whats the point in me getting a duel core processor, new PCI Express motherboard, and the latest AGP Nvidia card I can find. If it'll only make GW look a -little- better, since its already maxed out. I'm sorry if they want to stay true and be able to run on older computers, but times are changing and games that look like GW are getting outdated fast. I want more lighting effects, dynamic filtering, more bump mapping. Screw getting 2 new professions, and a new campaign that'll make you eat the same pot of stew everytime.
Vicks
Quote:
Originally Posted by Song Rui
Illuminator, contraction "I", aura color bright yellow. A caster class that is based upon enchantments,
Dervish'd "scroll spells" that have long casting times but are potent and are classified as skills so they are harder to interrupt. Ritualist'd Just pointing out its been done before. |
Also, Ritualist has nothing remotely like scroll spells... It's true that Weapon Spells are like enchantments only not classified as enchantmenst to make them harder to remove, but I clearly mentioned interruption and not removal. Weapon spells and Item Spells and Binding Rituals can all be interrupted normally by spell interruptions last I checked.
Quote:
Originally Posted by floppinghog
this is all nice and all, but its just speculating on nothing, so stop posting this shit as it holds no ground. we have enough kids running around thinking everything they read is true.
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It's their fault for being unable to read the first 3 sentences of my post which very explicitly state that this is merely my own creation or to notice the fact that this is in the SUGGESTIONS forum.
drekmonger
Quote:
Originally Posted by Vicks
Binding Rituals can all be interrupted normally by spell interruptions last I checked.
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I like the class names.
gene terrodon
Quote:
Originally Posted by Nevin
Whats the point in me getting a duel core processor, new PCI Express motherboard, and the latest AGP Nvidia card I can find. If it'll only make GW look a -little- better, since its already maxed out.
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The idea is great and fits in with the suttle hints Anet puts in to lead to new stories.
I like the fact that you went back to your concept class in this...smooth.
Would like to see more on the Aspirant.
Addone_Abaddon
ooooo I like it
and also, what person over 12 years old would believe the guild wars stories, they're old enough to get a commonsense.
and also, what person over 12 years old would believe the guild wars stories, they're old enough to get a commonsense.
gamecube187
Quote:
Originally Posted by Nevin
This is a bit earlier... But, by chapter 5 I want to see other things then the same old game mechanics. I'd like to see whole parts of the game revamped, new mechanics introduced (Good and Bad meter, Property, Jobs..), Not to the mention I'm waiting for them to upgrade their engine. Whats the point in me getting a duel core processor, new PCI Express motherboard, and the latest AGP Nvidia card I can find. If it'll only make GW look a -little- better, since its already maxed out. I'm sorry if they want to stay true and be able to run on older computers, but times are changing and games that look like GW are getting outdated fast. I want more lighting effects, dynamic filtering, more bump mapping. Screw getting 2 new professions, and a new campaign that'll make you eat the same pot of stew everytime.
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Anyway...
/signed....I would really like an underwater-like theme, no matter how it's done.
Guardian of the Light
/signed
looks cool and is much better then other storylines
looks cool and is much better then other storylines
Linksys
Nice ideas. But I think coming up with in depth ideas like this is almost like independent fiction writing, based and inspired by GW.
rong626
Quote:
Originally Posted by Vicks
Give them some credit. I think they're smart enough to figure out a way to do the underwater graphics during the long time before Chapter 6 comes out. Heck, who says my suggestion has to be chapter 6? I say it can be a suggestion for a nonspecific chapter in the relative future if I want to!
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