Rumors of new skill updates

samcobra

samcobra

Krytan Explorer

Join Date: Jan 2006

USA

Mo/Me

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Theus

Jungle Guide

Join Date: May 2005

W/Mo

If its text why didnt you simply post it in the thread instead of just giving us a link?

Cause..I'm not too keen on clicking random links.

Sekkira

Sekkira

Forge Runner

Join Date: Apr 2005

Canberra, AU

*watches it get deleted and wonders why*

neocloud

Pre-Searing Cadet

Join Date: May 2005

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fallot

I'm the king

Join Date: Nov 2005

Aussie Trolling Crew: Grand Phallus and Chairman Pro Tempore

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Mammoth

Mammoth

Lion's Arch Merchant

Join Date: Dec 2005

The Yakslappers

Mo/Me

glad these are just rumors, because the Phoenix and Shield of Regen changes would make them quite overpowered...

I'd be against this in general for sure...

PS.: I am of course considering other changes, the ritualist ones look decent overall, but some other ones just dont seem right to be changing so much...

overclocked

Academy Page

Join Date: Jun 2006

looks like the rit is more pve friendly now


to bad its still imba for gvg

lyra_song

lyra_song

Hell's Protector

Join Date: Oct 2005

R/Mo

Ya ive heard of some of these nerf/buffs too. Dont know if its real but...

Im fairly keen on some of the changes, but my poor mesmie T_T

fallot

I'm the king

Join Date: Nov 2005

Aussie Trolling Crew: Grand Phallus and Chairman Pro Tempore

Quote:
Originally Posted by Mammoth
glad these are just rumors, because the Phoenix and Shield of Regen changes would make them quite overpowered...
No, they would still not be very useful. These changes are meaningless. Sure, now instead of one or two niche uses, they have four or five.

Quote:
Originally Posted by lyra_song
Im fairly keen on some of the changes, but my poor mesmie T_T
Boon Prots take the biggest hit with the mesmer skill changes, primary mesmers are not affected much.

Symbol

Jungle Guide

Join Date: Aug 2005

Wow, just what we need, weaker caster energy management.

On the other hand, the assassin changes are quite nice. Siphon speed is WTFPWN now, before it was merely excellent.

Bale_Shadowscar

Bale_Shadowscar

Wilds Pathfinder

Join Date: Sep 2005

Manchester, England

New Dragons [NDR]

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fallot

I'm the king

Join Date: Nov 2005

Aussie Trolling Crew: Grand Phallus and Chairman Pro Tempore

Quote:
Originally Posted by Bale_Shadowscar
and if you go to that page, you'll see there is nothing there. My guess is someone has just registered that site to post this text link on.
I would tentatively suggest that everyone already knows this.

Bale_Shadowscar

Bale_Shadowscar

Wilds Pathfinder

Join Date: Sep 2005

Manchester, England

New Dragons [NDR]

>>

Then why are you speculating about how these changes will affect the game if they aren't real changes?

Don Zardeone

Don Zardeone

Wilds Pathfinder

Join Date: Oct 2005

Most of these are too good to be true.

lyra_song

lyra_song

Hell's Protector

Join Date: Oct 2005

R/Mo

Quote:
Originally Posted by fallot
Boon Prots take the biggest hit with the mesmer skill changes, primary mesmers are not affected much.
It seems Anet has a hardon to nerf the boonprot. >.> maybe cause its sooo good.

Blessed light babeeee~ ^^;

ubermancer

ubermancer

Jungle Guide

Join Date: Jul 2005

******************* Refuge From Exile [RFE]

First things first, lets all note that Dwarven Battle Stance does NOT grant a move speed boost.

If this turns out to be true, I can already see some devastating new skill combinations. I look forward to the next skill update, apprehensive as I must be.

Elementalists skills particular caught my eye, some very interesting buffs in there. Mark of Rodgort's AOE burning might just become a staple to PVE ele's.

Mark of Protection's recharge is now very notable, as its PVE applications are huge - under QZ, or maybe just Weapon of Quickening, it can be kept up indefinatly. Shield of Regenerations 10 second recharge speaks for itself.

Warrior PVE skills also got a big boost, including a much needed buff to Protector's Stance - now its justifiable to bring this without On Your Knees. I am glad to see an other boost to Cleave as well.

Having a Ritualist, the Shelter/Ritual Lord 'tone down' hits me close to home, but I dont think itll even make me hesitate in saying "Dont worry, well be fine - Im bringing my Ritual Lord"

Symbol

Jungle Guide

Join Date: Aug 2005

These changes actually sound "reasonable" to me, in that the types of changes are in line with what a.net usually does.

Also, anyone remember back before factions was released? Someone posted a pretty accurate list of the new skills for the core classes in much the same way. I wouldn't be surprised if it was the same guy leaking the information.