I was wondering how much these staffs were worth.
Defensive Shadow Staff of Restoration
Energy +10
Max Damage (req. 10 Fire)
Halves Casting Time (Chance 9%)
Armor +5
Restoration Magic Magic +1 (19% Chance while using skills)
Hale Shadow Staff
Energy +10
Max Damage (req. 11 Air)
Health +28
Hale Air Staff of Warding
Energy +10
Lightning Damage: 11-20 (req. 11 Air)
Halves Casting Time of Spells (Chance 10%)
Halves Skill Recharge of Water Magic Spells (Chance 19%)
Health +27
Armor +7 (vs. Elemental Attacks)
Any help you could give would be awesome.
PC on Gold Staffs
Arsameg Pon
Crystal Kowloski
1) Merch/Salvage (Not max inherent mod, only 1 inherent mod)
2) Merch (No inherent mods)
3) Merch (In my opinion no one will really buy this for the trouble it would take to sell it)
2) Merch (No inherent mods)
3) Merch (In my opinion no one will really buy this for the trouble it would take to sell it)
King Abadon
agree...
raca137
Oh man you got hit by the Merchant Fodder Monster. Most staffs only sell well if they have dual mods on them that are in the same char type. Unless your staffs have 2 mods on them, salavage or let the merchant give you his gold for them