1.
Furious Jade sword
15-22 req 11
damage +19 (while health is below 50%)
Double adrenaline on hit (chance9%)
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2.
Cruel zodiac sword of fortitude
15-22 req 10
damage +14% (while in stance)
lengthens deep wound duration 33%
health +29
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3.
Furious oni blade of enchanting
15-22 req 9
damage 14%(vs hexed foes)
double andrenaline on hit (chance 10%)
enchantments last 20% longer
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4.
Zodiac shield
armor 16 req 8 tactics
health +41(while in stance)
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5.
Eternal shield
armor 16 req 10 strength
health +28
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6.
guardian of the hunt (shield)
armor 16 req 13 tactics
reduces physical damage by 2 while enchanted
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7.
Zealous Zodiac daggers of shelter
7-17 req 10
damage +15% (while health is above 50%)
energy gain on hit 1
energy regeneration -1
armor +7 (vs physical)
PC swords, sheilds and a dagger
JASON626
Crystal Kowloski
1) Merch (Unpopular/not max inherent mod)
2) Salvage (Only would get 3-5kish if you had a lot of patience)
3) Salvage (Same as #1)
4) 5-10kish/Merch (Could probably sell it, but not really worth the time with only 1 inherent mod that is not max)
5) 10kish (Same as above, slightly easier to sell but still would require patience)
6) Merch (Only 1 mod, not health)
7) Use this sticky for rarer items (such as yours
http://www.guildwarsguru.com/forum/s....php?t=3063024
40kish
2) Salvage (Only would get 3-5kish if you had a lot of patience)
3) Salvage (Same as #1)
4) 5-10kish/Merch (Could probably sell it, but not really worth the time with only 1 inherent mod that is not max)
5) 10kish (Same as above, slightly easier to sell but still would require patience)
6) Merch (Only 1 mod, not health)
7) Use this sticky for rarer items (such as yours
40kish