Two Sin builds, would like advice

Red1086

Red1086

Ascalonian Squire

Join Date: Jul 2005

Pink Clan [pink]

I built these two myself. The first is my variation of the Impale build and the second is an Interruption Sin that I built for a friend. I just would like you to look at them and tell me what you think. (PvE builds by the way)

Imaple Spiker: (no stats as of yet)

1. Unsuspecting Strike- Great dmg
2. Black Lotus Strike- Nice dmg, +energy
3. Critical Strike- Spike dmg to begin with, then combine with impale
4. Assassins Promise- +energy, recharges all
5. Impale- Basis of build, adds dmg to dual attack
6a. Resilient Weapon- To help against degen
-or-
6b. Weapon of Warding- Regen, +armor
7. Weilders Boon- To heal yourself
8. Flesh of My Flesh- To raise the dead, silly

Lets see. Say you take all the A listed skills, cast Impale, then Resilient Weapon. By the time you get there (hopefully, not tested) you will have energy left to use your first two attacks, which, after the second, you will get energy back. Then continue with Critical Strike. I never used Assassins Promise, but throw that on when you think the mob is near death and need the recharge/energy. Wielders Boon when you need to heal, FomF when you need to Rez.

Interruption Sin:

Dagger Mastery: 12
Inspiration Magic: 12
Shadow Arts: Rest (unless you take Ether Feast)
Critical Strikes: Up to you.

1. Disrupting Stab: Lead, interrupts, disables if a spell
2. Fox Fangs: Off-hand, Damage, good for connecting to Dual
3. Exhausting Assult: Dual, interrupts, causes exhaustion if spell
4. Moebius Strike [E]: Off-hand, recharges skills if mob<50%
5. Physical Resistance: Adds armor which is useful
6. Energy Tap/Ether Lord/Ether Signet: Energy management
7. Shadows Refuge: Healing
8. Rez Sig: Guess...

So this seems like a pretty good set-up in my opinion. Do your disrupting, Moebius to recharge, and any of the Energy managements to recharge energy.

Variations:

a) Replace Shadows Refuge with Ether Feast so you aren't spread out too much.
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b) Can Replace Fox Fangs with Temple Strike[E] for Daze, Blind, and spell interrupts only. Will need to replace Moebius Strike, I recomend: Leech Signet. It interrupts and gives energy if it was a spell.
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c) Replace physical resistance with Mantra of Flame/Frost/Lightning/Earth, situational ofcourse.

Yanman.be

Yanman.be

Banned

Join Date: Dec 2005

Belgium

[ROSE]

A/

What's going to happen if some elementalist nukes you, while in physical resistance? 1 hit ko imo.

Red1086

Red1086

Ascalonian Squire

Join Date: Jul 2005

Pink Clan [pink]

Quote:
Originally Posted by Yanman.be
What's going to happen if some elementalist nukes you, while in physical resistance? 1 hit ko imo. These were ment for PvE and that is why I have the tips, saying to change Phys. for a Mantra.

silverwyng

silverwyng

Academy Page

Join Date: Jul 2006

Heroes of Hobby Haven

A/Me

for the first build, you can use impale as the hex trigger for black lotus strike for better energy gain ang better damage. you can always use assassin's promise to recharge your skills [all of them!] but it requires timing [this is taken from my silver impaler build].

for your rit skills, resilient weapon + wielder's boon is a great combo to have since RW makes you better suited against degen hexes and conditions [a lot of that in pve, stupid rangers], not to mention gives you extra armor. both RW and WB have quick cast times so you don't need to worry about it being interrupted and you can cast both in a snap if you're in a bind. being weapon spells, they can't be stripped!

my 2 cents.

Red1086

Red1086

Ascalonian Squire

Join Date: Jul 2005

Pink Clan [pink]

silverwyng, thank you for the input. For some reason I was thinking Impale was a enchantment. Yes, I will definatly replace Golden Lotus Strike with Black Lotus Strike. As for Assassins Promise, I don't like the 45 second recharge on that, whereas with Moebius Strike, your target should be below 50% by the time you get here and it only has a 8 second recharge.

As for my Rit sub, I chose that for the Weapon Spells, but is replacable with anything else, tha base is still there. I chose WoW cause it heals without being hexed or conditioned, being my only source of a self heal. I see why you reccomend Resilient Weapon, and Wielder Boon would go great with it as a heal. I may use that combo and replace SoH/Repeated Strike.

silverwyng

silverwyng

Academy Page

Join Date: Jul 2006

Heroes of Hobby Haven

A/Me

the RW/WB combo is replaceable with prot spirit and shielding hands if you want to go for a monk. when you have PS and SH on, you can go GPS > DM as your second combo. it'll make you less vunerable to interrupts since you have a segmented combo chain. for an ammo, daggers of enchanting would be better to get more milage out of your PS and SH.

the reason why i go with assassin's promise for PVE is that it recharges EVERYTHING. all attacks skills, all other skills [hexes, enchantments, etc] and even itself. yes, AP recharges itself. that's why promsins have excellent energy management in the form of zealous daggers [yanman, i'm still looking for everthorn's stupid chakrams!], BLS and AP. you never run out of energy ever. the only downside is the relatively steep learning curve when it comes to timing AP. in pve [where monsters are predictable], AP shines. combined with BLS > TF/DB, you can really drop the mobs. against bosses, you'd want to focus fire and add AP at the last moment so you know it'll hit and recharge everything.

the reason why i put in impale with AP was because when i was learning how to time AP, i needed something to buff the damage of twisting fangs so that my opponent is sure to die while under AP. since i've come to learn the timing issues related to AP, i've relied on impale less and less. i'm now mastering a promsin build without it. great results, all things considered.

my ammo build is:
PS
SH
BLS
AP
TF
GPS
DB
rebirth

when i was an a/rt, my build was:
Impale
BLS
AP
TF
iron palm
RW
WB
FomF

the iron palm was there for added armor-ignoring damage and a knockdown [against spellcaster mobs]. you can replace it with whatever skill you want. if you wanna go sin only, take out RW/WB and replace with falling spider and shadow refuge. that way, iron palm has a follow-up skill that does degen.

for PVE, it's AP. for PVP, it's moebius. that's what i believe, anyway.

have fun tweaking your build!

Red1086

Red1086

Ascalonian Squire

Join Date: Jul 2005

Pink Clan [pink]

Hmm... I must have been really tired last night. After reading that about AP, I think my lead attack will be Unsuspecting Strike and replace Moebius with AP. Thank you again, silverwyng.

EDIT: I changed it again, now it should be a full combo that has high dmg with near inifinte energy.

silverwyng

silverwyng

Academy Page

Join Date: Jul 2006

Heroes of Hobby Haven

A/Me

no need to go for a lead attack when you could just hex the target with AP/impale THEN go to your off hand which is black lotus strike.

the reason why there are attacks like GPS, BLS and palm strike is because of the fact that these attacks skip lead attacks, getting you to your duals faster. and the shorter and faster your combo is, the more chances of you being able to finish it. and having short combos allows you to put in at least 2 combos in your skillbar along with a heal, a rez and a utility skill.

well, that's the logic behind those lead-skipping attacks anyhow. they also free up one slot in your skill bar.