The truth about REQ

alexthefire

alexthefire

Academy Page

Join Date: Jul 2006

mlgpro.com/forums

W/

Ok...I have heard the higher the req. the less damage and less Chance for a critical hit......Is this true....I never thought it was untill I heard some guildies talk about..Can anyone help me on this? And the lower the req the more damage is this true? I dont think they are true as long as you have your attributes high enogh....



HELP!!!!

Ganik Thress

Ganik Thress

Banned

Join Date: Apr 2006

Xen of Onslaught [XoO]

W/E

No, it's all in the attributes.

Knightsaber Sith

Knightsaber Sith

Furnace Stoker

Join Date: Aug 2006

Few Fallen Heroes [FFH]

W/E

I'm not good at explaining..... req 13 and req 8 do same dmg but req 13 requires more points in that att which could be better used elsewhere.....or something. If you're at 8 in that stat, you wont do max dmg with the req 13 weapon.

Relambrien

Relambrien

Wilds Pathfinder

Join Date: Jan 2006

Delaware, USA

Error Seven Operators [Call]

W/

As long as the requirement is met, the damage is at 100% of the weapon's capacity. So, with say, 12 Swordsmanship, you will do the same amount of damage with a req 8 sword that you will with a req 12 sword.

However, increasing the attribute increases the damage. So on a req 9 weapon, an attribute of 12 in the required attrib will do more damage than if you have 9 in the required attrib. In case this is confusing...


With a Swordsmanship (or other weapon attrib) of 12:
100% damage on a req 8 weapon.
100% damage on a req 12 weapon.

On a req 9 weapon...
x damage with weapon attrib of 9.
More than x damage with weapon attrib of 12.

Also...

Req 9, 9 in attrib does x damage.
Req 12, 12 in attrib does more than x damage, only because the attribute is higher. The requirement makes *no* difference so long as it is met.

To sum up...

The requirement of a weapon has no effect on the damage it does. The only thing that changes it is the number of attribute points you've invested in that attribute. So 15 Swordsmanship will always deal more damage than 11 Swordsmanship. But, a req 8 will deal the same amount of damage as a req 11 with Swordsmanship 15.

I hope that wasn't too confusing.

alexthefire

alexthefire

Academy Page

Join Date: Jul 2006

mlgpro.com/forums

W/

Quote:
Originally Posted by Knightsaber Sith
I'm not good at explaining..... req 13 and req 8 do same dmg but req 13 requires more points in that att which could be better used elsewhere.....or something. If you're at 8 in that stat, you wont do max dmg with the req 13 weapon.

Yeah this is what I thought from the start till I heard my guild talk about it >.<

Van Goghs Ear

Van Goghs Ear

Lion's Arch Merchant

Join Date: Apr 2006

GvG go go!

Fail Less [noU]

R/Mo

low req is for wammo scrubs so they can spec into healing...

Savio

Savio

Teenager with attitude

Join Date: Jul 2005

Fifteen Over Fifty [Rare]


Help Me Settle an Argument with my Guild Over Weapon Req.
- already discussed there. Closed.