Famine Ranger + Spirit Bond Monk Uw Duo

Narutoscryed

Narutoscryed

Banned

Join Date: Dec 2005

In the woods

Elite Crew

W/E

Although i know this thread has been done on a 55 monk and famine ranger.. i thought it necisary to include a small build on the sb monk and famine ranger.

And i thought i may be able to help speed up the killing process of a famine ranger. because some say that it is slow.

And finally i feel that rangers deserve to take the job away from ss/sv necros every few times gotta love our rangers

First you need a Spirit Bond monk with this skillset:


Attributes:I feel atts are not the best thing to focus on for either spirit bonding or 55ing so i will not include those. mainly because everyone knows the build already and some may like to tweak the atts to their own liking.

cause everyone has there own mojo. and who am i to say what you should use.

Now as far as the ranger goes..

R/Mes



As you see there is room to throw in things like self heals, added damage, evasion and other types of skills.. its all up to you to do it.

and once again set atts however you like.

Now as for the actual fighting portion of the battle. some belive the first part of uw (the attaxes and Grasping darkness) is really slow. I must completely disagree with that. and after trying this method. im sure you will aswell

at spawn the ranger will lay his spirits..while the bonder does his thing and pulls the two groups of attax together into one and sits to wait in about the middle of the two. Be sure to kill of mares and junk. then have your ranger partner go and take the grasping quest. Then the two mobs will hit you and the attax at the exact same time. when that happens the necro will cast only one sv on you.. that is very important. once that sv ends. you imediatly spam the crap outa fear me and they will drop like a sack of crap.
when done this way there is not a chance in hell anyone can call this slow.. for it beats out most ss/sv necros in speed.

here is an example of a pull large enough to charge your fear me enought to where it can be spammed like mad and kill faster than a necro.. a smaller pull usually requires the ranger to cast sv multiple times
\




Now when you get to the first group of smite have the ranger stay back and run the first group right into the patroling coldies up ahead.. then have your ranger run around and grab all the smite groups he possible can.. this will usually result in about 18-21 smite on you. SPAM FEAR ME THE WHOLE TIME.

after the ranger finishes pulling have him throw eoe then famine.. DO NOT have him throw sv.. there is no need and it actually slows the killing down.

now when famine actually hits the ground and is in effect.. when you are slamming that fear me key it will take about 6 seconds total for all the smite and coldies on you to die.. as you can see with this pic.. my ranger could not even get a sv off before they all died (we used that cast as a time reference, not a killing strategy)

Here is the result of your amazing finger work:



Now that is pretty much all the guide you need..

I wanted to make this guide because it would be great to have rangers get their moment in the sun of farming.. and for a smite run i for one would take a ranger over a necro anyday

squan

squan

Banned

Join Date: Feb 2006

Rotterdam (The Netherlands)

Rotterdam Pride

Mo/

hmmmm very nice man. i like it a lot gonna try it for sure.

hkr

hkr

Ascalonian Squire

Join Date: Dec 2005

on the internet

Gothic unDead Alliance (GDA)

W/Mo

umm can some one post their armor, weapons, and attributes?

cerb

cerb

Jungle Guide

Join Date: Oct 2005

Sept-Iles, QC, Canada

Les Tric??ratops Sont Nos [Amis]

Mo/

Um, spamming "Fear me!" will never be as fast as SV for famine....

LiQuId StEeL

LiQuId StEeL

Desert Nomad

Join Date: Jul 2005

/u/liquidsteel30

Ego Trip From Rank [ZERO]

W/Mo

Quote:
Originally Posted by cerb
Um, spamming "Fear me!" will never be as fast as SV for famine.... he has dual visages on the ranger...

cerb

cerb

Jungle Guide

Join Date: Oct 2005

Sept-Iles, QC, Canada

Les Tric??ratops Sont Nos [Amis]

Mo/

Quote:
Originally Posted by LiQuId StEeL
he has dual visages on the ranger...
Quote:
Originally Posted by Narutoscryed
after the ranger finishes pulling have him throw eoe then famine.. DO NOT have him throw sv.. there is no need and it actually slows the killing down.
Read before posting

Pudin Tame

Pudin Tame

Frost Gate Guardian

Join Date: Nov 2005

TX

Elite Crew

Quote:
Originally Posted by cerb
Um, spamming "Fear me!" will never be as fast as SV for famine.... Don't say it until you try it. Once all the smites have been pulled by the ranger and Famine is dropped, it takes exactly 5 seconds to kill any amount that can be pulled. Aatxes take a bit longer in small groups but they don't last long either.

cerb

cerb

Jungle Guide

Join Date: Oct 2005

Sept-Iles, QC, Canada

Les Tric??ratops Sont Nos [Amis]

Mo/

Quote:
Originally Posted by Pudin Tame
Don't say it until you try it. Once all the smites have been pulled by the ranger and Famine is dropped, it takes exactly 5 seconds to kill any amount that can be pulled. Aatxes take a bit longer in small groups but they don't last long either. I did try it... aggroed about 5 groups of smites, kept slamming the key for "Fear Me!" but they would never drop as fast as if I had SV on me..

Pudin Tame

Pudin Tame

Frost Gate Guardian

Join Date: Nov 2005

TX

Elite Crew

Well, you were obviously doing something wrong because it works for us everytime. Five seconds, every time, all the time as long as there's enough of them to make "Fear Me" recharge instantly.

Narutoscryed

Narutoscryed

Banned

Join Date: Dec 2005

In the woods

Elite Crew

W/E

cerb.. the reason why its so much faster on killing smite than anything else.

is because for some reason when i spam fear me.. it kills per fear me fire.. with 20+ on me its a recharge instant..

So know for some reason.. when you have that many on you sv will not kill them fast at all. because it will chug only once per second or so.. but fear me will hit every time you slam that key and in about 5 seconds all smite are dead.. if you want you can come ranger for me tonight and i will show ya..

but the rundown is pretty much this.. fear me is MUCH faster on large mobs..

Sv works great for smaller mobs of 10 or less

always aggro the mele into ranged baddies like coldies

anyone who is having trouble with this build can pm me any night and i will happilly come monk for ya and show ya.

the key to this is timing and practice as with anything

Barghest

Barghest

Ascalonian Squire

Join Date: May 2006

Voluntas Deorum

Me/

Nice Guide!

Do You think, it will work with a ME/RA too?

Don't want to create a ranger, but my mesmer already has famine

Bye

Barghest

Narutoscryed

Narutoscryed

Banned

Join Date: Dec 2005

In the woods

Elite Crew

W/E

as far as i can tell it will work... the killing will just be slower because you wont have 16 in ws for famine to do a full 38 damage and your eoe will be weaker also .. but your sv should last a while.. and that will make killing smaller groups a lil more efficent

Morgoth the dark

Wilds Pathfinder

Join Date: Feb 2006

[CDEX]

R/

nice build, but i got owned almost every time by nightmare and rend enchant...

how do you kill them off before they spam that?

Barghest

Barghest

Ascalonian Squire

Join Date: May 2006

Voluntas Deorum

Me/

Anytime you move forward you should cast spell breaker on you. So you have about 15 sec in which the nightmare can't rend you. In this time use your max dam 1 hand staff to kill them.

hkr

hkr

Ascalonian Squire

Join Date: Dec 2005

on the internet

Gothic unDead Alliance (GDA)

W/Mo

umm is this monk a 605 monk or what? if not how does spirt bond help?

Former Ruling

Grotto Attendant

Join Date: Oct 2005

Cedartown, Georgia

R/

Quote:
Originally Posted by hkr
umm is this monk a 605 monk or what? if not how does spirt bond help? He is like a 400~ hp monk lol

Spirit Bond reads the WHOLE dmg they do, not the reduced Prot Spirit dmg. So as long as they would have ORIGINALLY done more than 60 dmg, it doesnt matter how low Prot Spirit takes the dmg.

One popular thing to do now is to run Spirit Bond on a normal 55 HP as backup to the normal breeze (normal bondless 55's have trouble taking on all the smites on the beach there in 1 group, 8+ and they start to hurt enough to kill a 55)

Narutoscryed

Narutoscryed

Banned

Join Date: Dec 2005

In the woods

Elite Crew

W/E

Quote:
Anytime you move forward you should cast spell breaker on you. So you have about 15 sec in which the nightmare can't rend you. In this time use your max dam 1 hand staff to kill them. exactly right but i will still try to clarify..

I honestly know every spawn of every mare thats goin to pop.. so if i get a spawn of 2 at the start im exptecting it.. and a spawn of three mares is easily dispatched. The point im getting at is memorizing and not fearing the spawns of mares is an extreme key to be effective at this build.

you as a monk should be able to kill 3 mares all at once on your own.

And with a +20 enchant mod and blessed aura your sb lasts about 21 seconds.. witch is extremly important for bigger pulls..

once again if anyone wants and tips or even for me to come down and show ya. i do not mind and will as long as im not busy doing somthing guild related at that moment.

Archaic Nightmare

Frost Gate Guardian

Join Date: Nov 2005

Order of the Phoenix Dragons

Mo/N

Cheers for posting this as its cool to see new things being done here to keep things fresh. I went to the UW with a ranger a month or so ago and was a blast. After reading your build for the monk I tried taking that for a run with my regular SS necro too. The extra energy loss for the smites was great but I reverted to essence bond and SV but thanks for helping me open my eyes a little more and my build has been slightly altered since.

I tried the setup with a ranger friend and was all going well until i got to smites as i rounded up 30 only to die. Turns out I had my 60 armour ascetics chest piece on - doh. Maybe next time I'll concentrate but thanks again ;-)

Barghest

Barghest

Ascalonian Squire

Join Date: May 2006

Voluntas Deorum

Me/

I have a question about the monk.

What AL should he have? Some of my partners have trouble to tank the Grasping Darknesses only.

Thanks

Barghest

What Now Homie

What Now Homie

Banned

Join Date: May 2005

I'm currently looking for a PvP guild

W/

^ My tank uses armor from Piken, and he takes off his shirt.
Then, he takes frezy so the graspings have a nice hit on him every time.

Good build Narutoscryed definatly have to find a guildie ranger to try this out with...

Btw, I saw you yesterday in ToA

Narutoscryed

Narutoscryed

Banned

Join Date: Dec 2005

In the woods

Elite Crew

W/E

I honestly belive for faming uw duo. anything like frenzy or healsig to lower overall armor is not needed.

you really never want to tank graspings alone because its such a pain. but if you have to. then just have your ranger partner throw an sv or av on you before you go in. that will keep them from using flurry and they will then activate your sb most of the time..

you will still see some throttle but you will be able to survive. the more squid the easier it is to tank them using that early sv method.

But for the way a spirit bonder pulls.. on a standard smite run you should really never encounter any graspings withought having at least a few attax to help with the damage negation anyway..

and another good tip is target an attacking attax and use your mele weapon to swing on him.. his repostes will fire your bond and heal ya. that way if you have 3 squid and one attax on ya.. it will be like having two attax on ya and make things a lil easier

good luck with the build fellas.. and thank anet for the famine recharge time buff.. from 45 to 30 .. YAY

Celeborn

Celeborn

Lion's Arch Merchant

Join Date: Aug 2005

England

Gameamp Guides [AMP]

Mo/Me

Nice build. If people wanna check stats etc, someone put it on guildiwiki (although its a little different from this one, feel free to update it I suppose ).

Midnights Avenger

Pre-Searing Cadet

Join Date: Oct 2006

Legion of Meecrob

Mo/Me

this build doesnt work anymore tho... due to the fact that spirit bond lasts not by time, but my number of attack dealt on you now. i think its like 5-10 attacks.

Eric_Et

Ascalonian Squire

Join Date: Sep 2006

Toronto Ontario Canada

We Are Too Cute in [Pink]

W/

Quote:
Originally Posted by Midnights Avenger
this build doesnt work anymore tho... due to the fact that spirit bond lasts not by time, but my number of attack dealt on you now. i think its like 5-10 attacks. true but they just have to take smaller grps tho...

Lorinda

Lorinda

Lion's Arch Merchant

Join Date: Oct 2006

The Netherlands

If im right you can do this with a 55 monk too since you dont need the maxed out damage for Holy Wrath etc.
You can take a mo/w with the normal setup and fear me.

But then again a 600 monk can take a big group even with the nerfed version of Spirit Bond.

Nice Build it works really good. In my try the ranger only had time for the spirits most of the time and some pulling.
Oh, S quickness (i dont know the name any more >.<) is a good help for the recharg on the spirit.

Thallandor

Thallandor

Desert Nomad

Join Date: May 2005

Singapore

Seers of Serpents [SoS]

R/

Good job Narutoscryed, Long Live Our Rangers!

Shadowborn Demon

Academy Page

Join Date: Jan 2006

The Brothers of Honour [boh]

Mo/

Because of the new AI update, when the FR (Famine Ranger) casts AV or SV on the monk, the enemies will break aggro from the monk and attack the FR. As a result, the 55 (can't be straight up Spirit Bond any more, but a hybrid is still viable) has to take AV and SV. Because of their long cast, he/she also has to take Mantra of Resolve. This leaves the monk without many free skill slots, but we can free some up by having the FR go R/Mo (any attrib set will do, as long as you have 8 healing) and taking the following skill set:

Famine [e]
Edge of Extinction
Mending
Balthazar's Spirit
Essence Bond
Optional [could take Succor/Watchful Spirit etc, we're still tweaking these slots]
Optional [Possibly Serpent's Quickness]
Optional [Res]

and the 55 now takes (again any attribs - just make sure AV/SV last for 15seconds each):

Healing Breeze
Protective Spirit
Spirit Bond [even with the nerf it is still good for tanking large mobs]
Spellbreaker [e]
Ancestor's Visage
Sympathetic Visage
Mantra of Resolve
Essence Bond

Basically the Ranger casts his enchants on the monk, and the rest proceeds as normal.
Yes, I know this is on Wiki, but me and my Ranger partner believe this version works better. We are still tweaking everything, and I'll try to keep you all informed.

Hope this helped.

~~Shadowborn.

exodite

Academy Page

Join Date: Jul 2005

KISS

Mo/Me

Quote:
Originally Posted by cerb
I did try it... aggroed about 5 groups of smites, kept slamming the key for "Fear Me!" but they would never drop as fast as if I had SV on me.. I found out that if you start with SV on them and get there energy to quite low you dont need to recast SV just keep using "fear me"

Lorinda

Lorinda

Lion's Arch Merchant

Join Date: Oct 2006

The Netherlands

Quote:
Originally Posted by Shadowborn Demon
Because of the new AI update, when the FR (Famine Ranger) casts AV or SV on the monk, the enemies will break aggro from the monk and attack the FR. As a result, the 55 (can't be straight up Spirit Bond any more, but a hybrid is still viable) has to take AV and SV. Because of their long cast, he/she also has to take Mantra of Resolve. This leaves the monk without many free skill slots, but we can free some up by having the FR go R/Mo (any attrib set will do, as long as you have 8 healing) and taking the following skill set:

Famine [e]
Edge of Extinction
Mending
Balthazar's Spirit
Essence Bond
Optional [could take Succor/Watchful Spirit etc, we're still tweaking these slots]
Optional [Possibly Serpent's Quickness]
Optional [Res]

and the 55 now takes (again any attribs - just make sure AV/SV last for 15seconds each):

Healing Breeze
Protective Spirit
Spirit Bond [even with the nerf it is still good for tanking large mobs]
Spellbreaker [e]
Ancestor's Visage
Sympathetic Visage
Mantra of Resolve
Essence Bond

Basically the Ranger casts his enchants on the monk, and the rest proceeds as normal.
Yes, I know this is on Wiki, but me and my Ranger partner believe this version works better. We are still tweaking everything, and I'll try to keep you all informed.

Hope this helped.

~~Shadowborn. A 55 doesnt need spirit bond. Only the 600 monk uses that. You can take blessed signet instead so you power up faster.

The Prince

Academy Page

Join Date: Oct 2006

[CnIm]

Quote:
Originally Posted by Lorinda
A 55 doesnt need spirit bond. Only the 600 monk uses that. You can take blessed signet instead so you power up faster. I run my 55 with spirit bond, even in its nerfed form its still handy.

Yarrick

Frost Gate Guardian

Join Date: Sep 2005

Serbia

We Never Sleep [ZzzZ]

Somehow Grasping Darknesses and Smite Crawlers are breaking aggro on me and going for the ranger. He is well outside their aggro bubble but still its happening. If anyone can explain what is going on i would much appriciate it.

Cheers.

Lifeblast

Ascalonian Squire

Join Date: Jul 2006

AS already stated this build doesn't work any longer with the new update the Monk now has to carry sv/av to do any good.

Narutoscryed

Narutoscryed

Banned

Join Date: Dec 2005

In the woods

Elite Crew

W/E

well if that is the case.. take a look at my new age farming monk thread

never give in and give up guys.. just keep workin on it untill you can kick some butt

although its sad to see.. the key to farming now is taking smaller pulls.. 4 is good number 3 is optimal..

with smite however.. go ahead and go nuts..just have your ranger bring a trap.. they die so damn fast it dosent matter. they will still shotgun on ya.. but you will have them so close to death.. that when they hit the trap of the ranger.. and the ones hitting you die.. the eoe bomb will cause the same 20+ smite death bomb we all love to see