Quote:
Originally Posted by jsumners
I don't know how things work in Factions. I don't own that chapter. I have Prophecies and Nightfall.
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But there was still a slight imbalance, Tyria had some items with curious stats that had a very slight advantage over the PVP weapon options, plus they could swap armors and runesetups mid battle (a slightly MORE imbalanced problem).
PVPers started a whinefest, PVPers finally got their PVP Crafter etc and almost every curious PVE Mod was completely removed from the game. I support these changes, they were necessary and for the best of the PVP Environment.
PVP is now completely and succesfully detached from the PVE side. To enjoy highlevel PVP you don't have to do any kind of PVE anymore. This is good and the way it should be. On the other hand though, to enjoy the highlevel PVE Content, you depend upon the success of your territory or need to gain the favor yourself through means of PVPing.
This of course is an imbalance the PVP side doesn't care for as it doesn't affect them. Hence, the trolling posts like "go and get Favor then" or "stop whining".
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I've been on the european realm since release, I know full well how limiting the favor system can be. But over the course of the months I have given up as I said.
Factions (now i'm referring to the chapter) allready had another system for it (with it's own flaws of course). And Nightfall finally got the system the way it should allways have been. So this tells me that A-Net is fully aware of the problem but won't change a damn thing about it in the older chapters. Hence why I gave up on this issue.