News for PvP Players

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Gaile Gray
Gaile Gray
ArenaNet
#1
Hello, and Happy Friday, everyone!

I wanted to let you know a major update for PvP players, and I think it's pretty sweet! After rolling out the PUPs (PvP Unlock Packs for those who haven't caught the very latest and best car on The Acronym Train(tm) ) we're taken a look at your feedback. Many of you had made some great suggestions. And we are responding with the following:

In the near future, a purchase of Prophecies will not be required to purchase the Prophecies All-Profession Skill Unlock Pack. Those who purchase this pack will be able to create Prophecies PvP characters and play PvP without purchasing the game itself. At that time, we'll rename the pack to something like Guild Wars Prophecies PvP Edition. (Ok, the name is very much a TBD, so it may change before release.)

Furthermore, prior to the release of Nightfall, we are contemplating offering a Guild Wars Factions PvP Edition (name, again, TBD). This, too, will not require the purchase of the game itself.

Now, one thing: In order to accomplish this, we will be phasing out the single-profession skill unlock packs. That means that if you wish to own the PvP Edition, you'll purchase it for the full complement of professions, not for, say, just a Monk and Mesmer alone. So a tip here: If you happen to want to buy a single-profession skill pack, do so within the next few days. They'll last forever; we'll always support them; but we just won't be offering them for individual sale anymore in the future.

Discuss!
Zinger314
Zinger314
Debbie Downer
#2
First! [/wowforums]

I don't see why you want to phase out single-professions. No point.
Kakumei
Kakumei
Forge Runner
#3
Quote:
Originally Posted by Zinger314
I don't see why you want to phase out single-professions. No point.
Simplicity, I guess.

Neat update. Nice to be reminded that you listen to player feedback so openly.
Red
Red
Rawr!
#4
Quote:
Originally Posted by Gaile Gray
Now, one thing: In order to accomplish this, we will be phasing out the single-profession skill unlock packs.
... I'm sorry.... why?
Most hardcore PvPers that would pay to have unlocks... they'll want them all anyway.

But what about people like me, who have all skills for monk, mesmer, and ele... but have barely touched necro?
I -might- have been inclined to spend $10 for the necro unlocks. But now you're taking that offer away?
Now people like me, instead of give you $10 a pop, will be Not Buying At All. Seems more like you're shooting yourself in the foot, ANet....

************************************************** *******************

That said, the fact that you're making yet ANOTHER update--especially one that edits what you just rolled out--is so inspiring! Whether or not I think the unlock packs are a good idea at all, I'm REALLY happy to see you guys actually doing something, being proactive.

Keep it up! ^^
c
croc
Ascalonian Squire
#5
Are you going to be introducing the nightfall pvp edition as well?
I have been comtemplating whether i'll buy nightfall as i dont really enjoy the pve that much, so a pvp edition is definitely attractive.
Unlucky Slayer
Unlucky Slayer
RAGE INCARNATE
#6
Because they want you to pay $40 even if you want to unlock just -one- skill set.

As for the PvP only versions... Hurray for another way to split the PvP'ers and PvE'ers? It's good they can pay $10 less for PvP only. Let them isolate themselves to the "wonders" of PvP. *goes back to adventuring*
Gaile Gray
Gaile Gray
ArenaNet
#7
Oh, pul-lease, U-S, such cynicism! This isn't a choice for money's sake! Phasing out the single-profession PvP Unlock Packs is necessary in order to allow the purchase of the PvP version without a required purchase of the game. For complicated reasons, and because we have 6 core professions and 30 (!) possible combinations, it's unwieldy to try to offer access to character creation to single professions. And if you think about it, character creation is one thing that the no-game-required option offers that the current PUPs do not.

So phasing out the single-profession packs is not money-driven, but driven by logic and the practicalities involved in offering the much-requested PvP Edition [or whatever we end up calling it ].

Remember, you can still purchase the individual packs for a few days, maybe a week. And they will remain supported, so no problem there. The option is yours for now, but in order to broaden what we offer and expand the opportunity to address the desires of a vast number of players, we're going to curtail that smaller option soon.

Hope that helps!
Venom4112
Venom4112
Frost Gate Guardian
#8
You just love saying Oh, pul-lease dont you Gaile? You posted in my ban thread (Still banned btw) And in this one :P
N
Nek
Academy Page
#9
Quote:
As for the PvP only versions... Hurray for another way to split the PvP'ers and PvE'ers? It's good they can pay $10 less for PvP only. Let them isolate themselves to the "wonders" of PvP. *goes back to adventuring*
Split the PvP'ers and PvE'ers? You're wrong to place the blame on Anet for the divide between PvP'ers and PvE'ers, when the actual factor lies within players' and their preference.

First time seeing such flexibility/luxury of choices offered by a game developer. Great job A'net.
Agyar
Agyar
Frost Gate Guardian
#10
How anyone can associate 'flexibility and options' with well, less options, I will never now.

If the issue is allowing purchase of the full packs without owning the actual game, then just restrict that option to the full packs. I can't really see the need to remove the single packs, other than to further wedge the divide between the PvP and PvE community. If you're going to talk about expanding options for players, I can't see how limiting their purchasing power to an 'all or none' decision is going to help. Basically this change puts those packs into the realm of 'hardcore PvP'ers' or bust. For those people out there who play the game in the manner I thought it was intended (a great synergy between PvE and PvP), they're just going to be wasting their money if they purchase the future unlocks.
Age
Age
Hall Hero
#11
I guess it is just in case they decide do some skill nerfage so you might just have to change secoundaries.That is if the Mo/Mes goes the way of the Mo/N.This is the boonprotect but boon might get a little nerf when NightFall comes out.This happened in the PvP Nightfall weekend.
f
fallot
I'm the king
#12
Brilliant change. Please price it well.
Knightsaber Sith
Knightsaber Sith
Furnace Stoker
#13
This reminds me of the original PUP thread that had to be closed all over again. In that thread everyone said "$40 for all professions would be reasonable if it wasn't for the fact that you had to buy Prophecies too" now they listen to the voice of the community and everyone finds something else about it to whine about........ I don't particularly have an opinion either way, but I think we all need to just stop whining and picking at every little thing.
Nevin
Nevin
Furnace Stoker
#14
Quote:
Originally Posted by Gaile Gray
driven by logic and the practicalities
Logic and practicalities of a business wishing to rake in more cash.
K
KamikazeChicken
Desert Nomad
#15
Quote:
Originally Posted by Nevin
Logic and practicalities of a business wishing to rake in more cash.
The main population this is marketed to? PvP players
Do PvP players intend to buy campaigns, if they can get UAX for the same cost? Not likely.

They have to ensure they're still making some money off the population that PvPs but doesn't like to PvE. >.> It's not that they want to drain casual players of their monthly incomes.
Caleb
Caleb
Nil nisi malis terrori.
#16
Thank you for listening to the player requests and acting on them. I always thought that is how the PvP pack should work, and glad it will be an option now!
Clusmas
Clusmas
Frost Gate Guardian
#17
Smart move, there's no way GW would be able to keep up with the (soon to come) competition without a "PVP Edition."

But still, I have to say this:

THANKYOU!! <3 <3 <3 <3 <3 <3 <3 <3

This is by far the best addition to the game EVER.
lemming
lemming
The Hotshot
#18
Quote:
Originally Posted by Gaile Gray
In the near future, a purchase of Prophecies will not be required to purchase the Prophecies All-Profession Skill Unlock Pack.
Sweet.

Guess Anet does listen to TGH at times.

<3
Gaile Gray
Gaile Gray
ArenaNet
#19
Quote:
Originally Posted by Knightsaber Sith
This reminds me of the original PUP thread that had to be closed all over again. In that thread everyone said "$40 for all professions would be reasonable if it wasn't for the fact that you had to buy Prophecies too" now they listen to the voice of the community and everyone finds something else about it to whine about........ I don't particularly have an opinion either way, but I think we all need to just stop whining and picking at every little thing.
I can't help but agree with you. Great news, and somebody's complaining about the font in the post?

Quote:
Originally Posted by Nevin
Logic and practicalities of a business wishing to rake in more cash.
Excuse me, but what planet do you live on, where profit is evil and companies all operate as a charity? Do you want more games? Do you want to see the servers run, updates added, balance changes rolled out, and much more? Then stop the childish whines about "cash" and deal with it. But, wait, I malign children with that, for any child who's ever operated a lemonade stand knows about profit, and realizes it's not something to be shunned. Sheesh!

Quote:
Originally Posted by KamikazeChicken
The main population this is marketed to? PvP players. Do PvP players intend to buy campaigns, if they can get UAX for the same cost? Not likely. They have to ensure they're still making some money off the population that PvPs but doesn't like to PvE. >.> It's not that they want to drain casual players of their monthly incomes.
Thank you, KC, you said it better than I.

Quote:
Originally Posted by tehlemming
Sweet. Guess Anet does listen to TGH at times. <3
We listen to all our players. Even those rascals over on... I mean all players. *ahem*

Quote:
Originally Posted by Clusmas
Smart move, there's no way GW would be able to keep up with the (soon to come) competition without a "PVP Edition." But still, I have to say this: THANKYOU!! <3 <3 <3 <3 <3 <3 <3 <3 This is by far the best addition to the game EVER.
It's great to see you happy. I think that a lot of people agree with you.
L
Lex Talionis
Lion's Arch Merchant
#20
Nice about time something like this came out for us pvper's. I hate wasting my time going through all the boring PvE stuff just so I can pvp later. For those of you accusing Anet of wanting to make profits like mad, can cut the nonesense. If you've met any real pvper's in this game, they'll tell you they hate pveing to get skills and crap. Lets not forget now, PvE = grind. There are ppl in this world who could care less about exploring, questing forming a group for missions and farming for some godly rare skin weapons.

This may be hard to accept, but this doesn't affect you pver's the least bit. So stop the absurd complaints, grow up and play the game how you want. Thank's to Anet for this nice idea.