11 Sep 2006 at 16:58 - 175
Gaile: I'd like to re-iterate Red Locust's question from pages ago:
The news of all these skill unlocks allowing play of PvP is GREAT news for new PvPers, and may well allow others to try the game. The question he posed was whether the runes and item ulocks associated with the chapter were included.
To be clear, this is important for a new PvPer, as the access to runes and item upgrades is essential in PvP, and as with skills takes a long time to unlock. If the answer is "yes", then I am absolutely thrilled! If the answer is "Good question, we hadn't really thought about it!" I am still really happy, as it might come about!
Saving time and making the game accessible for new players is super, but if you buy Nightfall and the Prophecies+Factions PvP access packs and don't get runes/mods for them you'll still need to get a lot of stuff - since there are 4 or 5 attributes per class, with 4500 Faction worth of runes each that's 144,000 Faction just for the runes, the mods add onto that (and you need them for staves, daggers, swords, axes, hammers, bows) at 1000 per low level unlock, another 1000 pper high level - it's still substantial. I don't doubt that people can do it, and it's much more reasonable than trying to grind it all out, but it would certainly be nice (and not altering the PvE world ) if the associated unlocks came with the chapter (i.e. assassin/ritualist runes and dagger mods with Factions PvP unlocks)