Another Interview with Dev!

lightblade

lightblade

Forge Runner

Join Date: May 2005

The Etereal Guard

Me/Mo

http://gw.766.com/news_1227/gn_1230/...D2CD6B.2.shtml

Well ok...it's in Chinese, but I'll highlight some of the important informations.

Note: Everything in () is my idea/opinion.
  • M&J are very confident about Guild Wars' market in China
  • lvl 20 is the core of Guild Wars' design; They will not increase it for any reason
  • The 8 skill slots is also the very core of the game; This will not change for any reason
  • "Life Skill" had becoming more and more popular in many MMOs (cooking, fishing, etc.); M&J says they may add this as part of Guild Wars to increase its replayability toward those more social type.
  • GW:F had so called "Asian" theme, but many player tend to think it's more "Japan" themed. M&J say they may consider the suggestion of making a more "Chinese" themed chapter (I say, keep those fist fighting prof ideas coming)
  • M&J says they are considering the suggestion of adding voice communication to Guild Wars.
  • The real development time for Guild Wars is over 10 years (from raw idea) (From another source: the starting dev team for GW is only 3 person)
  • (ok, this is a none GW related one) M&J is very impressed about ChinaJoy (game show in China), it allows the dev team to be more closer to the players. E3 on the other hand, is more formal and better for business. (especally after the recent "nerf")

Other than that, GW is still in closed beta stage in China. They're planing to release it before the end of the year. (possibly during holiday season) (So, everybody should start pressuring Anet to release GW in China sooner so that you'll see less random Mo/W invites in ToA)

UPDATE: Bolded some word. I see a lot of people didn't read that part.

TiNkLeR

TiNkLeR

Krytan Explorer

Join Date: Jun 2006

Portugal

Nice.

Terra Xin

Terra Xin

Furnace Stoker

Join Date: Mar 2006

New Zealand

Me/R

bringing some new competition to the table^^?

oh, what do they mean by "life skill?"

M1h4iL

M1h4iL

Jungle Guide

Join Date: Apr 2005

Perth, Australia

Sounds good, and I didnt know china doesnt have GW yet, means more people to compete at HA, which is good!

Divinus Stella

Divinus Stella

Desert Nomad

Join Date: Nov 2005

Wales

Steel Phoenix

So if china doesnt already have the game, what are all those chinese monks doing in droknars forge? and dont tell me they are korean or japanese, i can tell the difference.

Terra Xin

Terra Xin

Furnace Stoker

Join Date: Mar 2006

New Zealand

Me/R

Quote:
Originally Posted by Divinus Stella
So if china doesnt already have the game, what are all those chinese monks doing in droknars forge? and dont tell me they are korean or japanese, i can tell the difference.
It means that there is no GW market in China. That doesn't stop people from China from buying the game, it's just that there is no technical/language or any other support for players in China.

Dreikki

Dreikki

Krytan Explorer

Join Date: Jun 2006

Kemi, Finland.

Pirates of the Searing [YoHo]

Mo/

Quote:
Originally Posted by Terra Xin
oh, what do they mean by "life skill?"
Probably skills that you need/do in real life such as fishing, cooking, smithing, etc.

lacasner

lacasner

Desert Nomad

Join Date: Jun 2006

Life Skills would be awsome, I just don't know how they would incorporate it with Guild Wars style gameplay. I'm 100% for it though...it will give PvE players new things to crunch.

-LiamB

-LiamB

Lion's Arch Merchant

Join Date: Apr 2006

I like the Life Skill idea - A Warrior chopping up Carrots with his Crystalline Sword, and heating the stove with his FDS hahaah

Sorry if I sound off topic, but good translations =)


-LiamB

Nivryx

Nivryx

Krytan Explorer

Join Date: Mar 2006

Kenya

Mo/

^^ ha nice one liamb but i think the life skill idea would just make gw seem more like a job than a a way to relax...then we might have some sad story of how an asian in a internet cafe died because he thought he fed himself, long behold he fed himself IN GAME. a disclaimer would have to pop up every time you feed yourself in game saying 'Your character is eating, make sure your eating as well!' or something else that sounds like its obvious but sadly needed when you have people defficating themselves after dying from playing too much WOW, or neglecting your baby while playing WOW with a loved one. yes, a disclaimer would be needed indeed

Young Hero

Young Hero

Krytan Explorer

Join Date: Nov 2005

Mi

N/Mo

Lv 20 cap is here to stay-good

Factions Japenese themed?- Seemed much more Chinease to me, except for the Katana.

8 skill slots- seems resonable, specially if lv cap will not be raised.

Life Skills- could be alot of fun, although fishing in Fable was a drag

Legendary Shiz

Legendary Shiz

Desert Nomad

Join Date: Apr 2006

Quote:
Originally Posted by lacasner
Life Skills would be awsome, I just don't know how they would incorporate it with Guild Wars style gameplay. I'm 100% for it though...it will give PvE players new things to crunch.
I think the exact opposite. It would bore me to death tbh.

prism2525

prism2525

Forge Runner

Join Date: Nov 2005

Among dead bodies.

The Republic of Sky Pirates

E/

i'm in for life skills, but how would cooking, smithing or whatever fit in the game? Frankly, if smithing means making our OWN weapons... what more could i ask for?

Dye machine?

LL ShadowIX LL

LL ShadowIX LL

Ascalonian Squire

Join Date: Aug 2006

Balthazar Blasted Drakes (rawr)

R/Mo

yeah, the life skills is awesome, but it shouldnt be a huge part of the regular pvp. it should be something that you can chose to level up on your own and if you dont, then you dont get the benefits of the "life skills" products
maybe foods that do different things, or more potents alchohols that you can brew (can anyone say "moonshine" lol jk)
so yeah
that would be pretty awesome
woot

Markaedw

Markaedw

Desert Nomad

Join Date: Nov 2005

N/

Life Skills like fishing, thats part of WoW, which is why I don't play WoW. The day fishing is a profession, is the day I join the guys at work in WoW. If I'm going to fish, I'm fishing with RL friends.

Soccer55

Academy Page

Join Date: Mar 2006

Otto's Army [OA]

W/Me

If they're going to incorporate these "Life Skills" into the game, a pretty good kick-off would be to make masonry one of the skills. ANet could make Bricks of Mud and Clay Bricks actually obtainable in PvE and all of the "Masons" could go about constructing an Auction House by developing their skills and using the bricks and other appropriate materials (such as wood).

Similar things could be done with other life skills: Cooks could make consumables like rice bean cakes, smiths could make jewelry either for aesthetic purposes for further character customization or with bonuses (depending on if/how ANet wants to implement it), and so on. It definitely has some potential and it will be interesting to see if and how it plays out.

-Tom

Set

Set

Academy Page

Join Date: Sep 2006

Troy, MI

World Of Darkness

Quote:
Originally Posted by Markaedw
Life Skills like fishing, thats part of WoW, which is why I don't play WoW. The day fishing is a profession, is the day I join the guys at work in WoW. If I'm going to fish, I'm fishing with RL friends.
Dude, I like to kill stuff. I'm not about to hop on that bandwagon. If I wanted life skills or something overly complicated I would go to Sims or Everquest II. No way, leave it alone. I'm with Markedw on this one. I do like the drunk title, but only because that plays into the game (back in presearing and the warriors all standing around getting drunk, killing bears and stuff). Ah... I miss those simple times...

-Dave

Alfrond

Alfrond

Frost Gate Guardian

Join Date: Jun 2006

The United States

Boston Guild [BG]

Mo/Me

Quote:
Originally Posted by Set
Dude, I like to kill stuff. I'm not about to hop on that bandwagon. If I wanted life skills or something overly complicated I would go to Sims or Everquest II. No way, leave it alone. I'm with Markedw on this one. I do like the drunk title, but only because that plays into the game (back in presearing and the warriors all standing around getting drunk, killing bears and stuff). Ah... I miss those simple times...

-Dave
Just because you don't like the idea doesn't mean that other people shouldn't be able to play that way. I'm unsure how these lifeskills were implemented in other games, but couldn't you just ignore lifeskills if you didn't like them? I for one think it sounds like a great idea. Its always nice to have more things to do.

Misa

Misa

Krytan Explorer

Join Date: Jul 2005

Right next to the armor crafter.

Mo/

M&J said they have few developers with Asian heritage so they incorperate their cultures into gw:f's graphic.

Set

Set

Academy Page

Join Date: Sep 2006

Troy, MI

World Of Darkness

Quote:
Originally Posted by Alfrond
Just because you don't like the idea doesn't mean that other people shouldn't be able to play that way. I'm unsure how these lifeskills were implemented in other games, but couldn't you just ignore lifeskills if you didn't like them? I for one think it sounds like a great idea. Its always nice to have more things to do.
This is clearly my opinion, and everyone is entitled to one. From my viewpoint I have a wife, kids, work, etc. Adding life skills makes games too realistic for me. In Sims you actually have to do things or your character dies... lmao. I just had a bad experience with that game I guess. However, I thought the title Guild Wars was all about fighting... not cooking and cleaning. That's why I bought the game.

If you can ignore life skills and just play to kill stuff, I will. You can have it.

Monk Mystic

Monk Mystic

Frost Gate Guardian

Join Date: May 2006

The Ka-Tet of Gilead

Mo/W

dude why wouldnt you be able to just NOT do a lifeskill???I mean think about it, even in WoW(the grind capitol of the world),you dont ever HAVE to do any life skill. non of them are really required. they are simply there to be interesting,give people something to do, and help make money/useful things.i think its an awesome idea actually. it would help the boredom factor that a lot of people got from factions by giving people random shit to do.

Malice Black

Site Legend

Join Date: Oct 2005

something no one has picked up yet..GW lasting 10 years? cant see it myself..there is only a certain amount of things you can do with a MMO (call it whatever you wish) before it runs out of steam or starts recycling ideas from other games..will GW go sci-fi perhaps..GW in space?

If GW does intend to stay swords and magic then it will die long before 10years is up.

just my opinion..take it or leave it im not fussed

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

Life Skills hey can I be a gold miner if not smithing is good.I am glad you can translate.

natuxatu

natuxatu

Wilds Pathfinder

Join Date: Apr 2006

Wisconsin

Rt/Mo

they could have a simple life skill type thing. That would be sweet. Something different and needed especially with no increase in lvl cap ect. I hope they do decide to do that.

Malice Black

Site Legend

Join Date: Oct 2005

it shouldnt have any purpose but then for something to do <example> no making profit from fishing etc because this will be turned into just another way to grind then ppl would start to bitch

lyra_song

lyra_song

Hell's Protector

Join Date: Oct 2005

R/Mo

Quote:
Originally Posted by The Admins Bane
it shouldnt have any purpose but then for something to do <example> no making profit from fishing etc because this will be turned into just another way to grind then ppl would start to bitch
Aww...but fishing could be fun...and farming....and

wait...this isnt animal crossing/harvest moon / legend of the river king

dreamhunk

Banned

Join Date: Mar 2006

:P

E/Me

If anet is going that route I would suggest reserching pen and paper rpg first.
those things have been around for along time in rpgies pen and paper rpgies. This may also make more gold sinks as well as deep in the rpg. In rpgies they are not called life skills. They are made to ehence the rpg game play.

something that has never been done in any rpg is archaeoloy

any way anything that makes the game more fun. keeps players playing is good.

expanding on the asain theme is good too. We need a kung fu fighter and one handed and two handed sword fighting too. Side note bare handed fighting never start in asia. It started in africa. bare handed fight was perfected by the asians.

I also think charet racing, or any type of racing would be good.

ships would be cool

mini games

owning homes

Set

Set

Academy Page

Join Date: Sep 2006

Troy, MI

World Of Darkness

Quote:
Originally Posted by lightblade
M&J says they are considering the suggestion of adding voice communication to Guild Wars.
Now this would probably be the best feature ever added, IMHO. Communication is the reason why a lot of missions fail, and adding a communication tool to Guild Wars would be nice. Usually the players are pretty good I play with, but they may be doing the missions in different ways because as you know there's more than one way to kill a Troll.

However, I wonder if a monthy fee would follow for using it? If that's the case I would probably keep on using our Guild VOIP instead.

Death Snapper

Lion's Arch Merchant

Join Date: Jan 2006

Canada - Toronto

The Little Nutters (PWN)

Quote:
Originally Posted by The Admins Bane
it shouldnt have any purpose but then for something to do <example> no making profit from fishing etc because this will be turned into just another way to grind then ppl would start to bitch
Yeah and they should make monsters drop items, but we should not be able to sell them for a profit from farming the monsters "etc because this will be turned into just another way to grind then ppl would start to bitch"

Feminist Terrorist

Feminist Terrorist

Desert Nomad

Join Date: Nov 2005

Oh Noes! The 'burbs!

Just my opinion, but I don't see a place or a need for "life skills" in Guild Wars. I like GW because it's different from the other MMOs. Adding "life skills" would make it too similar to many other games, and isn't part of the fun of playing GW, that it IS different? Why do we want the same things in every game? Differentiation is important with such a crowded field, and implementing that type of content just doesn't make sense from a marketing perspective.

dreamhunk

Banned

Join Date: Mar 2006

:P

E/Me

Quote:
Originally Posted by Feminist Terrorist
Just my opinion, but I don't see a place or a need for "life skills" in Guild Wars. I like GW because it's different from the other MMOs. Adding "life skills" would make it too similar to many other games, and isn't part of the fun of playing GW, that it IS different? Why do we want the same things in every game? Differentiation is important with such a crowded field, and implementing that type of content just doesn't make sense from a marketing perspective.
static pvp and pve game play will only last so long. Anet needs to do this, to keep players playing the game or suffer losing players. Anet would have to change no matter what. There are alot of game compaies planing on go the way anet is going as a free online game. They to are planing to add more contenttoo.

DawnFrostbringer

DawnFrostbringer

Ascalonian Squire

Join Date: Aug 2006

Virginia

House Of Eire

E/Mo

First, I lived in Japan for 3 years. I'm sorry but no, it's not more Japanese than any other Asian country.. I don't buy that premise. Besides it's not supposed to be China or Japan.. but Cantha, just loosely having some ideas from many Asian cultures.

Second,

Quote:
something no one has picked up yet..GW lasting 10 years? cant see it myself..there is only a certain amount of things you can do with a MMO (call it whatever you wish) before it runs out of steam or starts recycling ideas from other games..will GW go sci-fi perhaps..GW in space?
What? lol. Do you even have an OS 10 years old that you still use for gaming? This is beside the point. I say lets make GW fun for everyone now. Many people have been asking for Roll play features for as long as GW has been out, not to copy WoW but because they like Roll Play. It's not about need.. It's about fun.. and it doesn't have to ruin the game play of those who don't like such activities. I'm not afraid.

Yes, fishing could be fun. There are a lot of bodies of water. Imagine the opportunities for fishing contests; they could even use this as a lucky/unlucky title event..


Dawn

LadyNilene

LadyNilene

Krytan Explorer

Join Date: May 2006

Silver Millenium

E/Me

I got more of a Chinese feel from factions then Japanese...but I'll agree with Dawn's statement, Cantha was pretty much just Asian influenced. There's only small tiny differences, I'm asian myself, and I dont think its all that big of deal...and now seeing that Nightfalls has an Egyption/Arabian feel...im hoping they will go into many other cultures, maybe native american? or like a voodoo/zulu african feel? there's plenty of rich cultures out there, im hoping they pick a unique one.

Hand of Ruin

Banned

Join Date: Jul 2006

The very idea of "life skills" and guildwars disgusts me... go play runescape or some other bore fest game if you want crap like that. I like GW just the way it is.

Numa Pompilius

Numa Pompilius

Grotto Attendant

Join Date: May 2005

At an Insit.. Intis... a house.

Live Forever Or Die Trying [GLHF]

W/Me

Sounds good.

However, I was under the impression MMORPGs had been banned, or access to them limited, in China - isn't this the case?

ischuros

ischuros

Lion's Arch Merchant

Join Date: Jul 2006

Ireland

N/Me

Well seeing as GW is a Corpg........

Some life skills would be good, as long as they dont make them too 'powerful' as in you coudl sell stuff for major profit. If they do it like proffesions, and you can have a primary and secondary skill, like jewller and armour, you could have verynicely decorated armour, which you could sell. They mikght cost alot, but so would the materials and crafting devices. Also, the in-gmae VOIP would be very much appreciated.

generik

Desert Nomad

Join Date: Jun 2005

Life skills sounds good, those who don't like it are perfectly free to sell their accounts off on eBay and go back to mindless counterstrike.

Trvth Jvstice

Trvth Jvstice

Wilds Pathfinder

Join Date: May 2006

HALE

W/

I think being able to do something in the game while you're between missions or quests would be great. People have mentioned life skills like fishing, cooking , mining and crafting armor. Are those the most common life skills used in mmorpg's ? Are there any other common ones that haven't been mentioned here?

I think crafting armor could cause problems in GW's economy as it is. There would eventually be so many crafters, you'd be able to buy droks level armor as soon as you leave pre-searing for a small amount of gold. Or would GW make the crafting skill a really difficult skill to become good at? How is that handled in other mmorpg's?

lacasner

lacasner

Desert Nomad

Join Date: Jun 2006

Quote:
Originally Posted by Feminist Terrorist
Just my opinion, but I don't see a place or a need for "life skills" in Guild Wars. I like GW because it's different from the other MMOs. Adding "life skills" would make it too similar to many other games, and isn't part of the fun of playing GW, that it IS different? Why do we want the same things in every game? Differentiation is important with such a crowded field, and implementing that type of content just doesn't make sense from a marketing perspective.
Actually I don't really understand your point. Nobody is forcing you to do it, so if everybody else or a large majority of people like the idea, why ruin it? And the way you stated your point, it seems like you are playing Guild Wars out of protest for the other MMO's to change, no offense.

Set

Set

Academy Page

Join Date: Sep 2006

Troy, MI

World Of Darkness

Quote:
Originally Posted by DawnFrostbringer
First, I lived in Japan for 3 years. I'm sorry but no, it's not more Japanese than any other Asian country.. I don't buy that premise. Besides it's not supposed to be China or Japan.. but Cantha, just loosely having some ideas from many Asian cultures.
I totally agree, I think people are taking this topic a little too far and using it for their advantage. Hay you know what... the Cantha setting isn't American... we need more American!!!! Where's my cow bell!!!

All I know is when I log into Guild Wars I'm not in Kansas anymore...