When someone leaves a mission or quest party players often ask, "Now what?" A lot of the time the group will have to start over, especially if the player that left is a vital part of the group such as the Monk healer.
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It is an extreme inconvenience that I think I have a solution to. When someone leaves a party and abandons other players with the burden of completing the quest/mission with one less person could there be a henchmen that automatically replaces them of their class.
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I run into this more and more as more people are going for survivor titles in missions where an npc ally has to stay alive and the healers' attention is directed to them instead.
I realize that this is a very hard problem to get around and the solution I've come up with may be impossible to program but let me know what everyone thinks I guess. This is my first post on here, PlayNC sent me a reply that said to post here instead. Well here goes.
And pets should do more then walk around and make noises, like sit, groom themselves, take naps when the group is really idle.