I will name it the "Falling Blossom".
Attributes:
Critical Strike - 10+1
Dagger Mastery - 12+3+1
Shadow Arts - 8+1
The build consists of the following skills:
Golden Phoenix Strike
Horn of the Ox
Falling Spider
Death Blossom
Leaping Mantis Sting (can be replaced another lead attack or Mark of Instability)
Shadow's Refuge
Critical Eye
Aura of Displacement
Usage:
This build is mainly used for taking out single target, but can also be used against group of enemies. When facing a single target, use Aura to get in and out and also as the enchantment for Golden Phoenix Strike to work, then combo with Horn of Ox, followed by Falling Spider and Death Blossom. Shadow's Refuge can also be used as the enchant to get Golden Phoenix going too. However, since Horn of Ox only knocks enemy down when it's alone, the combo with Falling Spider and Death Blossom will not work when facing a group of more than 1 enemy togehter, so u are only left with the option of using Golden Phoenix Strike comboing with Death Blossom for AoE dmg, that's where its weakness lies, but you can start off or end with the lead attack (not needed for Golden to work, but just there to add the extra dmg) to add dmg, or hex enemy with Mark of Instability and u can still do the Golden-Horn-Spider-Blossom combo.
This build is inspired by the "Palm of the Golden Phoenix" build.
Ok, now i'm ready to be criticized lol. But please give your opinion and preferably contructive criticism if you are gonna criticize....
Please give your opinion on a build i recently came up with
sunh3h3
Yanman.be
Pvp: Twisting Fangs>Death Blossom, and Res sig>any other skill
Pve: Anything works there.
Pve: Anything works there.
Bloodied Blade
Drop critical eye, trust me on that one. I've tried it soo many times to make it work in pvp and it just never does. The extra ~5-8% crit may look appetizing on paper, but in practice it just isn't. That should give you space for a res sig (an absolute MUST imo). As a rule in pvp, Twisting Fangs > Death Blossom. If you really want to do something interesting though you could try MoI/AoD > GPS > Death Blossom > Spider > Fangs... But that sits you at 20 second intervals in your combos.
As for Leaping Mantis Sting, I just have to say "no" there. You don't need a lead attack for 99% of pvp combos, and if you're using it just to cripple, Crippling Dagger would be better (make shadow 7+1 and crit 9+1 and put the new pts into Deadly Arts).
On a side note: Did someone actually post the Palm > Horns > Spider > Fangs build and say that they made it up? The second that GPS + AoD got the nerf bat I swapped to Palm Strike and Dash.
Anyway, Good Luck and Happy Assassinating!
-Blade
As for Leaping Mantis Sting, I just have to say "no" there. You don't need a lead attack for 99% of pvp combos, and if you're using it just to cripple, Crippling Dagger would be better (make shadow 7+1 and crit 9+1 and put the new pts into Deadly Arts).
On a side note: Did someone actually post the Palm > Horns > Spider > Fangs build and say that they made it up? The second that GPS + AoD got the nerf bat I swapped to Palm Strike and Dash.
Anyway, Good Luck and Happy Assassinating!
-Blade
achilles ankle
any way to get criticle to 13?
and yes drop criticle eye....5% really isnt that much when you think about it.
and yes drop criticle eye....5% really isnt that much when you think about it.