Anti-Illusionary Weaponry

Teutonic Paladin

Wilds Pathfinder

Join Date: Feb 2006

TW

W/

I cannot kill the Tortured Spirits in the Underworld. Is there a Non-Elite skill of ANY profession that can allow me to dispatch these with ease?

Gonzo

Gonzo

Jungle Guide

Join Date: Feb 2006

Netherlands

Defenders of the Blackblade [DotB]

W/

rend enchantment?

Numa Pompilius

Numa Pompilius

Grotto Attendant

Join Date: May 2005

At an Insit.. Intis... a house.

Live Forever Or Die Trying [GLHF]

W/Me

Yeah. Like Gonzo suggests, IW is an enchantment. Rend it, shatter it, inspire it, desecrate it, spinal shiver it or use any of the dozens of skills which removes enchants on it.

The Silver Star

The Silver Star

Krytan Explorer

Join Date: Jun 2006

UK, Scotland

Il Guild Name Il

W/

Desecrate does more damage if they are enchanted and doesnt remove an enchantment i belive. I may be wrong not on game atm.

Yakumo

Yakumo

Lion's Arch Merchant

Join Date: Nov 2005

UK

Hearts Of Fury [HoF]

R/

Quote:
Originally Posted by The Silver Star
Desecrate does more damage if they are enchanted and doesnt remove an enchantment i belive. I may be wrong not on game atm.
You're correct.

Shai

Shai

Ascalonian Squire

Join Date: Apr 2006

Durance of Fate

N/Mo

How can you not kill lvl 10s?

Angel Develin

Angel Develin

Wilds Pathfinder

Join Date: Sep 2005

Lions Arch

Minions of Kronos

N/Me

uhhhh what?? "how can you not kill lvl 10s?"

back on topic:
you can crippel or make them walk realy slowly and just stay out of mlee range if you don't have any enchantment remoe skill.

Shai

Shai

Ascalonian Squire

Join Date: Apr 2006

Durance of Fate

N/Mo

Quote:
Originally Posted by Angel Develin
uhhhh what?? "how can you not kill lvl 10s?"

back on topic:
you can crippel or make them walk realy slowly and just stay out of mlee range if you don't have any enchantment remoe skill.
Forgive me, lvl 15s.

http://gw.gamewikis.org/wiki/Wrathful_Spirits

Zakarr

Zakarr

Jungle Guide

Join Date: May 2005

Finland

Some ghosts have either insane armor or health so level is not the main factor there.

Hollerith

Lion's Arch Merchant

Join Date: Sep 2005

These ghosts have low armor and are very easy to kill.

1 MS will trigger their IoW, throw in a Rodgort's Invo and they should be toast.

Teutonic Paladin

Wilds Pathfinder

Join Date: Feb 2006

TW

W/

I can't kill them because they are not hurt by Retribution, Holy Wrath, or Shield of Judgement.

-Meteor Shower is completely ineffective for reapeated use...
-Crippling does not KILL them
-Desecrate could work but it has a 15 second recharge
-Rend does not KILL them

-My friend suggested Price of Failure, 10 Second recharge, it could work.

Any other suggestions?

Hollerith

Lion's Arch Merchant

Join Date: Sep 2005

If you want to kill them with Retribution, Holy Wrath, and Shield of Judgement, you must remove the IW enchantment. Bring Chillblains or something.

And MS is effective for repeated use - you just need to plan for it. Try Glyph of Renewal.

falling demon

Frost Gate Guardian

Join Date: Jun 2006

dunno

Dawn's Omen {Leader}

W/Mo

if theres several, use chillblains, bye bye IW, then kill em normally

BladeDVD

Wilds Pathfinder

Join Date: Jul 2006

Hawaii

Clan Of Elders

N/

Quote:
Originally Posted by Teutonic Paladin
I can't kill them because they are not hurt by Retribution, Holy Wrath, or Shield of Judgement.

-Meteor Shower is completely ineffective for reapeated use...
-Crippling does not KILL them
-Desecrate could work but it has a 15 second recharge
-Rend does not KILL them

-My friend suggested Price of Failure, 10 Second recharge, it could work.

Any other suggestions?
I too would recommend some kind of enchantment removal, but to make Desecrate Enchantments possibly work, you could bring 2 (Defile Enchantments is the Factions duplicate of this spell) and equip a 20% recharge offhand focus.

Not familiar with the area, so not sure if it would be that effective ultimately.

kg_lildude1

kg_lildude1

Frost Gate Guardian

Join Date: Jul 2005

Lionheart Braves [LHB]

W/

Quote:
Originally Posted by Teutonic Paladin
I can't kill them because they are not hurt by Retribution, Holy Wrath, or Shield of Judgement.

-Meteor Shower is completely ineffective for reapeated use...
-Crippling does not KILL them
-Desecrate could work but it has a 15 second recharge
-Rend does not KILL them

-My friend suggested Price of Failure, 10 Second recharge, it could work.

Any other suggestions?
that won't work because iw is not melee attacks, you will always hit, even if your blind

Hollerith

Lion's Arch Merchant

Join Date: Sep 2005

Actually, IW attacks always miss. That's why Retri/Wrath/SoJ isn't going off. Price of Failure would result in all attacks triggering the damage.

Teutonic Paladin

Wilds Pathfinder

Join Date: Feb 2006

TW

W/

"And MS is effective for repeated use - you just need to plan for it. Try Glyph of Renewal."

If I had room for two skills and an Elite, I would be using SS + Arcane Echo. I'm testing Price of Failure at the moment, I'll be posting results in a few seconds if anyone cares.

achilles ankle

Frost Gate Guardian

Join Date: Feb 2006

USA

The Primevil Spartans

A/

Not sure if i understand the post, are u trying to kill them alone? 2man or with an entire group. If your alone idk but kudos to you for getting that far, 2 man have the necro bring a dis-enchant like chiblings and if your with a group.....idk how you cant kill them lol.

lennymon

lennymon

Forge Runner

Join Date: Nov 2005

Seattle

Odin's Hammer [OH] - Servant's of Fortuna [SoF]

R/

they're a pain solo. if you're going necro the above poster who suggested chillblains is probably going to be closest to the most efficient single skill solution as it can clear from an entire group allowing them to all die from SoJ. You may have to wait for energy recharge in between groups I'd imagine though. Good luck on it though, I've even been on 3 trapper runs and have had some trouble with these guys sometimes.

EagleEye33

EagleEye33

Krytan Explorer

Join Date: Nov 2005

In a House...duh

Untouchable Heroes

R/E

Traps muahaha, I luv my ranger :P

Terra Xin

Terra Xin

Furnace Stoker

Join Date: Mar 2006

New Zealand

Me/R

Quote:
Originally Posted by Hollerith
Actually, IW attacks always miss.
wrong, The hit/miss factor from normal attacks is removed completely by IW. That's why price of failure wont trigger and that's why insideous parasite wont trigger. Skills such as Empathy however will work, because it is triggered by the attack made.

whoever is testing price of failure, i'm telling you now that IW wont trigger it.

Horseman Of War

Horseman Of War

Desert Nomad

Join Date: Jun 2006

The Cult of Doom

P/

of all the things in the world, its creatures like these that my mesmer can really dispatch of easily (actually me/n)


rend enchantments + shatter enchantment = np

there are a million mezmer spells for these things. Just close your eyes and point to one.

Teutonic Paladin

Wilds Pathfinder

Join Date: Feb 2006

TW

W/

"wrong, The hit/miss factor from normal attacks is removed completely by IW. That's why price of failure wont trigger and that's why insideous parasite wont trigger. Skills such as Empathy however will work, because it is triggered by the attack made.

whoever is testing price of failure, i'm telling you now that IW wont trigger it."

You missed me by about 5 minutes, that was kind of dissapointing. :-(

However, Empathy does work, has been tested, and is the solution to a very annoying problem. Thank you very much.

Terra Xin

Terra Xin

Furnace Stoker

Join Date: Mar 2006

New Zealand

Me/R

yeah, IW is the only skill in the game that removes the game mechanics involved in hit/miss, and replaces those mechanics with the properties of magical damage, where it can never miss and hitting does not apply.

An example of the properties of magical damage is found within skills such as Lightning strike, or Energy Burn (there are many others). Because magical damage does not follow any properties of hit/miss (excluding magical projectiles, which can be dodged), damage will always be dealt unless it is interrupted.

That's the most significant difference between damage caused by attacking and magical damage.