Gold Item Merchant Worth

Nanood

Nanood

Wilds Pathfinder

Join Date: Aug 2005

Supermans Crystal Palace

Legion Of The Dark Sun

I'm curious to know if anyone has an idea to how the merchant value of weopons/armour etc is calculated in the game.

eg I have a gold staff with average mods not a rare skin with a merchant value of 400 gold. Another axe same situation not max or the lowest req worth a big 440 gold to the merchant. Compare this to a perfect green worth maybe 35 gold in game. Now greens are supposed to be the ultimate in perfect weoponry and a step above the golds. So my question is how the game calculates the worth of a weopon and whats the most valuable gold weopon you have had drop for you in game.?

Savio

Savio

Teenager with attitude

Join Date: Jul 2005

Fifteen Over Fifty [Rare]

The merchant value of a dropped item is random and has no relation to what modifiers are on the weapon. Also, greens are worth more (a few gold more) at the merchant if you identify them first.

pkodyssey

pkodyssey

Wilds Pathfinder

Join Date: Nov 2005

In a cardboard box with Internet

The Order of the Frozen Tundra (TofT)

N/

Identified blue, purple, and gold drops are worth a little more if identified. I have never seen an unidentified green, and they always appear to be 35gp at the merchant.

Where do I get unid'd greens? I want to share in this new uber drop.

Scorpion Boy

Scorpion Boy

Krytan Explorer

Join Date: Aug 2005

If I remember it correctly they all were unidentified in the beginning period of greenies. Correct me if I'm wrong.

Savio

Savio

Teenager with attitude

Join Date: Jul 2005

Fifteen Over Fifty [Rare]

An item is unidentified if it doesn't display a gold value. Try using your id kits on your greens.

Nanood

Nanood

Wilds Pathfinder

Join Date: Aug 2005

Supermans Crystal Palace

Legion Of The Dark Sun

So if the merchant value is random why is a gold drop from shing jea worth less than a gold item from the jade sea etc. It would seem to me that some calculation goes into the value of an item depending on where you get it. And there must be a maximum gold value of an item in the game. Im just curious on what that would be if anyone knows.

The Silver Star

The Silver Star

Krytan Explorer

Join Date: Jun 2006

UK, Scotland

Il Guild Name Il

W/

It is all random.. meaning its completely random. It could be between eg 230g-450g however when it is dropped the value will be between that, no matter where you got it. (230-450 is just an example)

Savio

Savio

Teenager with attitude

Join Date: Jul 2005

Fifteen Over Fifty [Rare]

Sorry, I meant random within a certain level drop. All items' values fall within a certain range depending on the level of the enemy that drops it. For max level enemies (level 24 and above) the range for golds is roughly between 200 and 500.

Jackylicious

Ascalonian Squire

Join Date: Jul 2006

Quote:
Originally Posted by Nanood
I'm curious to know if anyone has an idea to how the merchant value of weopons/armour etc is calculated in the game.

eg I have a gold staff with average mods not a rare skin with a merchant value of 400 gold. Another axe same situation not max or the lowest req worth a big 440 gold to the merchant. Compare this to a perfect green worth maybe 35 gold in game. Now greens are supposed to be the ultimate in perfect weoponry and a step above the golds. So my question is how the game calculates the worth of a weopon and whats the most valuable gold weopon you have had drop for you in game.?
Other way around.

boxterduke

boxterduke

Furnace Stoker

Join Date: Jun 2005

Walking the ruins of Ascalon

DVDF

Me/

Quote:
Originally Posted by pkodyssey
Where do I get unid'd greens? I want to share in this new uber drop.
When a green item drops for you it will not show its value in the description.
If you use an ID kit on it, it will display the value and sometimes it will be higher than 35 gold.

Same with white items, if you id them then you will get more gold.

Quote:
Originally Posted by Scorpion Boy
If I remember it correctly they all were unidentified in the beginning period of greenies. Correct me if I'm wrong.
They always displayed the description and were never un ided.

Mr D J

Mr D J

Permanently Unbanned

Join Date: Jun 2005

I had a 36g green shield!!! Omg it musta been rare!!!111 one one one lol

But yeah, merchant values are totally random.

falling demon

Frost Gate Guardian

Join Date: Jun 2006

dunno

Dawn's Omen {Leader}

W/Mo

i reckon its calculated using the factors: requirement, damage, mods, skin doesnt seem to take any place in it, but ive yet to find out about that.

Shadowfox1125

Shadowfox1125

Forge Runner

Join Date: Mar 2005

PST

W/

@falling
The problem with that is that you can find two weapons with the exact same stats, mods, etc and the values will be different. Depends on which one the merchant likes more, I guess. >.>

Marty Silverblade

Marty Silverblade

Administrator

Join Date: Jun 2006

Quote:
Originally Posted by falling demon
i reckon its calculated using the factors: requirement, damage, mods, skin doesnt seem to take any place in it, but ive yet to find out about that.
I saw 2 weapons once that were exactly the same except for requirement. Of course the high req. was worth more. I'd say that the value is just random.

xiao1985

xiao1985

Wilds Pathfinder

Join Date: Nov 2005

i've seen heaps golds worth at least 10k worth less than some uber junk in merch's term.... so i think it's really just random...

Immaculata Regina

Immaculata Regina

Ascalonian Squire

Join Date: Jun 2006

Netherlands

DVDF

W/

The highest merchant value I've seen for a gold was 500g.
And I've no idea how it's calculated.

Buzzer

Buzzer

Wilds Pathfinder

Join Date: Nov 2005

Australia

Yep, I reckon that the value follows a normal distribution which changes depending on what dropped the item.

The highest value I've got was 516g