PC: Celestial Shield | Armor 16 (Req 8 Str) | -2 (enchanted) | +10 (vs. slashing)

Zimmet Xhan

Ascalonian Squire

Join Date: Sep 2006

MGA

W/

1)
Celestial Shield
Armor: 16 (Reqires 8 Strength)
Reduces physical damage by 2 (while enchanted)
Armor +10 (vs. Slashing attacks)

2)
Celestial Scepter
Dark Damage: 11-22 (Requires 8 Blood Magic)
Energy +5 (while enchanted)
Halves skill recharge of Curses spells (Chance: 20%)

3)
Insightful Celestial Staff of Death Magic
Energy +10
Cold Dmg: 11-22 (Requires 10 Death Magic)
Halves casting time of spells (Chance: 10%)
Halves skill recharge of spells (Chance: 10%)
Energy +5
Death Magic +1 (20% chance while using skills)

Thank you in advance for taking the time to look at these.

Lichtenberg

Lichtenberg

Furnace Stoker

Join Date: Sep 2005

Mass Delusion [LARP]

shield 50k+

no idea on caster items

King Abadon

King Abadon

Banned

Join Date: May 2005

Baia Mare

W/E

30k
merch
30k

Zimmet Xhan

Ascalonian Squire

Join Date: Sep 2006

MGA

W/

First of all, thank you for the PC's. Secondly, I was wondering the following:

Would the shield be worth considerably more if the mod was "while in stance" instead of "while enchanted"? (I'm guessing so.)

Is the main drawback of the staff that it is a 10/10 instead of say a 10/20 or 20/20? (I'm not sure....I've never played as a Necro but am also guessing this is the main reason for the lower price.)

I don't necessarily need a reply from a Guru; just a knowledgeable opinion would be great. Thanks again for your time and the free service you provide here!

emodave

Academy Page

Join Date: Sep 2006

Nightmare Anatomy

N/Me

hey yeah 10/10 is not to good
most ppl want 20/20
but still a good price for staff
+1 is always good
hope this answers
dont know about shield

Lichtenberg

Lichtenberg

Furnace Stoker

Join Date: Sep 2005

Mass Delusion [LARP]

10/10 is good, but just more demand for 20/20
and for sheilds, it really depends for what its gonna be used.
but stance tend to sell for more then enchanted.