Other so-called real ''MMORPG'' could learn a thing or 2 from GW?

Nexium

Krytan Explorer

Join Date: Mar 2006

Hey
Been looking around and been tempted to try an MMORPG but all i see are lame Azz ones which are way to much funky fantasy hmm what ya call it Anime? well that cartoon junk Ore 90% of the MMORPG have Monthly fee's Which suck Azz
How come not more Real MMORPG games do stuff like GW skip those Monthly Fee's i mean some of those games you pay for the stuff you get aint even worth the money i mean in GW you tend to get a crap load of uppdates for Free and no one is forcing you too buy expansions to keep you upp to date

i mean why dont real MMORPG games do stuff like Anet does make expansions to pay for there next project and skip the Mothly fee's??

actionjack

actionjack

Furnace Stoker

Join Date: Oct 2005

Kali

W/E

Because Game developers have baby to feed too.

Actually, there are alot of free MMO out there, but they are usually less develop and tend to sell in-game good for cash....

If you want a MMO with a good stream of updates and service and support, than montly fee is require.

Also you have an interesting speech pattern.

Nexium

Krytan Explorer

Join Date: Mar 2006

So you mean Anet/Ncsoft Arent Makeing Money from GW?
from what i can se Anet/NCsoft are makeing quite a profit from GW why else whould there be 2 almost 3 GW games out...
so why is it so hard for other developers to do the same thing... but put an Real MMO Twist on the game..

One Swordsman

One Swordsman

Ascalonian Squire

Join Date: Nov 2005

Luton, UK

Gameamp Guides [AMP]

GW has some unique technologies and business plans in-place so they can make Guild Wars cost effective: e.g. since everywhere outside a town is instanced they need significantly less servers. I remember Jeff Strain saying this in an interview once.

actionjack

actionjack

Furnace Stoker

Join Date: Oct 2005

Kali

W/E

GW have new technology which allow them to use less resource, meaning they need to pay less for equipments and bandwidth. Also with the instanize set up of game, it use less resource than that of typical MMO's server. I am sure a more tech knowledgeble person will give you additional information on that, since I am not that knowledgeble in that field.

Its possible, and again I point to the free MMO out there, as well as few new one that will be out which supposely will have a similar system as GW. But if you high quality game world found in the other major MMO's, than monthly fee is usually needed.

Monk Mystic

Monk Mystic

Frost Gate Guardian

Join Date: May 2006

The Ka-Tet of Gilead

Mo/W

Quote:
Originally Posted by actionjack
Because Game developers have baby to feed too.
If you want a MMO with a good stream of updates and service and support, than montly fee is require.
so jack, youre saying that GW DOESN'T have a good stream of updates and support? I'm pretty sure we have a damn good stream. could you plz clarify?

actionjack

actionjack

Furnace Stoker

Join Date: Oct 2005

Kali

W/E

Quote:
Originally Posted by Monk Mystic
so jack, youre saying that GW DOESN'T have a good stream of updates and support? I'm pretty sure we have a damn good stream. could you plz clarify?
The service support, from my experience, are pretty good, but I think it is handle by NC soft, which share that department with other NC soft games.

But unlike few other major MMO's, notice how there are lack of in-game mods. GW have good holiday updates, but many MMO have that, as well as differnt updates and events (handle by live person), as well as continious expansion of areas, items, and mob, new epsodes, etc. It is only a major update that require you to buy the pack.

GW could be better compare to a single player game that has online capablity. It is expected that you get more contents by buying the expansion packs, but other than that, the extras that they give are more of a gift, and should not expected (due to the lack of monthly fee)

--------------------------------------------
There is a nice article about where does your MMO monthly fees go. But I read it in a magazine... maybe someone can find one online as well.

Minus Sign

Minus Sign

Jungle Guide

Join Date: Feb 2006

Mo/N

Guild Wars lacks one primary element other MMOs have:

100% map exploration. If you can see it, you can get there. From swimming, jumping, crawing through caves, climbing laddars to--in some ways--flying; most MMOs have a far more advanced engine than GWs chessboard style 2-D movement. This freedom of movement comes at a cost, however. Greater requirments on one server all the time from all players.

Also, keep in mind that most games are fully interactive with all players in any zone. Instead of setting up a few small servers that are equivalent to a low requirment FPS 8 man team, MMOs have large servers simular to GWs towns where players have total control over their character. All skills are always active, all abilities are ready for use at any time, anywhere with anyone in that zone.

There is often active moderating in MMOs. In-Game moderators--as intimated by actionjack--on call 24 hours a day in servers to monitor misuse/abuse of players. In GW; hit printscreen and send it to Anet; the community is almost entirely responsible for the monitoring of offensive players. And we have to wait longer. You'll have to deal with the jerk you DO report for the rest of the day, but with luck a mod will get on him and get him out by tomorrow. Actions many players "get away with" in GW would earn them an account ban with in the hour in a game like EQ2. In some servers (RolePlay) "out of character" chat is not only frowned on, it can be enforced by moderators if it goes too far.

Finally: Most Pay to Play MMOs are widely more customizable in terms of race, body type, appearance and clothing. Where GW has a few dozen different types of armor for each character--a few hundred different types of weapons--the content of P2P can range in the thousands for armor and weapons per character (and they can carry a LOT more of that phat lewt too; store it in a bank or--something many MMO players who have migrated here crave for--in their HOME). Here, one monk can and often does look like the next, and the next. In P2P there is rarely a simularity between characters once you have reached a certain level.

Players that play these MMOs are happy to pay for these extras. Players that don't want the glitter--just a good game to play--come here.

gr3g

Frost Gate Guardian

Join Date: Jul 2006

What the hell is Azz and why are you capitalizing it? If you want to say ass, say ass. (Or, if you want to be clever, say "red engine".)

Malice Black

Site Legend

Join Date: Oct 2005

I expect to see a game similar to GW in the near future..the other companies would have been watching Anet success with interest.

Monk Mystic

Monk Mystic

Frost Gate Guardian

Join Date: May 2006

The Ka-Tet of Gilead

Mo/W

we dont need in-game mods,thats why we have a tech support team only an email away. they do the same thing as the in-game mods. we write them an email(same as an in-game ticket) and they get back to us in a reasonable amount of time.(my friend sent an in-game WoW ticket, and it took the GMs over 3 hours to get back to him. so its not exactly instant. ive had email conversations in which we each sent 3 emails in under 3 hours.)and do you remember a little thing called SF? a pretty big expansion that we didnt have to pay for? and they are constantly changing areas and updating skills.so i think we have a pretty good thing going for us

Xenex Xclame

Xenex Xclame

Desert Nomad

Join Date: Mar 2006

DPX

R/

Might want to try this game http://thang.ongameport.com.
Its also free ,is very much like Guildwars,they use guildwars a lott for theyr inspiration, and whenever you go out of town you can still see everyone.

Narcissus

Narcissus

Lion's Arch Merchant

Join Date: May 2005

North Carolina, USA

Evolution

Me/A

Quote:
Originally Posted by gr3g
What the hell is Azz and why are you capitalizing it? If you want to say ass, say ass. (Or, if you want to be clever, say "red engine".)
Hilarious

majoho

majoho

Forge Runner

Join Date: Jul 2006

Denmark

Do we really need all these comparisons all the time, other games are other games - gw is gw - can't we just leave it at that for a while.

Malice Black

Site Legend

Join Date: Oct 2005

Good point as always..but GW has set a standard for other games to follow so ppl who have played GW will always look for something that matches or betters GW.

Demesis

Demesis

Banned

Join Date: May 2006

Quote:
Originally Posted by majoho
Do we really need all these comparisons all the time, other games are other games - gw is gw - can't we just leave it at that for a while.
100000000% AGREE.

I've seen threads being shot down by people suggesting ideas for GW as an MMORPG because other people kept preaching that GW is NOT an MMORPG.

So because GW is NOT an MMORPG, then why should MMORPGs learn from GW?

The posters on this forum said it themselves, GW is NOT an MMORPG. That puts GW in a completely separate gaming catergory.

Malice Black

Site Legend

Join Date: Oct 2005

A small technicality that cause so much argument..it's an online game therefore it fits it that category. Whether you stick it in a sub-category is up to you.

GW is the future of such games, I'm still waiting for the big boys to jump on the bandwagon.

Demesis

Demesis

Banned

Join Date: May 2006

Quote:
Originally Posted by The Admins Bane
A small technicality that cause so much argument..it's an online game therefore it fits it that category. Whether you stick it in a sub-category is up to you.

GW is the future of such games, I'm still waiting for the big boys to jump on the bandwagon.
Exactly! I see no difference between GW and other MMORPG.

It's just that some posters on the forum preach one thing that GW is not an MMORPG, so you can't compare them with other MMORPGs.

On the other hand, they contradict themselves by saying MMORPGs should learn from GW when they clearly said it themselves that GW is a completely different type of game and NOT an MMORPG.

Malice Black

Site Legend

Join Date: Oct 2005

TBH if people really want to get that "geeky" then let them.

Ninna

Desert Nomad

Join Date: Apr 2005

Northeast USA

Guilded Rose

Me/

Hero Online is free mmorpg worth taking a look at
http://hero.netgame.com/

Giga Strike

Giga Strike

Wilds Pathfinder

Join Date: Aug 2006

stranded in vabbi this time

None [N/A]

ANet should patant the idea of no monthly fee, make a little money by selling the rights of the concept to other companies.

luinks

luinks

Frost Gate Guardian

Join Date: May 2006

Purple Ravens

Mo/E

looks promising thanks for the link ninna

Pandora's box

Pandora's box

Jungle Guide

Join Date: Apr 2005

Netherlands

Mo/W

Maybe the next NCsoft game is the one you are looking for: Dungeon Runners. A MMORPG, free to download, no monthly fee, but if you want more than the basic content you need to buy expansion sets. Here are some links:

http://www.dungeonrunners.com/
http://www.gamespot.com/pc/rpg/dunge...&mode=previews

The truth itself

The truth itself

Krytan Explorer

Join Date: Dec 2005

Denmark

First Degree

Mo/

Socialism and equality.

If you think over it, the background story of prophecies is easy compareable to the capitalists of the world right now. Think over it.

Cjlr

Wilds Pathfinder

Join Date: Aug 2005

SMS

E/Me

Quote:
Originally Posted by The truth itself
Socialism and equality.

If you think over it, the background story of prophecies is easy compareable to the capitalists of the world right now. Think over it.
I utterly fail to see how.

Malice Black

Site Legend

Join Date: Oct 2005

Quote:
Originally Posted by The truth itself
Socialism and equality.

If you think over it, the background story of prophecies is easy compareable to the capitalists of the world right now. Think over it.
Politics belong to the real world..lets leave them there.

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

It is all becuase of the very low bandwidth and that this game is really played on your own computer to the OP.That is why it is free but with expansions every 6 months and an online store.

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

The other thing "real MMORPGs" could learn from GW would be to create servers stable enough to not have multiple amounts of downtime.

Agyar

Agyar

Frost Gate Guardian

Join Date: Jul 2006

AUSSIE TROLLING CREW - CAPSLOCK CONSULTANT

[Dong]

Mo/

Making these broad comparisons with no real knowledge of the differences between these games, their technology and their hardware infrastructure just makes you look ignorant.

To answer your point though, there's probably not a single game in existance that couldn't 'learn something' from other games, but GW's wildly different business plan and no monthly fee is only made possible by cutting corners in terms of what a 'real' MMO delivers. Trying to get the best of both worlds just isn't possible. You don't want a monthly fee? Ok, sacrifice a persistant world and replace with instanced areas, cut down on the amount of data saved per instance (to reduce overhead on the servers) and remove the ability to reconnect. Hell, let's not have a Z-axis. Now you have Guild Wars. If you took a 'real' MMO, applies these principals then marketed the game, you'd essentially have a second version of guild wars and be back at square one, with people comparing it to 'real' MMOs.

You see, the difference between GW and typical MMO games is almost beyond comparison, at any other level than an 'online game' (where you could include anything from Poker to Counterstrike). They're very different games, in terms of the game itself and the business plan encapsulating it. Trying to make something that works for one would be folly in another's case.

I'm noticing a lot of these threads being made, but honestly, it rarely seems the intent is to provoke discussion, rather for the author to pat themselves on the back for playing a 'better game' and hopefully feel satisfied because a page full of people say the same thing.

If you love GW, then fine, I support you in that and I'm sure everyone else does. But enough with these 'other MMORPGs suck GW is way better' threads, please.

The truth itself

The truth itself

Krytan Explorer

Join Date: Dec 2005

Denmark

First Degree

Mo/

Quote:
Originally Posted by The Admins Bane
Politics belong to the real world..lets leave them there.
Politics is everywhere

It's off topic to explain why, but it's not really had to imagine.

Guild Wars ground philosofi says, that time spent should not be a judging factor.

Given that time equals money.

We get to the point where money shouldn't be a judging factor. Which it is, IRL.

Nexium

Krytan Explorer

Join Date: Mar 2006

Quote:
Originally Posted by Agyar
Making these broad comparisons with no real knowledge of the differences between these games, their technology and their hardware infrastructure just makes you look ignorant.

To answer your point though, there's probably not a single game in existance that couldn't 'learn something' from other games, but GW's wildly different business plan and no monthly fee is only made possible by cutting corners in terms of what a 'real' MMO delivers. Trying to get the best of both worlds just isn't possible. You don't want a monthly fee? Ok, sacrifice a persistant world and replace with instanced areas, cut down on the amount of data saved per instance (to reduce overhead on the servers) and remove the ability to reconnect. Hell, let's not have a Z-axis. Now you have Guild Wars. If you took a 'real' MMO, applies these principals then marketed the game, you'd essentially have a second version of guild wars and be back at square one, with people comparing it to 'real' MMOs.

You see, the difference between GW and typical MMO games is almost beyond comparison, at any other level than an 'online game' (where you could include anything from Poker to Counterstrike). They're very different games, in terms of the game itself and the business plan encapsulating it. Trying to make something that works for one would be folly in another's case.

I'm noticing a lot of these threads being made, but honestly, it rarely seems the intent is to provoke discussion, rather for the author to pat themselves on the back for playing a 'better game' and hopefully feel satisfied because a page full of people say the same thing.

If you love GW, then fine, I support you in that and I'm sure everyone else does. But enough with these 'other MMORPGs suck GW is way better' threads, please.
well iam not saying that all other MMO Games sucks even if it might have sound like i did say so,i get it that MMO cant be free since bandwitch and other equitment cost alot of money but i just thought that it whould be nice if some new MMO came up whith something that made it free to play no monthly fee just like GW but whith more freedom,only reason i made this thread is that iam littel bored whith some of the content in GW Atm there are pretty much no armores really to few, and the weapons are allso To few i mean all the skinns looke the same but they just change the name of them,and ive been looking around for MMO but was anoyed whith that 90% has Monthly fee's and the game cards are way to expensive i mean you buy Two 60day's game cards that's 1new game SP game and like what is it 2 months of play time? and some of the uppdates that you get arent worth i have a friend that plays WoW and he's nott realy happy whith the uppdates he's getting sure he likes the game but some of the uppdates he get arent worth the money acordingly to him,...bah this is like beating up a dead horse:P

oh yes Why i said azz in stead of of Ass is cause hmm some moderators are so picky here so i didnt want to get a warning for foul languag maybe it isnt but hey dont feal like taking a chance :P

hm gotta say that that game Dungeon runner do look a bit like WoW not saying thats a bad thing just thta the graphics arent as bad as i thought they whould be for a free game although this is just beta? as far as i know..

yunthi

yunthi

Academy Page

Join Date: Jul 2006

War Friends [WF]

W/

mm.. anarchy online had a nice way to get around this... the game is still free but the addons cost a monthly fee... tho ive played it "thu" without addons... one of the best games ive played

last year the game was funded with advertising, its placed in the future an the cities have huge bulletin boards which had real ads in them... coke for example... a nice way to do this since it actually gave the cities kindof realistic touch... i played it a month ago i think and it didnt have the real ads anymore, jst some ingame fictional ones... sad really

Thallandor

Thallandor

Desert Nomad

Join Date: May 2005

Singapore

Seers of Serpents [SoS]

R/

Quote:
Originally Posted by Agyar
Making these broad comparisons with no real knowledge of the differences between these games, their technology and their hardware infrastructure just makes you look ignorant.

To answer your point though, there's probably not a single game in existance that couldn't 'learn something' from other games, but GW's wildly different business plan and no monthly fee is only made possible by cutting corners in terms of what a 'real' MMO delivers. Trying to get the best of both worlds just isn't possible. You don't want a monthly fee? Ok, sacrifice a persistant world and replace with instanced areas, cut down on the amount of data saved per instance (to reduce overhead on the servers) and remove the ability to reconnect. Hell, let's not have a Z-axis. Now you have Guild Wars. If you took a 'real' MMO, applies these principals then marketed the game, you'd essentially have a second version of guild wars and be back at square one, with people comparing it to 'real' MMOs.

You see, the difference between GW and typical MMO games is almost beyond comparison, at any other level than an 'online game' (where you could include anything from Poker to Counterstrike). They're very different games, in terms of the game itself and the business plan encapsulating it. Trying to make something that works for one would be folly in another's case.

I'm noticing a lot of these threads being made, but honestly, it rarely seems the intent is to provoke discussion, rather for the author to pat themselves on the back for playing a 'better game' and hopefully feel satisfied because a page full of people say the same thing.

If you love GW, then fine, I support you in that and I'm sure everyone else does. But enough with these 'other MMORPGs suck GW is way better' threads, please.
QFT

There are things GW could learn from other games as well.

Demesis

Demesis

Banned

Join Date: May 2006

Quote:
Originally Posted by Thallandor
QFT

There are things GW could learn from other games as well.
It's too bad the fanatical fanboys that post on this thread seem to think GW is the holy bible and how it rules over everyone.

I call for a lock on this thread. This thread topic is arrogant and ignorant.

Kali Magdalene

Lion's Arch Merchant

Join Date: May 2006

Washington

N/

Quote:
Originally Posted by The Admins Bane
A small technicality that cause so much argument..it's an online game therefore it fits it that category. Whether you stick it in a sub-category is up to you.

GW is the future of such games, I'm still waiting for the big boys to jump on the bandwagon.
As much as I like WoW, I, for one, welcome our new Guild Wars Overlords.

I wouldn't be surprised if the online gaming industry moved away from games like EQ and WoW, though.

Agyar

Agyar

Frost Gate Guardian

Join Date: Jul 2006

AUSSIE TROLLING CREW - CAPSLOCK CONSULTANT

[Dong]

Mo/

Quote:
Originally Posted by Kali Magdalene
As much as I like WoW, I, for one, welcome our new Guild Wars Overlords.

I wouldn't be surprised if the online gaming industry moved away from games like EQ and WoW, though.
Somehow I doubt that, what with WoW recently cracking 7 Million subscribers =P.

Thomas.knbk

Thomas.knbk

Forge Runner

Join Date: Jul 2006

Quote:
Originally Posted by Nexium
So you mean Anet/Ncsoft Arent Makeing Money from GW?
from what i can se Anet/NCsoft are makeing quite a profit from GW why else whould there be 2 almost 3 GW games out...
so why is it so hard for other developers to do the same thing... but put an Real MMO Twist on the game..
Actually they are making profit BECAUSE there are 2 almost 3 GW's out already. that and the online store that sells character slots/unlock packs and what more.
Just a little cause and consecuence (spelling?) mixup

gr3g

Frost Gate Guardian

Join Date: Jul 2006

Not a single upcoming MMOG, not even NCSoft's own Aion, is going to adopt GW's pricing structure. Pay to play is still the MMOG metagame.

My prediction is that GW will be the sole MMOG without monthly fees unless NCSoft's financial and legal troubles cause them to tank and sell Anet to another company such as EA or Sony. *shudder*

Doikor

Ascalonian Squire

Join Date: Sep 2005

Finland

Storm Bearers [SB]

Me/

Quote:
Originally Posted by gr3g
Not a single upcoming MMOG, not even NCSoft's own Aion, is going to adopt GW's pricing structure. Pay to play is still the MMOG metagame.

My prediction is that GW will be the sole MMOG without monthly fees unless NCSoft's financial and legal troubles cause them to tank and sell Anet to another company such as EA or Sony. *shudder*
And why on earth would they abadon their only truly well selling franchise atm?

Lynxius

Lynxius

Krytan Explorer

Join Date: Apr 2006

Quote:
Originally Posted by Minus Sign
Guild Wars lacks one primary element other MMOs have:

100% map exploration. If you can see it, you can get there. From swimming, jumping, crawing through caves, climbing laddars to--in some ways--flying; most MMOs have a far more advanced engine than GWs chessboard style 2-D movement. This freedom of movement comes at a cost, however. Greater requirments on one server all the time from all players.
Yes...
Guild Wars has too many invisible walls....
And that... is for teh lose...