Fiery Half Moon of Defense
Fire Dam (Max Dam: req. 8 Marksmanship)
Dam +20% (while hexed)
Armor +5
Jeweled Staff of Warding
Energy +10
Chaos Dam (Max Dam: req 11 Illusion)
Armor +7 (vs. Elemental)
Thanks for any help again
PC on Bow and Staff
Arsameg Pon
Squalus the Ipno
first don't know sorry
second (staff) salvage for Armor +7 (vs. Elemental)
second (staff) salvage for Armor +7 (vs. Elemental)
Arsameg Pon
The staff changed. I added a couple of mods a buddy of mine gave to me. The staff is now a....
Insightful Jeweled Staff of Enchanting
Energy +10
Chaos Dam (Max Dam.: req 11 Illusion)
Energy +5
Enchantments last 19% longer
This should increase it's worth, just by how much, I don't know.
Insightful Jeweled Staff of Enchanting
Energy +10
Chaos Dam (Max Dam.: req 11 Illusion)
Energy +5
Enchantments last 19% longer
This should increase it's worth, just by how much, I don't know.