Will the exponential rate of adding new skills with new chapters ever stop?

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a
aaronsgh
Academy Page
#1
At the rate their going, what isit gonna be like in say.. chapter 10... 20 new skills per class for 22 classes and 300 new skills for the 2 new classes thats like 12412489 new skills?

not that i'm complaining but it looks as thou it might get to a stage of it being very difficult to balance.
EternalTempest
EternalTempest
Furnace Stoker
#2
It won't be as difficult. Core skills new will still fall in to the same attribute lines and with similiar / copies of older skills it won't be insane.

Think about magic the gathering and the sheer number of cards they come out with.

Also since the campaign classes are more unique to the campaign, I don't suspect many new skills latter on compared to the 5 core classes that will always be getting lots of new stuff constantly.
a
aaronsgh
Academy Page
#3
point to note: mtg's balancing comes with the rarity of the cards whereas in gw everyone will eventually get their hands on all the skills, thats when balancing will be a problem...

and if they just keep having similar copies of the same skill popping up in new chapters.. why not just make them core..

imagine if everyone could easily get a copy of black lotus and all mox cards for 50 cents each + other uber leet cards for a godly deck.. aka more skills released make it harder to balance..

my 2c.
Zexion
Zexion
Wilds Pathfinder
#4
My 2 c. If they are gonna keep adding more and more skill, or at least 300 per chapter, they better make skills easier to come by!

_Zexion
M
My Sweet Revenga
Krytan Explorer
#5
My concern is more for how many times they can duplicate a skill. I can only groan in dismay at the thought of future wammos running around with a skillbar of 5 power attacks, 2 mendings, and frenzy...
LifeInfusion
LifeInfusion
Grotto Attendant
#6
Maybe the core 6 will be core for only first 3 chapters, they said it is the end of a trilogy for nightfall.

Anyhow, if MtG can make 1000s of cards GW can make 1000s of skills.
J3mo
J3mo
Lion's Arch Merchant
#7
I love skillcapping I wont mind hehe
majoho
majoho
Forge Runner
#8
I doubt this game will live to see more than max 6 chapters - it would odd if it did

(yeah I know Everlast ehh.. Everquest lasted forever but that was then...)
Trvth Jvstice
Trvth Jvstice
Wilds Pathfinder
#9
Shame on you. Guild Wars will be here for our grandchildren to play. They might be playing it using a probe stuck into the back of their heads feeding the virtual battles and dancing eles straight into their brains, but it'll still be Guild Wars.
C
Cherno
Forge Runner
#10
Quote:
Originally Posted by Zexion
My 2 c. If they are gonna keep adding more and more skill, or at least 300 per chapter, they better make skills easier to come by!

_Zexion
I'm sorry, I don't get this. Hard are they hard to come by? In tyria you did some quests and visited skill trainers. In Cantha they are almost all available from the very beginning of the game, or at least in kaineng. Elites aren't hard to come by.

Remember that not all new chapters will have more characters so there won't be quite so many skills.

New skills are a very important and high profile part of getting existing players to buy new chapters. They will continue to offer new skills, even if they are renames of existing skills.
a
achilles ankle
Frost Gate Guardian
#11
I do agree if they do have more skills per chapter(which they will) change the 1k per skill thing plz. At this rate you gotta have a substantial amount of money...just to buy skills that you want to play with. But also i dont think theres gonna be a chapt 10 lol.....prob only 1 or 2 more for gw, the amount of updates they do will probably eventually surpass their profits they make in sales to keep up the updates..and when that happens the game will prob start to get old. HOPE ITS NOT FOR A WHILE CUZ I LOVE THIS GAME
Zexion
Zexion
Wilds Pathfinder
#12
Quote:
Originally Posted by Cherno
I'm sorry, I don't get this. Hard are they hard to come by? In tyria you did some quests and visited skill trainers. In Cantha they are almost all available from the very beginning of the game, or at least in kaineng. Elites aren't hard to come by.

Remember that not all new chapters will have more characters so there won't be quite so many skills.

New skills are a very important and high profile part of getting existing players to buy new chapters. They will continue to offer new skills, even if they are renames of existing skills.
1k+15k xp per skill, I call hard enough to come buy. In order to manage 300 skills per chapter, you gotta get 2 skills every day between two chapters. I say that is hard enough to come by. I say it would be thoughtful of Anet perhaps lowers xp per level to 12k, and the skill cost to 500-750g max.
They have lowered it from 20k to 15k before (and at that time, it was retroactive), but if they continue the 300+ skills per chapter trend, and a chapter every 6 months, I say they make it easier to get skills.

_Zexion
S
Spike
Jungle Guide
#13
Sorry but if you WANT every skill in EVERY profession then it should take you as long as it does. Its not like you NEED them all now is it.

I know several people who love to hunt down all the skills espicaly the elites. I just get what I need for the build I'm playing at the time. Plus I cap any elites that come my way dureing playing the missions/quests.
Shadowspawn X
Shadowspawn X
Jungle Guide
#14
Quote:
Originally Posted by aaronsgh
At the rate their going, what isit gonna be like in say.. chapter 10... 20 new skills per class for 22 classes and 300 new skills for the 2 new classes thats like 12412489 new skills?

not that i'm complaining but it looks as thou it might get to a stage of it being very difficult to balance.
We not on chapter 10 we on chapter 2 so why you bring this up? Plus its a rehash been brung up every other day.
lennymon
lennymon
Forge Runner
#15
Quote:
Originally Posted by My Sweet Revenga
My concern is more for how many times they can duplicate a skill. I can only groan in dismay at the thought of future wammos running around with a skillbar of 5 power attacks, 2 mendings, and frenzy...
whoA!!! that would like rule dood! then I wouldn't have to bring echo for my mending....
Zexion
Zexion
Wilds Pathfinder
#16
Quote:
Originally Posted by Spike
Sorry but if you WANT every skill in EVERY profession then it should take you as long as it does. Its not like you NEED them all now is it.

I know several people who love to hunt down all the skills espicaly the elites. I just get what I need for the build I'm playing at the time. Plus I cap any elites that come my way dureing playing the missions/quests.
Then there are those who PvP, and want to use Balth Faction for emergency unlocks (a new build in HA), and PvE to unlock skills, and want to have many skills to be able to experiement.

_Zexion
ValaOfTheFens
ValaOfTheFens
Jungle Guide
#17
Quote:
Originally Posted by EternalTempest
Think about magic the gathering and the sheer number of cards they come out with.
Quote:
Originally Posted by LifeInfusion
Anyhow, if MtG can make 1000s of cards GW can make 1000s of skills.
You can't compare Magic to GW. Yes, there are thousands of cards but only 1/8 of them will be legal for tournament play at any one time. Once a card has been out for 2 years it goes into Extended and you can't play it in a tournament anymore.

Anyways...my only concern about skills is the growing expense of them. I'm up to 900 gold for my next skill! Since Ectos aren't falling out of the sky to finance my education I'm a bit worried.
N
Ninna
Desert Nomad
#18
Quote:
Originally Posted by majoho
I doubt this game will live to see more than max 6 chapters - it would odd if it did

(yeah I know Everlast ehh.. Everquest lasted forever but that was then...)
Everquest is still *now*-- 12 expansion is released this month
-Loki-
-Loki-
Forge Runner
#19
Quote:
Originally Posted by majoho
I doubt this game will live to see more than max 6 chapters - it would odd if it did

(yeah I know Everlast ehh.. Everquest lasted forever but that was then...)
If I recall, they planned to chapter 10 originally.
Avarre
Avarre
Bubblegum Patrol
#20
Its not exponential if its 300 per chapter. That's linear.

The cost of skills was already reduced significantly, sure reduce it more, but retroactive refunds is nice in that case.. They used to have NO cap, and all of you complaining about 1k would be complaining about 3-4k.