The general misconception is that Ritualists are weak. However, with the 9/13 Skill Balance in tow, all three skill trees received massive buffs (although the Ritual Lord was nerfed.)
As a test to detemine the Ritualist's new power, one user created an all Ritualist group consisting of 2 Channelers, 1 Spirit Spamming/Channeling Hybrid, and one Restoration. I played the Spirit Spamming/Channeling Hybrid.
After a few test, the build worked better than I thought it would. Much better.
(OMG, I'm not censoring the skill set!)
Most of them were flawless. Groups don't know which Rt/Me is the healer.
We headed back to the outpost to discuss our excitement. Then, we went again. (I replaced Dissonace for Spirit Burn, since Dissonace was impossible to cast.)
Ritualists are no longer weak: they are now a part of the meta-game.
4 Ritualist TA
Zinger314
Vermilion Okeanos
Quote:
Originally Posted by Zinger314
(OMG, I'm not censoring the skill set!)
Quote:
Ritualists are no longer weak: they are now a part of the meta-game.
Was that sarcasm or no?
ZenRgy
I wouldn't say they're big in the current meta-game (in terms of offense), but the channeling buff helps.
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