4 Ritualist TA

Zinger314

Zinger314

Debbie Downer

Join Date: May 2006

N/Me

The general misconception is that Ritualists are weak. However, with the 9/13 Skill Balance in tow, all three skill trees received massive buffs (although the Ritual Lord was nerfed.)

As a test to detemine the Ritualist's new power, one user created an all Ritualist group consisting of 2 Channelers, 1 Spirit Spamming/Channeling Hybrid, and one Restoration. I played the Spirit Spamming/Channeling Hybrid.

After a few test, the build worked better than I thought it would. Much better.



(OMG, I'm not censoring the skill set!)

Most of them were flawless. Groups don't know which Rt/Me is the healer.

We headed back to the outpost to discuss our excitement. Then, we went again. (I replaced Dissonace for Spirit Burn, since Dissonace was impossible to cast.)



Ritualists are no longer weak: they are now a part of the meta-game.

Vermilion Okeanos

Forge Runner

Join Date: Feb 2005

Quote:
Originally Posted by Zinger314

(OMG, I'm not censoring the skill set!)
ZOMG! Get away from zinger!! Balthazar's wrath is about to hit!!!

Quote:
Ritualists are no longer weak: they are now a part of the meta-game. Was that sarcasm or no?

ZenRgy

ZenRgy

Zookeeper

Join Date: Jul 2005

Australian Discussion Posse HQ - Glorious leader

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N/E

I wouldn't say they're big in the current meta-game (in terms of offense), but the channeling buff helps.