As a test to detemine the Ritualist's new power, one user created an all Ritualist group consisting of 2 Channelers, 1 Spirit Spamming/Channeling Hybrid, and one Restoration. I played the Spirit Spamming/Channeling Hybrid.
After a few test, the build worked better than I thought it would. Much better.

(OMG, I'm not censoring the skill set!)
Most of them were flawless. Groups don't know which Rt/Me is the healer.

We headed back to the outpost to discuss our excitement. Then, we went again. (I replaced Dissonace for Spirit Burn, since Dissonace was impossible to cast.)

Ritualists are no longer weak: they are now a part of the meta-game.