Channeling and Restoration Builds
Neriandal Freit
What would you recommend as a build for each of these? I've about to start playing my Ritualist later today or tomorrow, and I'm eager to get things going.
He's already in Kaieng, so yeah lol. Just tell me some good wayso fp laying a Ritualist (getting to eager to get him to Elona!)
He's already in Kaieng, so yeah lol. Just tell me some good wayso fp laying a Ritualist (getting to eager to get him to Elona!)
Pick Me
My Rit/N builds are:
Restoration:
Life
Weapon of Warding
Recouperation
Mend Body And Soul
Spirit Light
Boon Of Creation
Generous Was Tsungrai
Ritual Lord (e)/Resilent Weapon
Flesh Of My Flesh
Channelling:
Channelled Strike
Destruction
Essence Strike
Spirit Burn
Spirit Boon Strike
Spirit Rift
Generous Was Tsungrai
Flesh Of My Flesh
Channelling & Communion:
Painful Bond
Essence Strike
Blood Song
Dissonance
Pain
Boon Of Creation
Ritual Lord/Disenchantment
Flesh Of My Flesh
There are many builds out there. These are the ones I use, not the best, but the ones I came up with.
Restoration:
Life
Weapon of Warding
Recouperation
Mend Body And Soul
Spirit Light
Boon Of Creation
Generous Was Tsungrai
Ritual Lord (e)/Resilent Weapon
Flesh Of My Flesh
Channelling:
Channelled Strike
Destruction
Essence Strike
Spirit Burn
Spirit Boon Strike
Spirit Rift
Generous Was Tsungrai
Flesh Of My Flesh
Channelling & Communion:
Painful Bond
Essence Strike
Blood Song
Dissonance
Pain
Boon Of Creation
Ritual Lord/Disenchantment
Flesh Of My Flesh
There are many builds out there. These are the ones I use, not the best, but the ones I came up with.

Terra Xin
My most favouratistic in the wholes whides worlds!!
Rt/Me
Echo {E}
Destruction
Gaze From Beyond
Essence Strike
Lamentation
Spirit Burn
Mend Body and Soul
Flesh of My Flesh
Rt/Me
Echo {E}
Destruction
Gaze From Beyond
Essence Strike
Lamentation
Spirit Burn
Mend Body and Soul
Flesh of My Flesh
holden
echo is nice for the rit. wish it came sooner in the game.
anywho.....a build with no elites.....
channeling 16
communing 12
spawning 4?
pain - nasty spirit with ok cast time - 25 dmg
gaze from beyond - these skills tie to the spirit
essence strike
spirit burn
mighty was vorizun - nice extra armor and energy
channeled strike - you want to hold an item when using this.
spirit rift - bread and butter. cast this before channeled or gaze.
res or flesh of my flesh
anywho.....a build with no elites.....
channeling 16
communing 12
spawning 4?
pain - nasty spirit with ok cast time - 25 dmg
gaze from beyond - these skills tie to the spirit
essence strike
spirit burn
mighty was vorizun - nice extra armor and energy
channeled strike - you want to hold an item when using this.
spirit rift - bread and butter. cast this before channeled or gaze.
res or flesh of my flesh
Neriandal Freit
So, terra/holden, explain your builds a bit then.
holden
Quote:
Originally Posted by Neriandal Freit
So, terra/holden, explain your builds a bit then.
if you read the skill's definitions it's self explanatory. you should read them and give them alllll a try. you'll be more familier with the skills and and character in general.
some skills do ok dmg but do better dmg if you're holding an item. channeled strike is much better is you are holding an item. i like mighty was vorizun since it gives energy and usually when you 'hold' an item you lose energy from no longer 'holding' your weapon.
some skills do ok dmg but do better if there is a spirit in the 'area'. essence and spirit burn give free energy and/or more dmg if you are in the spirit's 'area', which isn't very far from the spirit's location. i like pain is it does some ok dmg per second and has a quick cast time compared to some of the others.
gaze from beyond doesn't care, it will take from the nearest spirit. no matter whos spirit, ranger or rit.
spirit rift is just nasty. cast it just before gaze or channeled strike for a nice spike.
some skills do ok dmg but do better dmg if you're holding an item. channeled strike is much better is you are holding an item. i like mighty was vorizun since it gives energy and usually when you 'hold' an item you lose energy from no longer 'holding' your weapon.
some skills do ok dmg but do better if there is a spirit in the 'area'. essence and spirit burn give free energy and/or more dmg if you are in the spirit's 'area', which isn't very far from the spirit's location. i like pain is it does some ok dmg per second and has a quick cast time compared to some of the others.
gaze from beyond doesn't care, it will take from the nearest spirit. no matter whos spirit, ranger or rit.
spirit rift is just nasty. cast it just before gaze or channeled strike for a nice spike.
Dodo The Extinct
My favorite Chanelling build has no Elite,
, but it has still gotten me a couple a couple glad points.
Max Chan and Restoration
Destruction
Spirit Rift
Ancestors Rage
Spirit Burn
Essence Strike
Soothing Memories
Generous Was
Res Sig

Max Chan and Restoration
Destruction
Spirit Rift
Ancestors Rage
Spirit Burn
Essence Strike
Soothing Memories
Generous Was
Res Sig
Robin_Anadri
My favorite restoration build is the Vengeful Ritualist, seen elsehwere on these forums.
Since the the recent buffs, I've been having a lot of fun with a 15 communing, 14 channelling, rest in Restoration pure rit build:
Painful Bond
Pain
Bloodsong
Spirit Rift
Essence Strike
Soul Twisting {e}
Spirit Light
Flesh of My Flesh
I use SOul Twisting whenever moving to new area so that I can quickly cast BloodSong. Painful Bond makes the spirit damage even more evil, and spirit rift/essence strike is a nice spike on a target while your spirits whittle 'em down.
In AB, ditch FomF for Mend Body & Soul or Lamentation.
Since the the recent buffs, I've been having a lot of fun with a 15 communing, 14 channelling, rest in Restoration pure rit build:
Painful Bond
Pain
Bloodsong
Spirit Rift
Essence Strike
Soul Twisting {e}
Spirit Light
Flesh of My Flesh
I use SOul Twisting whenever moving to new area so that I can quickly cast BloodSong. Painful Bond makes the spirit damage even more evil, and spirit rift/essence strike is a nice spike on a target while your spirits whittle 'em down.
In AB, ditch FomF for Mend Body & Soul or Lamentation.
unmatchedfury
I've been looking into channeling and commuing as a they seem to have lots of cool synergy. as of yet i havn't had the time to work with em.
but there's a whole lot of stuff that jsut seems designed to work with communign in the channeling line.
but there's a whole lot of stuff that jsut seems designed to work with communign in the channeling line.
Amok Affinity
well, what the hell, here's a healing Restoration build of mine thats constantly changing... maybe one day i will make use of draw spirit... *sigh* a man can dream. and why does soul twisting have to be elite? :[ *ANYHOW*
Amok's nameless polymorphing rit heal build (or something).
attribs:
12 [+hat and/or rune(s)] restoration - rec. 15
12 " spawning power - rec. 16
equip:
20/20s where applicable/available, wish there were more straightforward canthan collectors' wands and offhands :/
skillbar:
Attuned Was Songkai {E}
Life
Recuperation
Ghostly Haste
Resilient Weapon
Wielder's Boon
Spirit Light
Spirit Transfer
edit: suppose i should throw in some usage notes... basically, Life is your b**ch ^^, zap it when need be or you know, whenever you feel.
if you want more direct healing , like say when you don't have to escort or protect some ridiculous number of npcs or Shrubbery *cough*ihatethatmission*cough* i sub Life out for soothing memories to be able to spam something pretty much constantly.
you'll have ~10s or so of downtime with attuned, and with ghostly so you should try and time them well...
oh yeah no res of any sort, i used to use fomf + generous was tsungrai but toting Recuperation around with me recently became very expensive ...
Amok's nameless polymorphing rit heal build (or something).
attribs:
12 [+hat and/or rune(s)] restoration - rec. 15
12 " spawning power - rec. 16
equip:
20/20s where applicable/available, wish there were more straightforward canthan collectors' wands and offhands :/
skillbar:
Attuned Was Songkai {E}
Life
Recuperation
Ghostly Haste
Resilient Weapon
Wielder's Boon
Spirit Light
Spirit Transfer
edit: suppose i should throw in some usage notes... basically, Life is your b**ch ^^, zap it when need be or you know, whenever you feel.
if you want more direct healing , like say when you don't have to escort or protect some ridiculous number of npcs or Shrubbery *cough*ihatethatmission*cough* i sub Life out for soothing memories to be able to spam something pretty much constantly.
you'll have ~10s or so of downtime with attuned, and with ghostly so you should try and time them well...
oh yeah no res of any sort, i used to use fomf + generous was tsungrai but toting Recuperation around with me recently became very expensive ...
Cebe
I've never played with anything much other than Restoration. My usual restoration build goes something like this:
Lively was Naomei
Mend Body and Soul
Soothing Memories
Wielder's Boon
Spirit Light
Weapon of Warding
Recuperation (or Spirit Rift so that I can periodically inflict some pain or Draw Spirit so I can take Preservation with me)
Preservation {E} (before this I took Spirit Chanelling {E} but I never find energy an issue at all so it wasn't a problem getting rid of this. Spirit Channelling is, however, much earlier in the game than Preservation)
Lively was Naomei
Mend Body and Soul
Soothing Memories
Wielder's Boon
Spirit Light
Weapon of Warding
Recuperation (or Spirit Rift so that I can periodically inflict some pain or Draw Spirit so I can take Preservation with me)
Preservation {E} (before this I took Spirit Chanelling {E} but I never find energy an issue at all so it wasn't a problem getting rid of this. Spirit Channelling is, however, much earlier in the game than Preservation)
unmatchedfury
Those of you that doo restoration builds try teh memser Elite Energy Drain.
That skill works particurly well excecially against warrios who want to get to know you.
more seriously though it seems to be the best form of energy manegment i've found for pure Resto
That skill works particurly well excecially against warrios who want to get to know you.
more seriously though it seems to be the best form of energy manegment i've found for pure Resto
Neriandal Freit
Oh let's not worry about this much more now for me, I deleted Palienth last night due to a bit of frustration, a bit of lack of interest for the time, and a really bad evening I had.
But! I encourage everyone to keep posting these builds cause Ritualist's are going to want other opitions now (thankfully) since the days of the Lord have decreased some.
But! I encourage everyone to keep posting these builds cause Ritualist's are going to want other opitions now (thankfully) since the days of the Lord have decreased some.
MelechRic
Quote:
Originally Posted by Neriandal Freit
Oh let's not worry about this much more now for me, I deleted Palienth last night due to a bit of frustration, a bit of lack of interest for the time, and a really bad evening I had.
But! I encourage everyone to keep posting these builds cause Ritualist's are going to want other opitions now (thankfully) since the days of the Lord have decreased some. I just made a Rit and leveled her to 20. She just finished Vizunah as a channeler and I'm loving her so far. She really spanks other casters and does decent damage against Rangers/Warriors.
This thread has been very valuable to me since it's convinced me to branch out from the channeling line. (Yeah, strange. I know channeling was underpowered before 9/15.)
But! I encourage everyone to keep posting these builds cause Ritualist's are going to want other opitions now (thankfully) since the days of the Lord have decreased some. I just made a Rit and leveled her to 20. She just finished Vizunah as a channeler and I'm loving her so far. She really spanks other casters and does decent damage against Rangers/Warriors.
This thread has been very valuable to me since it's convinced me to branch out from the channeling line. (Yeah, strange. I know channeling was underpowered before 9/15.)
Dodo The Extinct
I really hope a decent Chanelling Elite comes out in factions

Terra Xin
Quote:
Originally Posted by Neriandal Freit
So, terra/holden, explain your builds a bit then.
Alright, so here's an outline as to the benefits of using echo with any of the following skills:
GfB + Echo = High Damage, Mid-Term Pressure
Lamentation + Echo = Quick 200+ damage spike, Short or one time pressure spike. (used best when character is below 50% health.)
Spirit Burn + Echo = Damage is only slightly lower than GfB thanks to update, and it gives heavy pressure to the target
Essence Strike + Echo = Fast Energy Recovery, very fast.
Mend Body & Soul + Echo = will turn you into a pretty good healer for your party. Just use essence strike to keep your energy up.
The godly chain of attack goes GfB + Essence + Spirit Burn and then repeat with whichever skill recharges first
Benefits: This works really really well with a Communist rit in your party, and is a good counter vs enemy Rit Lords because you can sac their spirits to your advantage.
Problems: You're less than half as useful if destruction is targetted and destroyed.
GfB + Echo = High Damage, Mid-Term Pressure
Lamentation + Echo = Quick 200+ damage spike, Short or one time pressure spike. (used best when character is below 50% health.)
Spirit Burn + Echo = Damage is only slightly lower than GfB thanks to update, and it gives heavy pressure to the target
Essence Strike + Echo = Fast Energy Recovery, very fast.
Mend Body & Soul + Echo = will turn you into a pretty good healer for your party. Just use essence strike to keep your energy up.
The godly chain of attack goes GfB + Essence + Spirit Burn and then repeat with whichever skill recharges first
Benefits: This works really really well with a Communist rit in your party, and is a good counter vs enemy Rit Lords because you can sac their spirits to your advantage.
Problems: You're less than half as useful if destruction is targetted and destroyed.
Dodo The Extinct
lol Communist Rit :P
MelechRic
Quote:
Originally Posted by Celestial Beaver
Lively was Naomei
Mend Body and Soul
Soothing Memories
Wielder's Boon
Spirit Light
Weapon of Warding
Recuperation (or Spirit Rift so that I can periodically inflict some pain or Draw Spirit so I can take Preservation with me)
Preservation {E} (before this I took Spirit Chanelling {E} but I never find energy an issue at all so it wasn't a problem getting rid of this. Spirit Channelling is, however, much earlier in the game than Preservation) I really like this build. I'm not far enough in the game to get Preservation, but I do have Channelling.
This is a very durable build for PvE and I've had no trouble completing any part of the city.
I actually took this build to RA with a few modifications. I dropped Wielder's Boon for Mantra of Resolve and took a Res signet instead of Lively. It's actually worked out very well.
Thanks!
Cebe
Quote:
Originally Posted by MelechRic
I really like this build. I'm not far enough in the game to get Preservation, but I do have Channelling.
This is a very durable build for PvE and I've had no trouble completing any part of the city. Thank you
I have recently taken to using Union in place of Recuperation recently. I am very undecided about that slot. It tends to be the slot I use to alter my build to suit the mission at hand...for instance:
If I know there will be a lot of degen and conditions I will take resilient weapon, sometimes I will take Union just to give me a few seconds of rest at the beginning of a fight (worked well in Tahnnakai Temple). Sometimes I may take Vengeful Weapon...In Boreas Seabed I will take an interrupt...savage shot or the like, since I am a ranger. I don't seel dissonance is worth the energy!
I have used this build as the only healer on a few missions now and worked really quite well. Missons such as Zen Daijun, Sunjiang District (when the real monk dropped out half way through!) and Dunes of Dispair.
This is a very durable build for PvE and I've had no trouble completing any part of the city. Thank you

I have recently taken to using Union in place of Recuperation recently. I am very undecided about that slot. It tends to be the slot I use to alter my build to suit the mission at hand...for instance:
If I know there will be a lot of degen and conditions I will take resilient weapon, sometimes I will take Union just to give me a few seconds of rest at the beginning of a fight (worked well in Tahnnakai Temple). Sometimes I may take Vengeful Weapon...In Boreas Seabed I will take an interrupt...savage shot or the like, since I am a ranger. I don't seel dissonance is worth the energy!
I have used this build as the only healer on a few missions now and worked really quite well. Missons such as Zen Daijun, Sunjiang District (when the real monk dropped out half way through!) and Dunes of Dispair.
Kais Unduli
Quote:
Originally Posted by Dodo The Extinct
My favorite Chanelling build has no Elite,
, but it has still gotten me a couple a couple glad points.
Max Chan and Restoration
Destruction
Spirit Rift
Ancestors Rage
Spirit Burn
Essence Strike
Soothing Memories
Generous Was
Res Sig Wow, I used almost the exact same build, instead I subbed in Vengeful Weapon for Soothing Memories and Channeled Strike for Spirit Rift. I love watching a warrior kill himself because he keeps hitting me while I spam vengeful and ancestors rage.
As far as Channeling energy management goes, I've been working with Attuned was Songkai. Boost up spawning power as much as you can, and along with Channeled and Essence Strike, you'll deal damage and keep your energy up.
This got me thinking how much I hate Signet of Spirits being an elite. Maybe Anet can make a first and "un-elite" this skill for us? Would help out a lot.

Max Chan and Restoration
Destruction
Spirit Rift
Ancestors Rage
Spirit Burn
Essence Strike
Soothing Memories
Generous Was
Res Sig Wow, I used almost the exact same build, instead I subbed in Vengeful Weapon for Soothing Memories and Channeled Strike for Spirit Rift. I love watching a warrior kill himself because he keeps hitting me while I spam vengeful and ancestors rage.
As far as Channeling energy management goes, I've been working with Attuned was Songkai. Boost up spawning power as much as you can, and along with Channeled and Essence Strike, you'll deal damage and keep your energy up.
This got me thinking how much I hate Signet of Spirits being an elite. Maybe Anet can make a first and "un-elite" this skill for us? Would help out a lot.
tarnoks forgerunner
heres my restoration build...dunno if its any good just made it couple of days ago
Mend Body and Soul
Soothing Memories
Spirit Light
Wielders Boon
Spirit Light Weapon
Life
Recuperation
Generous Was Tsungai
Ive only tried this in FA so far, so dont have res. But yea, put down life and recuperation, then put Spirit Light Weapon on any1 that needs it, its only 5 energy and fast recharge, and Wielders boon on that person for extra healing. And all the other skills are healing ones

Mend Body and Soul
Soothing Memories
Spirit Light
Wielders Boon
Spirit Light Weapon
Life
Recuperation
Generous Was Tsungai
Ive only tried this in FA so far, so dont have res. But yea, put down life and recuperation, then put Spirit Light Weapon on any1 that needs it, its only 5 energy and fast recharge, and Wielders boon on that person for extra healing. And all the other skills are healing ones
unmatchedfury
spirit light weapon is THE shittiest elite the ritulest has, excepting consume soul. it lasts only 10 seconds, bacsicly if your, not standing with your ass on a spirit you get 5 pips of regen, pretty pathetic for an elite, im still tring to figure out what the devs wre thinking when they thought this needed to be made elite
Terra Xin
Spirit Light stacks on with HP regen, which gives me an idea...
tarnoks forgerunner
well no its pretty good only 5 energy and 5 sec recharge time plus I try to have life or recuperation on. So far in fort aspenwood, its worked really good for me
SnipiousMax
I usually follow this template for either channeling or restoration.
1.) Ash/Item dependant Spell or Independant Spell
2.) Spirit Dependant spell
3.) Spirit Dependant spell
4.) AoE Spell (Channeling) or Weapon Spell (resoration)
5.) Spirit Binding Ritual
6.) Ash/Item Spell or Siphon Spirit
7.) Spirit Channeling or Soul Twisting
8.) Flesh of my Flesh
1.) Ash/Item dependant Spell or Independant Spell
2.) Spirit Dependant spell
3.) Spirit Dependant spell
4.) AoE Spell (Channeling) or Weapon Spell (resoration)
5.) Spirit Binding Ritual
6.) Ash/Item Spell or Siphon Spirit
7.) Spirit Channeling or Soul Twisting
8.) Flesh of my Flesh
unmatchedfury
Sorry i guess i was a bit harsh on the weapon. But even so i would really really suggest a E-managment elite from the mesmer lines such as E-drain or mantra of recall (i personally like recall the most)
ONe interesting build (If you have space to create a PvP char)
is this
1mend body and soul
2renewing memories
3weilders boon
4resiliant weapon
5Spirit transfer
6Recuperation
7Mantra of recall
8res sig/ FomF
Gear, +15 whjile under affects of a weapon spell, weapon +5+5 armor staff.
brings you to 85 armor while not under a condition
when under a condistion you have 109 armor and 6-9 regen (depending on wether recuperation is up) the big armor amount + regen alows you to tank whatever the enemy team can throw at you while letting you have energy to send high hitpoint heals your teamamtes way. Works alost like prot spirit for elemental dmg. ALso resilaint weapon has a quick cooldown. you can give an assn the ability to survive in RA quite easily.
ONe interesting build (If you have space to create a PvP char)
is this
1mend body and soul
2renewing memories
3weilders boon
4resiliant weapon
5Spirit transfer
6Recuperation
7Mantra of recall
8res sig/ FomF
Gear, +15 whjile under affects of a weapon spell, weapon +5+5 armor staff.
brings you to 85 armor while not under a condition
when under a condistion you have 109 armor and 6-9 regen (depending on wether recuperation is up) the big armor amount + regen alows you to tank whatever the enemy team can throw at you while letting you have energy to send high hitpoint heals your teamamtes way. Works alost like prot spirit for elemental dmg. ALso resilaint weapon has a quick cooldown. you can give an assn the ability to survive in RA quite easily.
Lysander Freeman
Fort Aspenwood/Alliance Battles
Attuned Was Songkai
Recuperation
Spirit Light
Soothing Memories
Mend Body and Soul
Wielder's Boon
Weapon of Warding
Resilient Weapon
PvE Restoration
Attuned Was Songkai
Recuperation
Spirit Light
Soothing Memories
Mend Body and Soul
Weapon of Warding
Ghostly Haste/Wielders Boon/Resilient Weapon/Monk Hex Removal (depends on the area)
Flesh of my Flesh
I run 16 Restoration and 13 Spawning, full Halcyon's armor for energy. I use a standard 20/20 restoration staff but I only use it when no one's in any danger and it's good to pitch in. I'm holding the Attuned ashes majority of the time so I tend to go into battle empty handed to start. That way I don't goof up with my energy, thinking that I have 5 energy left, switching to Attuned, and then waiting for negative energy to regen because my 5 energy was due to my + energy weapon set.
I tend to hit up 'sins with Weapon of Warding instead of Resilient Weapon when they're in trouble - if they have a condition, I like to get it off them because a blind assassins' useless - and spam the Wielder's Boon on them, so they're getting that (3 energy cost) +142 Boon spammed on them while they have the +4 regen and a 50% chance to block.
Attuned Was Songkai
Recuperation
Spirit Light
Soothing Memories
Mend Body and Soul
Wielder's Boon
Weapon of Warding
Resilient Weapon
PvE Restoration
Attuned Was Songkai
Recuperation
Spirit Light
Soothing Memories
Mend Body and Soul
Weapon of Warding
Ghostly Haste/Wielders Boon/Resilient Weapon/Monk Hex Removal (depends on the area)
Flesh of my Flesh
I run 16 Restoration and 13 Spawning, full Halcyon's armor for energy. I use a standard 20/20 restoration staff but I only use it when no one's in any danger and it's good to pitch in. I'm holding the Attuned ashes majority of the time so I tend to go into battle empty handed to start. That way I don't goof up with my energy, thinking that I have 5 energy left, switching to Attuned, and then waiting for negative energy to regen because my 5 energy was due to my + energy weapon set.
I tend to hit up 'sins with Weapon of Warding instead of Resilient Weapon when they're in trouble - if they have a condition, I like to get it off them because a blind assassins' useless - and spam the Wielder's Boon on them, so they're getting that (3 energy cost) +142 Boon spammed on them while they have the +4 regen and a 50% chance to block.
Dahnel
Quote:
Originally Posted by Lysander Freeman
I tend to hit up 'sins with Weapon of Warding instead of Resilient Weapon when they're in trouble - if they have a condition, I like to get it off them because a blind assassins' useless - and spam the Wielder's Boon on them, so they're getting that (3 energy cost) +142 Boon spammed on them while they have the +4 regen and a 50% chance to block.
As a general rule, i save warding for the lower armour party members (Monks, Elementalists...) and use resilient weapon on the higher armoured guys (i.e. Warriors, Rangers).
unmatchedfury
I really like the resiliant weapon/recuperation combo. +9 regen and 24 armor very very good at keeping people alive. I dont like weapon of warding because of the long cast time (wheee someone inturupt me!) I have alot of problems with a blocking spell having a very interruptible cast time.
REsiliant weapon is my favorite atm for healing. VEngful weapon is quite good but infortuantly i need to have the protection resiliant offers. TO be honest i NEVER take 2 weapons because of how they override.
REsiliant weapon is my favorite atm for healing. VEngful weapon is quite good but infortuantly i need to have the protection resiliant offers. TO be honest i NEVER take 2 weapons because of how they override.
runeseeker1
This is a nice channeling build..... kicks ass!
Rt/Mo
Pain
Bloodsong
Union (very important... cast again as soon as it dies)
Displacement (same as Shadowsong)
Shelter (same as Shadowsong as Displacement)
Doom
Explosive Growth
Rupture Soul
Basically, you cast explosive growth at the beginning and then
create a lot of spirits. Then you cast doom, and then kill each spirit,
dishing out loads of damage to each foe around you. You need a good healer tho =)
Also, since displacement might die before you can kill it, try spirit boon strike for a good heal while dealing damage.
NO ELITE! =P
No rez either....
Rt/Mo
Pain
Bloodsong
Union (very important... cast again as soon as it dies)
Displacement (same as Shadowsong)
Shelter (same as Shadowsong as Displacement)
Doom
Explosive Growth
Rupture Soul
Basically, you cast explosive growth at the beginning and then
create a lot of spirits. Then you cast doom, and then kill each spirit,
dishing out loads of damage to each foe around you. You need a good healer tho =)
Also, since displacement might die before you can kill it, try spirit boon strike for a good heal while dealing damage.
NO ELITE! =P
No rez either....
Neriandal Freit
What would you say to take out to bring in a Ressurection item?