Where is the progression in guild wars?
egervari
I thought I'd bring up something. It might be controversial. I think this forum is very mature and can handle it though.
My question is, what is the progression in guild wars? What drives people to play the game, and keep playing?
Surely it's not as simple as "It's free."
Does guild wars stand up to other games that have better levels of progression?
Is the point of Guild Wars not to progress, like other games of its class?
What in the game keeps you hooked?
Is there enough in the game to keep someone hooked?
Let the discssion begin!
My question is, what is the progression in guild wars? What drives people to play the game, and keep playing?
Surely it's not as simple as "It's free."
Does guild wars stand up to other games that have better levels of progression?
Is the point of Guild Wars not to progress, like other games of its class?
What in the game keeps you hooked?
Is there enough in the game to keep someone hooked?
Let the discssion begin!
Knightsaber Sith
This is really more appropriate for Riverside. Anyway, cool skins and buying skills motivates. It's fun to keep playing.
Other games don't have "better" levels of progression. GW eliminates the grind you have to go through in other games to stay competetive. Other games have higher lvl's and you have to grind to acheive them to get the best skills and remain competetive. GW allows you to max out in a short time and then all the skills are available for you to choose from. In this way success is dependant on how well you can play and use the skills and not how many hours you have to sit there grinding away. I think the way you say "progress" is misleading.
Other games don't have "better" levels of progression. GW eliminates the grind you have to go through in other games to stay competetive. Other games have higher lvl's and you have to grind to acheive them to get the best skills and remain competetive. GW allows you to max out in a short time and then all the skills are available for you to choose from. In this way success is dependant on how well you can play and use the skills and not how many hours you have to sit there grinding away. I think the way you say "progress" is misleading.
Xenex Xclame
One of the main reasons IS that its free.
for lots of people that just makes it an easy choice, and whenyour playing you dont ever have to worry about that, and even if you do get bored of it youll put in the the closet and get it out again in 2 months, and still be able to play cause its free.
The point of guildwars is to be as balanced for new players then it is for newcomers, so i woudnt say progresions is a big thing ( not sure if that word means to get further)
I just like the part of being needed by my mates, not needed as in the point that they coudnt live without me but i mean my skills help them alott, i mean if i was a solo, i think it would be the same but in that case just that my skills can help anyone very much.So i would say the community that Guildwars has (except for some idiots) Here i would say that the line guildwars had "your action shape the world around you" or something like that counts for me.I do feel like im making a difference
Yes there surely is enough to keep you hooked up.
When you think you done all there is to do in PVE theres always PVP, which is never the same.
Even for those which come to a point and think i done everything there is to do,thats where the new chapters come in.
for lots of people that just makes it an easy choice, and whenyour playing you dont ever have to worry about that, and even if you do get bored of it youll put in the the closet and get it out again in 2 months, and still be able to play cause its free.
The point of guildwars is to be as balanced for new players then it is for newcomers, so i woudnt say progresions is a big thing ( not sure if that word means to get further)
I just like the part of being needed by my mates, not needed as in the point that they coudnt live without me but i mean my skills help them alott, i mean if i was a solo, i think it would be the same but in that case just that my skills can help anyone very much.So i would say the community that Guildwars has (except for some idiots) Here i would say that the line guildwars had "your action shape the world around you" or something like that counts for me.I do feel like im making a difference
Yes there surely is enough to keep you hooked up.
When you think you done all there is to do in PVE theres always PVP, which is never the same.
Even for those which come to a point and think i done everything there is to do,thats where the new chapters come in.
Loviatar
playing the game for fun not grinding just to hear a level ding.
play it til you get tired of it and do something else til the urge to play some more hits.
play it til you get tired of it and do something else til the urge to play some more hits.
Zakarr
It has no monthly fee and it favors player's skills rather than time spent for grinding.
majoho
I sense the OP would like the game to have more levels!
So I would like to say... it wouldn't change a thing.
The level 20 cap is a good thing, this isn't an endless level grind-fest as you'll find in games like WoW.
So I would like to say... it wouldn't change a thing.
The level 20 cap is a good thing, this isn't an endless level grind-fest as you'll find in games like WoW.
Shield
What keeps me playing is PvP that is more balanced than not and relies on more than the number of hours I can play. Progress is learning not to suck so much.
ElinoraNeSangre
What drives me to keep playing?
1) I'm a sucker for the shiny things (heh 15k armor...).
2) I love running around and killing things.
3) The game is beautiful and again, sucker for the shiny.
4) The fact that I don't have to spend my entire life trying to get up in levels in order to get anywhere (I played EQ all of 2 weeks before I quit because I got sick of killing useless crap because I couldn't actually GO anywhere until I got up a few levels). I actually love that I can get up fast in Factions and get out there and just enjoy the game; it doesn't take long to catch up to friends.
5) New ways to use the skills I have, or add to my skills to create new effective ways of doing things.
6) It keeps me sane when work drives me crazy.
1) I'm a sucker for the shiny things (heh 15k armor...).
2) I love running around and killing things.
3) The game is beautiful and again, sucker for the shiny.
4) The fact that I don't have to spend my entire life trying to get up in levels in order to get anywhere (I played EQ all of 2 weeks before I quit because I got sick of killing useless crap because I couldn't actually GO anywhere until I got up a few levels). I actually love that I can get up fast in Factions and get out there and just enjoy the game; it doesn't take long to catch up to friends.
5) New ways to use the skills I have, or add to my skills to create new effective ways of doing things.
6) It keeps me sane when work drives me crazy.
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Taurohtar
My drives are adventure, exploration and expensive things.
Adventure. Quests, Missions and killing things fit here for me. I love having the ability to slay tens of monsters on my own at any one time. Quests that cover vast amounts of land are my favourite adventure, since most missions are covered really fast.
Exploration. Just the fact there is something out there left to see with my own eyes gives me more drive than anything. The numerous ways I can accomplish this make sure exploration doesn't die old.
Expensive things. I love owning expertly crafted and elite looking weapons. I need to have something to spend money on right?
Adventure. Quests, Missions and killing things fit here for me. I love having the ability to slay tens of monsters on my own at any one time. Quests that cover vast amounts of land are my favourite adventure, since most missions are covered really fast.
Exploration. Just the fact there is something out there left to see with my own eyes gives me more drive than anything. The numerous ways I can accomplish this make sure exploration doesn't die old.
Expensive things. I love owning expertly crafted and elite looking weapons. I need to have something to spend money on right?
Taurohtar
My drives are adventure, exploration and expensive things.
Adventure. Quests, Missions and killing things fit here for me. I love having the ability to slay tens of monsters on my own at any one time. Quests that cover vast amounts of land are my favourite adventure, since most missions are covered really fast.
Exploration. Just the fact there is something out there left to see with my own eyes gives me more drive than anything. The numerous ways I can accomplish this make sure exploration doesn't die old.
Expensive things. I love owning expertly crafted and elite looking weapons. I need to have something to spend money on right?
Adventure. Quests, Missions and killing things fit here for me. I love having the ability to slay tens of monsters on my own at any one time. Quests that cover vast amounts of land are my favourite adventure, since most missions are covered really fast.
Exploration. Just the fact there is something out there left to see with my own eyes gives me more drive than anything. The numerous ways I can accomplish this make sure exploration doesn't die old.
Expensive things. I love owning expertly crafted and elite looking weapons. I need to have something to spend money on right?
Taurohtar
My drives are adventure, exploration and expensive things.
Adventure. Quests, Missions and killing things fit here for me. I love having the ability to slay tens of monsters on my own at any one time. Quests that cover vast amounts of land are my favourite adventure, since most missions are covered really fast.
Exploration. Just the fact there is something out there left to see with my own eyes gives me more drive than anything. The numerous ways I can accomplish this make sure exploration doesn't die old.
Expensive things. I love owning expertly crafted and elite looking weapons. I need to have something to spend money on right?
Adventure. Quests, Missions and killing things fit here for me. I love having the ability to slay tens of monsters on my own at any one time. Quests that cover vast amounts of land are my favourite adventure, since most missions are covered really fast.
Exploration. Just the fact there is something out there left to see with my own eyes gives me more drive than anything. The numerous ways I can accomplish this make sure exploration doesn't die old.
Expensive things. I love owning expertly crafted and elite looking weapons. I need to have something to spend money on right?
eternal pho
-Making more money to buy up nice stuff for my chars.
-PVP keeps me going a lot.
-Testing out/ making new pvp builds
-PVP keeps me going a lot.
-Testing out/ making new pvp builds
The Pointless
Oooh, what keeps me going...
The constant search to make my char look good, even with just 1.5K (Canthan Me/W with Ascalon outfit and a katana. Looking posh there
)
Money money money
The enjoyment of ploughing my sword through the next Kurzick idiot that screams "SUXXONS!" in Local (Although I wish I could do the same to the idiots on my side)
The constant search to make my char look good, even with just 1.5K (Canthan Me/W with Ascalon outfit and a katana. Looking posh there
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Money money money
The enjoyment of ploughing my sword through the next Kurzick idiot that screams "SUXXONS!" in Local (Although I wish I could do the same to the idiots on my side)
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Mister Overhill
Free to play is the big thing. I team up with family and a couple of friends. Some of them can't play that often, so $15 a month would probably keep them out. For example, one of my daughters and my two grandsons play. That would cost her $45 a month somewhere else, so no way.
Trying out new characters and builds. A-1 graphics. Looking forward to the expansions (although Factions was kind of a let-down). Getting a lot of bang for my buck, which is more than I can say for a game like F.E.A.R., which was done in a couple of weeks and that was it.
Trying out new characters and builds. A-1 graphics. Looking forward to the expansions (although Factions was kind of a let-down). Getting a lot of bang for my buck, which is more than I can say for a game like F.E.A.R., which was done in a couple of weeks and that was it.
Malice Black
Its addictive at first but it does wear thin after a while BUT since its free there is no obligation to play.
I quit once, got rid of my account but I had the itch to play again so I bought another account, still don't play a lot tho, mainly post here during the week and grab a couple play hours over the weekend if i'm not doing anything.
Basically for me its the "pick up and play" factor..I can leave it for a month and still not be any worse off then anyone else
I quit once, got rid of my account but I had the itch to play again so I bought another account, still don't play a lot tho, mainly post here during the week and grab a couple play hours over the weekend if i'm not doing anything.
Basically for me its the "pick up and play" factor..I can leave it for a month and still not be any worse off then anyone else
Chilly Ress
Wow this is a ...uniformed question...
Im gonna have to say we play for one reason. Because its fun.
Im gonna have to say we play for one reason. Because its fun.
Malice Black
Not true..when guilds introduce application forms for example it becomes more a way of life then just a bit of fun on the side.
I know some people that state GW is their life...at that point it is no longer fun its "time to join the real world" time
I know some people that state GW is their life...at that point it is no longer fun its "time to join the real world" time
Truong
I play to complete goals and titles. The graphics are beautiful, and there's no monthly fee.
phreakilla
guild wars has one of the best communities, ive seen in an mmorpg
Malice Black
Graphics are beautiful?? we playing the same game? I say they are average to just above avaerage at best.
Kook~NBK~
The progression of the game isn't about a number (level 20), it's about learning the best ways (note the plural) of playing that character in different situations.
Yes, the fact that there's not monthly fee is a huge draw. But there's a lot of games out there (not neccessarily RPG's) that don't have monthly fees, and they totally suck.
What so you mean by "better" levels of progression? I like the way a player levels up in Prophecies better than in Factions. But the real progress a player makes in GW is in how well they play their characters & finding better ways of combinning their skills.
What keeps me playing? I've made some good friends playing GW & getting together and doing different things is always a blast. The variety in playing style & formats keeps it pretty fresh.
Yes, the fact that there's not monthly fee is a huge draw. But there's a lot of games out there (not neccessarily RPG's) that don't have monthly fees, and they totally suck.
What so you mean by "better" levels of progression? I like the way a player levels up in Prophecies better than in Factions. But the real progress a player makes in GW is in how well they play their characters & finding better ways of combinning their skills.
What keeps me playing? I've made some good friends playing GW & getting together and doing different things is always a blast. The variety in playing style & formats keeps it pretty fresh.
55 monkey
I've owned Guildwars Prophecies for 15 months now, and excpet for a 2 month break, pretty much played it frequently. Throughout all this time, I never had money to spare, the most I ever had was 120k, and spent all that in 10 mins. Now, however, I have a 55 monk and within a fortnight amassed 150k and some golds. Suddenly the game seems to have lost its appeal. I think the goal of being rich always kept me motivated but now that I have some money, I find I have nothing to buy with it. As I am not interested in the 'cool skins' i have top class weapons on all chars very cheaply, and I can not see the point of FoW armour. For the 1st time in the 15 months, i now feel the need to expand my playing experience,so i shall buy Factions.
Elinold Fyonex
I enjoy GW becuase it does things other MMOs skip out on. For example, it's free, as others have said, the level cap is low so you can pick up and go quickly. Also, its' fun to make new builds and kick the buns off of people in PvP
2 new areas a year is a plus, but what makes me happy most of all is the fact that it puts the RPG in MMORPG. From what I've seen and heard of other MMOs, they are severely lacking in the RPG half of their title.
(BTW lol at 55 monkey)
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(BTW lol at 55 monkey)
lynasy
there are many things that GW is a wonderful game and that's the difference from other games, you can do a char that is so different from others , i would love to see more adds or upgrades.
ischuros
@ Admins Bane:
The graphics are beautiful, IMo, but beauty does not always correlate to technical specs. Just beacsue some things may seem old or out of date does not mean it is not beautiful. Pre-Searing Ascalon, Istan and Shing Jea Island are all really really nice to look at. Sure Doom 3 may have more polygons, CS:s may have HDR, and other games may have 'more', but Guild Wars manages to do more with less.
And so as not to be falmed for being off topic. i have played for 13 months, mainly PvE, with a brief Hiatus before Factions came out, and the challenge of finding a really good build for my necro, and then ging back and refining them ( i started out as MM, thn switched to SS, and am now building up my MM skills, armour and weapons again). Also i was always strapped for cash, still am only got 40k, and the fact that everytime i got a good drop would always make me happy, as i could buy another sig of capture or skill or a new weapon. It is the challenge to make the best character you can, with the least amout of money/mats. More with less.
The graphics are beautiful, IMo, but beauty does not always correlate to technical specs. Just beacsue some things may seem old or out of date does not mean it is not beautiful. Pre-Searing Ascalon, Istan and Shing Jea Island are all really really nice to look at. Sure Doom 3 may have more polygons, CS:s may have HDR, and other games may have 'more', but Guild Wars manages to do more with less.
And so as not to be falmed for being off topic. i have played for 13 months, mainly PvE, with a brief Hiatus before Factions came out, and the challenge of finding a really good build for my necro, and then ging back and refining them ( i started out as MM, thn switched to SS, and am now building up my MM skills, armour and weapons again). Also i was always strapped for cash, still am only got 40k, and the fact that everytime i got a good drop would always make me happy, as i could buy another sig of capture or skill or a new weapon. It is the challenge to make the best character you can, with the least amout of money/mats. More with less.
Age
What keeps me playing is testing out new builds with all those skills as well as what others said 15K amrour and nice weapons.The graphics etc.When you make a char you aren't putting the time in to level it you are putting the time to improve it.
Cloudpiercer
Quote:
Originally Posted by The Admins Bane
Graphics are beautiful?? we playing the same game? I say they are average to just above avaerage at best.
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englitdaudelin
Exploration.
Playing different classes, different styles. My first lvl 20 was a necro. My 2nd, a ranger, then a wammo, then a ritualist. Different game entirely, depending on the character.
Also, the periodic additions and changes...Sorrow's furnace, the UW, etc....
Really, I hope Factions gets its own SF soon.
and, of course, the expansion!
Playing different classes, different styles. My first lvl 20 was a necro. My 2nd, a ranger, then a wammo, then a ritualist. Different game entirely, depending on the character.
Also, the periodic additions and changes...Sorrow's furnace, the UW, etc....
Really, I hope Factions gets its own SF soon.
and, of course, the expansion!
Elfshade
Quote:
Originally Posted by egervari
Surely it's not as simple as "It's free."
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Seriously though, I'd love to level higher than 20 and find many more weapon mods and types (Diablo II anyone?).
Until then, I enjoy new classes and content.
Elfshade
Quote:
Originally Posted by 55 monkey
I have a 55 monk and within a fortnight amassed 150k and some golds. Suddenly the game seems to have lost its appeal. I think the goal of being rich always kept me motivated but now that I have some money, I find I have nothing to buy with it.
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Can I have your stuff?
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Burakus Lightwing
Just for the fun of playing and IT'S FREE.
Honestly if it wasn't free I'd go back to strictly playing playstation/x-box.
Honestly if it wasn't free I'd go back to strictly playing playstation/x-box.
blood4blood
Free - yes
New classes as secondaries for existing characters - yes
New primary classes/new characters - yes
Collecting stuff in PvE (skins, armor, titles, etc.) - yes
Collecting titles, wins, rank on a ladder for PvP - yes
But the real "progression" isn't your character's progression as it is in most RPG games, it's the progression of your skill as a player, whether doing PvE or PvP. Learning the missions, the capabilities of different monsters, ways to react/adapt to different PvP builds and teams, how to set up characters of different classes to accomplish the same goals, how to set up one character to accomplish different goals, when and how to pull a mob, etc. These things are the real progression in GW, the things that separate good players from bad - for some, it's a very quick progression, for others, it's a progression that never occurs. Especially with people eBay'ing entire accounts, having all the collectible "stuff" in the game is still fun, but it's only an indicator of "progress" if you do it yourself and learn in the process.
New classes as secondaries for existing characters - yes
New primary classes/new characters - yes
Collecting stuff in PvE (skins, armor, titles, etc.) - yes
Collecting titles, wins, rank on a ladder for PvP - yes
But the real "progression" isn't your character's progression as it is in most RPG games, it's the progression of your skill as a player, whether doing PvE or PvP. Learning the missions, the capabilities of different monsters, ways to react/adapt to different PvP builds and teams, how to set up characters of different classes to accomplish the same goals, how to set up one character to accomplish different goals, when and how to pull a mob, etc. These things are the real progression in GW, the things that separate good players from bad - for some, it's a very quick progression, for others, it's a progression that never occurs. Especially with people eBay'ing entire accounts, having all the collectible "stuff" in the game is still fun, but it's only an indicator of "progress" if you do it yourself and learn in the process.