Quote:
Originally Posted by Avarre
Sorry, since when did playing the basic PvE game become a grind?
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Quite frankly, playing Guild Wars PVE is about as appealing to me as hacking my right leg off with a cleaver and then bludgeoning myself with said dismembered leg. You may like it and I'm happy that you do, but it is something I would prefer never to go near again. Uninspired plot, bad AI, worse players, all up I find it pretty horrible. I'm not anti PVE, I just don't like the PVE of Guild Wars.
Quote:
Originally Posted by Avarre
You can outfit a character in multiple sets of 1.5k without really trying, and collector weapons aren't exactly hard to get...
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I've gone through the grind to get my monk to PVP standard, so lets see what I have in my inventory.
Two 1.5k armour sets (it's actually three but one isn't needed anymore). That's 12k, I'll add 2k on for materials, 3 minor runes per set + a superior vigor, let's say 1k for the six minors, 68k for the two superior vigors. 83K for armour.
Twelve scalp designs, (one of each attribute with min, maj + sup), 1.5k x 12 = 18k, again 1k for materials = 19k, 12k for the runes (it's actually slightly more but anyway) and we're up to 31k for the headpieces.
114k so far, just for the basic armour equipment.
Weapons. I'm going to give an allowance of 5k here for collector items, some are cheap, some are expensive but it's probably a fair number if on the lowish side. All numbers will be taken from the GWG price check at the lowest value.
20/20 Healing Staff with twin +30 health mods. 16k.
20/20 Healing Staff, +5 armour/+30 health. 11k
-1 Regen Wand, Healing Linked 5.5k (500g for materials)
20/20 Prot Staff, with twin +30 health mods. 16k
20/20 Prot Staff, with +30 health/+20% enchanting. 16k
-1 Regen Wand, Prot Linked 5.5k (500g for materials)
Fiery Flame Spitter with 20% enchant mod. 10k
20/20 Smiting Staff, with twin +30 helath mods. 16k
20/20 Smiting STaff, with +30 health/+20% enchanting. 16k
-1 Regen Wand, Smite Linked 5.5k (500g for materials)
Fiery Flame Spitter with 20% enchant mod. Allready have.
Many of my usual GVG weapons aside from a -1 regen prot wand (which I allready have) can go under collectors, but the exceptions are listed here.
20/20 Inspiration Staff with twin +30 health mods. 16k
20/20 Healing wand, 5.5k (500g for materials)
Healing Straw Effigy 15k
Inspiration Straw Effigy 15k
Garbok's Cane 1k
Other things
"...." Fan 5k
-5 Energy Weapon of Defense 2k
-2 Health Regen item 10k (arbitrary number, that's what I payed for one of mine)
Geoffer's Bulwark 5k
- health armours (to go with the -regen item) 13k (4 superior runes + the cheapest armour you can get).
That to me sums to about 324k. I'd guess I need about 53 skills on monk, which comes to about 39.5k. A grand total of 363.5k to equip my monk going the cheapest option everytime.
It's actually far far more than that because I have a number of perfect golds for specific situations, the above is a minimum which I would want if I was strating from scratch.
Do you seriously acquire that much money playing through the game normally? It is marginally better in Cantha but that doesn't mean you don't have to grind to equip it. Do I need everyone of those items? Hell no, but I'm creating a PVE character for an advantage, it's insane to do most of the grind and then stop for a measily 5k more.
Luckily I play a monk as my main character only, I feel sorry for those who play midline characters which require you to be able to play multiple primaries.
Quote:
Originally Posted by Avarre
The game says you don't have to GRIND (hundreds of hours of farming) to be good, it doesn't say you get it without trying.
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The game advertised as being a level playing field where the only determining factor of how good you were was your skill. This is not a level playing field. I've won games in HA and GVG due to having a PVE character which can adjust to suit circumstances, which a PVP character can't.
I want to be able to go in and know that skill will determine it, I don't want to go in and beat a team because I adjusted my defense to suit their offense. Either stop me doing that, or allow everyone to do it.
But that isn't the Anet line, as demonstrated by the above quote. Gaile is quite happy to accept and state that PVP characters are and are going to stay second class citizens in their own area. If you've ground out 1000 hours, you deserve more than just looking good!
Skill over time? ARF!