"Can't Touch This!"

Zinger314

Zinger314

Debbie Downer

Join Date: May 2006

N/Me

ArenaNet slipped this little Gem in the announcement:

Quote:
Originally Posted by Website


Without a solid counter to touch-type skills, we decided to add a new Paragon shout called "Can't Touch This," which causes touch skills used on friends within earshot to completely fail. This will allow players to counter skills like Blackout, Shock, or Vampiric Touch more effectively.
Not only does it have the best name/picture for a skill in GW history, it'll completely shut up Touch Rangers. (Yes, I know they'll be posts saying "You don't need this skill to kill Touch Rangers, just kite them, n00b," but it's principle)

This skill also entices the use of Paragons in PvP, where Shock is rampant. (while the other two skills introduced are...crap.)

lightblade

lightblade

Forge Runner

Join Date: May 2005

The Etereal Guard

Me/Mo

http://www.guildwars.com/support/gam...llspreview.php

From the official site!

"Can't Touch This!"
Either they didn't explain it clearly..or this skill is way too powerful. It's a shout that causes all touch skills to fail...or is it the "next" touch skill to fail?

Signet of Illusion
Here's the official word on this awesome signet: "...which will make the next spell you cast use your Illusion attribute instead of its normal attribute."

perfect

Frost Gate Guardian

Join Date: Jun 2005

Now warriors need a new elite called "Hammer Time!"

Guild Terror

Frost Gate Guardian

Join Date: Nov 2005

which causes touch SKILLS used on friends

so more than one touch skill

lightblade

lightblade

Forge Runner

Join Date: May 2005

The Etereal Guard

Me/Mo

Too powerful...way too powerful...it should only work on the "next" touch skill.

Mordakai

Mordakai

Grotto Attendant

Join Date: Aug 2005

Kyhlo

W/

Without knowing the cost, casting time, or recharge, it's hard to comment if it's "too powerful" or not.

Zexion

Zexion

Wilds Pathfinder

Join Date: Apr 2005

Warrior Nation [WN]

N/Me

You know nothing about cost, recharge or duration, so stop saying it's overpowered! Could have a 5 sec duration, 15 energy cost and 60 sec recharge. Would that be overpowered?

_Zexion

supaet

Lion's Arch Merchant

Join Date: Jul 2006

since touch has a counter, shout needs a counter too, can be a another shout call "shut the xx up" all the enemies within earshout cannot perform shouts.

or a touch skill "zip your mouth" target touched enemy cannot perform shouts/shouts disabled for xx second

Former Ruling

Grotto Attendant

Join Date: Oct 2005

Cedartown, Georgia

R/

Probably like 10 sec(1...10) on a 45 recharge or something balanced (IE. Lame) like that.

The illusion thing is funny. Nothing right now would warrent needing it though, unless the recharge is low enough, which it isnt because its a Signet and the better signets are good about having huge recharges.

Tainek

Tainek

Wilds Pathfinder

Join Date: Dec 2005

[Rage]

Quote:
Originally Posted by Zexion
You know nothing about cost, recharge or duration, so stop saying it's overpowered! Could have a 5 sec duration, 15 energy cost and 60 sec recharge. Would that be overpowered?

_Zexion
In HA, Yes, 5 Seconds is long enough for Ghostly to cap with no fear of Knockdown or Inturuption

( Mo/P With SB+Cant Touch This+ Song of Concentration= No Way to Stop Him Cappig)

perfect

Frost Gate Guardian

Join Date: Jun 2005

Quote:
Originally Posted by lightblade
Too powerful...way too powerful...it should only work on the "next" touch skill.
A touch ranger uses a touch skill every 1-2 seconds, if it only worked on the 'next' touch skill then it would be useless. You know nothing about the skill other than its description so it is rediculous to call it overpowered. Perhaps you dont want your precious touch ranger to have a direct counter.

Former Ruling

Grotto Attendant

Join Date: Oct 2005

Cedartown, Georgia

R/

Just from outright guessing I bet it'll be:
1...10 duration
45 recharge


Or a 60 recharge, then changed to 45 in the first skill rebalancing

That gives you Alittle window of protection from Shock and Blackout in PvP.

DOnt even mention Touch Rangers...

EDIT: Tainek - That isnt a problem with This skill so much as it is with Song of COncentration.

muddog

muddog

Ascalonian Squire

Join Date: Jun 2005

Ontario, Canada

Mo/W

Quote:
Originally Posted by supaet
since touch has a counter, shout needs a counter too, can be a another shout call "shut the xx up" all the enemies within earshout cannot perform shouts.

or a touch skill "zip your mouth" target touched enemy cannot perform shouts/shouts disabled for xx second
thats bloody hilarious
i wish i could set it as my signature

Tainek

Tainek

Wilds Pathfinder

Join Date: Dec 2005

[Rage]

Quote:
Originally Posted by Former Ruling
EDIT: Tainek - That isnt a problem with This skill so much as it is with Song of COncentration.

And If That Was Nerfed to Oblivion, then Add Guardian+ Ward Vs Melee, and you Still Making it uncappleble (What are the chances of that Dis Blow gettin in?) , Uncappable with 2 Characters, One Who is a standard in any Balanced (Warder), and one who isjust a slight modification of a standard Build (SB/Ih)

dreamhunk

Banned

Join Date: Mar 2006

:P

E/Me

first thing that comes to mind mc hammer it is hammer time! LOL

Zinger314

Zinger314

Debbie Downer

Join Date: May 2006

N/Me

I'm nearly 100% certain that duration will be greater or equal to recharge. Otherwise, it would be useless, since Touch spells are such a niche anyways.

Phoenix Ex

Lion's Arch Merchant

Join Date: Nov 2005

Mo/R

I think something like 5 energy, 5 sec duration, and 20 sec recharge is fine, perfect to use when your monk is about to be shock/adrenal spiked and watch the warriors go wtf?! A monk can also use it to protect against a mesmer suddenly running up to you

Considering its AoE effect and cannot be removed any longer and it gets a lil too powerful.

fRag_Doll

fRag_Doll

Lion's Arch Merchant

Join Date: Apr 2006

Australia

Prid of Ankh Morpork [Prid]

W/E

Heh, with a skill called "Can't Touch This" I would have expected the male Paragons to do an MC Hammer dance.

I kind of wish I'd gotten to name the skill though.
I would have named it after this page of my favorite web-comic, Goblins:Life Through Their Eyes.

Ryo Azuro

Ascalonian Squire

Join Date: Aug 2006

The Brotherhood of Pandemonium

E/Me

I personally user a Toucher and I rather like the new skill. It may make my diversify my toucher to switch to a bow (No way!) depending on the group I'm facing. . Also...I also thought about MC Hammer when I read it. XD

- Ryo

Clord

Clord

Wilds Pathfinder

Join Date: Jul 2006

Finland

Victory Via Valour

Quote:
Originally Posted by perfect
Now warriors need a new elite called "Hammer Time!"

"It is Hammer Time!" (Hammers only)
Adrenaline: 7

Elite Hammer Attack. If Hammer hits, target foe is throwed back and then knocked down 1...5 second(s).

GloryFox

GloryFox

Desert Nomad

Join Date: Jan 2006

Good ol' USA, where everyone else wants to be

Now Plays World of Warcraft on Whisperwind

"Cant Touch This" just became my favorite GW skill.

WOW it just became "Hammer Time" for touch Rangers

Payback is a bitch!

Clord

Clord

Wilds Pathfinder

Join Date: Jul 2006

Finland

Victory Via Valour

Balance is msotly based to countering.

digimonizm

digimonizm

Academy Page

Join Date: Sep 2005

Quote:
Originally Posted by Clord
"It is Hammer Time!" (Hammers only)
Adrenaline: 7

Elite Hammer Attack. If Hammer hits, target foe is throwed back and then knocked down 1...5 second(s).
nah "It is Hammer Time!" should do a dazing effect on all adjacent casters

Former Ruling

Grotto Attendant

Join Date: Oct 2005

Cedartown, Georgia

R/

Quote:
Originally Posted by Tainek
And If That Was Nerfed to Oblivion, then Add Guardian+ Ward Vs Melee, and you Still Making it uncappleble (What are the chances of that Dis Blow gettin in?) , Uncappable with 2 Characters, One Who is a standard in any Balanced (Warder), and one who isjust a slight modification of a standard Build (SB/Ih)
If you took Song of Concentration out of the picture (I'm probably willing to bet money that it is changed to next spell, or some similar nerfage) then it is interuptable..

Don't Choking Gas rangers still take Seeking for these situations?

Mr. G

Mr. G

Desert Nomad

Join Date: Jul 2006

S. Wales

Mo/Me

not to spoil all your fun, but check the sardelac for "hammer time" its there with the original idea for "cant touch this"

Illuminus

Illuminus

Academy Page

Join Date: Feb 2005

Oi, dont underestimate this new mesmer signet! If the skill does as currently described mesmers will be able to cast one spell from either Energy Storage, Divine Favor and Spawning Power. Now the question is.. will this signet be an elite or not?

Zinger314

Zinger314

Debbie Downer

Join Date: May 2006

N/Me

Quote:
Originally Posted by Phoenix Ex
I think something like 5 energy, 5 sec duration, and 20 sec recharge is fine, perfect to use when your monk is about to be shock/adrenal spiked and watch the warriors go wtf?! A monk can also use it to protect against a mesmer suddenly running up to you

Considering its AoE effect and cannot be removed any longer and it gets a lil too powerful.
Eliminating only 3 playable skills in the entire game is overpowered? Right.

darknesstears

Academy Page

Join Date: Jul 2006

sorrow's might

Rt/N

lol first sight at "Can't touch this" cracked me up
Anyways i think its probably gonna have like a 15-30 recharge with around 10 secs of duration. And finally I can be the one chasing the touchers

GloryFox

GloryFox

Desert Nomad

Join Date: Jan 2006

Good ol' USA, where everyone else wants to be

Now Plays World of Warcraft on Whisperwind

WOW this is really going to affect AB battles hard core. I can't wait to see the effects. I hope it’s a 10 sec recharge time or less.

Former Ruling

Grotto Attendant

Join Date: Oct 2005

Cedartown, Georgia

R/

Quote:
Originally Posted by Zinger314
Eliminating only 3 playable skills in the entire game is overpowered? Right.
Eliminating ONE skill from the game with no huge effort is not balanced..

Eliminating all Touch skills in general for no huge cost is gamebreaking. If it was up all the time it would probably cost more than you'd ever want to spend on it energy wise.

darknesstears

Academy Page

Join Date: Jul 2006

sorrow's might

Rt/N

Quote:
Originally Posted by Former Ruling
Eliminating ONE skill from the game with no huge effort is not balanced..

Eliminating all Touch skills in general for no huge cost is gamebreaking. If it was up all the time it would probably cost more than you'd ever want to spend on it energy wise.
So... spell breaker has broken the game into 10 billion pieces
I don't think so...

Potu

Pre-Searing Cadet

Join Date: Sep 2006

Shut Up And [PLAY]

E/Me

a while back I was reading one of those "omfg nerf touch rangers" threads because I was bored, and one of the replyers said to him what to do in case of a touch ranger, and then said there isnt any other way unless a new skill is added....

quote: I'm using "Can't touch this!".

Looks like the touch ranger complainer got what he wanted, haha.

BlueSS

Frost Gate Guardian

Join Date: Sep 2005

Finland

Me/E

healing monks are going to be in trouble. healing touch gone..

Phoenix Ex

Lion's Arch Merchant

Join Date: Nov 2005

Mo/R

Quote:
Originally Posted by darknesstears
So... spell breaker has broken the game into 10 billion pieces
I don't think so...
Spell Breaker is 15 energy, only affects ONE target, and it STILL can't be up all the time unless you use arcane echo, which is more energy. Even then, Wop and chilblain etc can still remove it.

Ohh and healing touch won't be affected since it only prevents offensive touches on Allies

Zinger314

Zinger314

Debbie Downer

Join Date: May 2006

N/Me

Quote:
Originally Posted by BlueSS
healing monks are going to be in trouble. healing touch gone..
It's implied that it only affects offensive touch skills...

Guild Terror

Frost Gate Guardian

Join Date: Nov 2005

Quote:
Originally Posted by Zinger314
It's implied that it only affects offensive touch skills...
well, it didnt say offensive, it does how ever say SKILL, healing touch is a spell

BlueSS

Frost Gate Guardian

Join Date: Sep 2005

Finland

Me/E

Quote:
Originally Posted by Zinger314
It's implied that it only affects offensive touch skills...
ops, I should have read the whole thing.

Vermilion Okeanos

Forge Runner

Join Date: Feb 2005

I am far more interested in signet of illusion... Waiting for the info on recharge/cast time.

16 attribute for any spell in the game...? Too awesome. I doubt it will change the next spell into illusion type thou (mantra of persistance). I hope they don't go "next mesemer spell", although that would still be great.

some guy

some guy

Jungle Guide

Join Date: Jul 2006

SPAWN CAMPING YOUR HOUSE

We Speed Clear H O H [ HsC]

Quote:
Originally Posted by perfect
Now warriors need a new elite called "Hammer Time!"
Lmao, can't touch this by MC Hammer.

Good skill against touchies.

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

Quote:
Originally Posted by lightblade
Too powerful...way too powerful...it should only work on the "next" touch skill.
For all you know it could be for 4..9 seconds. Until you know the energy/recharge time/duration, you cannot say this is too powerful. Also, if it was next touch skill this wouldn't even put a dent in touch rangers.