People Know Me
Rera
I logged my warrior today and noticed that the KoaBD title track has been updated with a second tier: "People Know Me (2)". No doubt most of the other KoaBD's noticed this a while ago (I assume it came in with last week's patch), as the wiki has already been updated. It's nice to know that we'll have something else to aim for once Nightfall comes out and KoaBD becomes ridiculously easy to obtain.
One small detail, however: PKM is for *10* maxed titles.
Think about that for a moment. There are currently 8 maxable character titles: 2x Grandmaster Cartographer, 2x Protector, Drunkard, Treasure Hunter, Wisdom, and Legendary Survivor. Of these 8, only 5 are required for Kind of Big Deal.
When Nightfall is released, the only new titles that we can safely assume are an additional Cartographer and Protector title each, bringing the total number of maxable character titles to 10 ... meaning you would need to max every maxable character title (including Legendary Survivor) to get People Know Me - entire orders of magnitude more difficult than KoaBD :P.
Granted, this is a worst-case scenario. One would hope that, if PKM indeed stays at 10, that Anet would release a few other maxable titles so we have a few to choose from. Another possibility is that non-PvP account-wide titles count towards the KoaBD track - meaning the Savior of the Kurzicks/Luxons, Lucky, and Unlucky title tracks. I find this unlikely, however, because it would mean a possible +4 titles on all of your characters.
Just something to think about for Nightfall ^_^.
Edit: "possible +3 titles" -> "possible +4 titles". Forgot Savior is a separate title for each faction.
One small detail, however: PKM is for *10* maxed titles.
Think about that for a moment. There are currently 8 maxable character titles: 2x Grandmaster Cartographer, 2x Protector, Drunkard, Treasure Hunter, Wisdom, and Legendary Survivor. Of these 8, only 5 are required for Kind of Big Deal.
When Nightfall is released, the only new titles that we can safely assume are an additional Cartographer and Protector title each, bringing the total number of maxable character titles to 10 ... meaning you would need to max every maxable character title (including Legendary Survivor) to get People Know Me - entire orders of magnitude more difficult than KoaBD :P.
Granted, this is a worst-case scenario. One would hope that, if PKM indeed stays at 10, that Anet would release a few other maxable titles so we have a few to choose from. Another possibility is that non-PvP account-wide titles count towards the KoaBD track - meaning the Savior of the Kurzicks/Luxons, Lucky, and Unlucky title tracks. I find this unlikely, however, because it would mean a possible +4 titles on all of your characters.
Just something to think about for Nightfall ^_^.
Edit: "possible +3 titles" -> "possible +4 titles". Forgot Savior is a separate title for each faction.
Juicey Shake
meaning the Savior of the Kurzicks/Luxons, Lucky, and Unlucky title tracks
yes, probably. altho anyone who gets savior of kurzick or luxon should not be allowed a computer ever again. ff quest = 400 faction every ~2 min, so that's 8.1 hours a day for 100,000 faction-- it'd take over 800 hours, of 8 hours a day, for 100 days to get the title. over 800 hours of constant faction farming. thankyou, no!!
yes, probably. altho anyone who gets savior of kurzick or luxon should not be allowed a computer ever again. ff quest = 400 faction every ~2 min, so that's 8.1 hours a day for 100,000 faction-- it'd take over 800 hours, of 8 hours a day, for 100 days to get the title. over 800 hours of constant faction farming. thankyou, no!!
Former Ruling
I've heard of minute runs on Securing Echovald Forest, They even use a "Door Man" that leaves the group and sits by the door in the town and waits for them - JUST so they can shave 5-10 secs off the run by eliminating the time it takes to run to the protal.
And the fact that there are already people with millions of kurzick faction tells that it is possible :\
And the fact that there are already people with millions of kurzick faction tells that it is possible :\
Wicked Shadow
You're forgetting Skill Hunter. It's impossible to max it out with just Factions and Prophecies, but with Nightfall we'll hopefully be able to get it.
Rok
Quote:
Originally Posted by Juicey Shake
meaning the Savior of the Kurzicks/Luxons, Lucky, and Unlucky title tracks
yes, probably. altho anyone who gets savior of kurzick or luxon should not be allowed a computer ever again. ff quest = 400 faction every ~2 min, so that's 8.1 hours a day for 100,000 faction-- it'd take over 800 hours, of 8 hours a day, for 100 days to get the title. over 800 hours of constant faction farming. thankyou, no!! |
You forget about the faction leechers.
They leech faction in Aspenwood for an hour or so, while they play another game/account/themselves then go turn in 10k faction. Then rinse & repeat.
They should make faction character based.
It wouldn't affect unlocks any.
In fact no title should be account based. That way leechers can't delete their leech char and still benefit from the title. This would force each char to acquire their own 10k for those quests, but I did that anyway with the 4 chars I took through Factions.
Rera
@Wicked Shadow: I'm not forgetting Skill Hunter. I don't believe it will be maxable in Nightfall either, simply because they are following the convention of the treasure hunter and wisdom title tracks with (base title) -> adept -> advanced -> expert -> etc. Just because we only know of 4 tiers doesn't indicate that skill hunter maxes at tier 4. Were it up to me, I'd set the max level at whatever the number of elites in the game was at the time, and then change it with every expansion, but that's clearly *not* how Anet has chosen to do it. Therefore, it's entirely possible that Skill Hunter will *never* be maxable, so long as they plan to add new elite skills.
@Rok: Some titles are account-based because they are PvP titles. It doesn't make any sense for the Gladiator/Hero/Champion titles to be character-based, because a lot of people roll and re-roll PvP characters constantly. As for the faction titles, you have to keep in mind that AB is available to PvP characters, and the only use a PvP character has for faction is xferring it to his/her guild.
@Rok: Some titles are account-based because they are PvP titles. It doesn't make any sense for the Gladiator/Hero/Champion titles to be character-based, because a lot of people roll and re-roll PvP characters constantly. As for the faction titles, you have to keep in mind that AB is available to PvP characters, and the only use a PvP character has for faction is xferring it to his/her guild.
Wicked Shadow
Well, it seems awfully cruel of Anet to dangle a title under our noses that is impossible to max out, but I do see your point. It could be that skill hunter's max is set for capturing all skills 3 or 4 expansions from now. I can't believe it will never be maxable though.
Thorondor Port
Quote:
Originally Posted by Rera
KoaBD, PKM
|
=[ im noob
Avarre
Kind of a Big Deal (5 titles max)
People Know Me (10 titles max)
People Know Me (10 titles max)
Gaile Gray
Quote:
Originally Posted by Wicked Shadow
Well, it seems awfully cruel of Anet to dangle a title under our noses that is impossible to max out, but I do see your point. It could be that skill hunter's max is set for capturing all skills 3 or 4 expansions from now. I can't believe it will never be maxable though.
|
So I'm sure that any title on the books is attainable in Nightfall, or in a combined account with Prophecies, Factions, and Nightfall.
Guinevere Ac
of course is a magnitude order higher then big deal... if not why ppl should go for this title if they know anyone else can do it?
Cyan The Archer
I think it will take a looooooooooooong time to get PKM
Guinevere Ac
Quote:
Originally Posted by Cyan The Archer
I think it will take a looooooooooooong time to get PKM
|
Xenrath
Quote:
Originally Posted by Thorondor Port
What are those?
=[ im noob |
Rera
Quote:
Originally Posted by Gaile Gray
No, we wouldn't do that. The titles that we offer are attainable. Proof of that is the fact that, for a short time, you coudn't get the explorer titles, remember? A few areas were blocked for merged accounts. We changed that, to make it fair.
So I'm sure that any title on the books is attainable in Nightfall, or in a combined account with Prophecies, Factions, and Nightfall. |
PKM is definitely a nice upgrade, as KoaBD will be entirely meaningless by Nightfall, because everyone will have it. One thing I'd like is more titles that aren't money sinks. Drunkard is a title you literally buy - stock up on ale and 10k minutes sitting around doing nothing. Treasure Hunter and Wisdom titles are basically money titles also - 6M worth of keys, a few hundred hours worth of running, hundreds of ID kits. I do Legendary Survivor on all of my characters because I don't have the money for some of the other titles, so it kind of pisses me off to see people sitting back with Drunkard >_<.
cataphract
What pisses me off is the fact that "survivor" titles can only be attained by newly created characters. My primary character is thusly being denied an opportunity. Which is discriminating to all characters created before the title system emerged.
thrashbasket
Quote:
Originally Posted by cataphract
What pisses me off is the fact that "survivor" titles can only be attained by newly created characters. My primary character is thusly being denied an opportunity. Which is discriminating to all characters created before the title system emerged.
|
Xenrath
No what he means is older characters from before the introduction of the title track - if they died beforehand (which the vast majority probably did) - they will never even have a shot at it, which is kind of unfair.
With titles overall though, I'm tending to think ok fine a number of them are basically gold sinks and you just "buy" them essentially. It would be nice if there were a few more titles which weren't just dependent on your farming/buying/selling for millions of gold. Or require you to be a dedicated PvP player.
With titles overall though, I'm tending to think ok fine a number of them are basically gold sinks and you just "buy" them essentially. It would be nice if there were a few more titles which weren't just dependent on your farming/buying/selling for millions of gold. Or require you to be a dedicated PvP player.
cataphract
Quote:
Originally Posted by Xenrath
No what he means is older characters from before the introduction of the title track - if they died beforehand (which the vast majority probably did) - they will never even have a shot at it, which is kind of unfair.
|
Clord
In my opinion Survivor title can be changed something what is good like died less than spend hours to play.
Eg KO count is 100 in current character.
Character is used 200 hours.
Now you have 100 points in title.
Example 2.
KO count is 100 in current character.
Character is used 1100 hours.
Now you have 1000 points in title.
Eg KO count is 100 in current character.
Character is used 200 hours.
Now you have 100 points in title.
Example 2.
KO count is 100 in current character.
Character is used 1100 hours.
Now you have 1000 points in title.
thrashbasket
Quote:
Originally Posted by Xenrath
No what he means is older characters from before the introduction of the title track - if they died beforehand (which the vast majority probably did) - they will never even have a shot at it, which is kind of unfair.
|
Theus
As long as the new titles simply arent "Hey look at me,I have deep pockets" titles (Drunkard,for example.)
I want to see more objective based Titles.Like that of the Protector.Not just somethign where you have to spend a large sum of money to get said title.
I want to see more objective based Titles.Like that of the Protector.Not just somethign where you have to spend a large sum of money to get said title.
logan90
Quote:
Originally Posted by Clord
In my opinion Survivor title can be changed something what is good like died less than spend hours to play.
Eg KO count is 100 in current character. Character is used 200 hours. Now you have 100 points in title. Example 2. KO count is 100 in current character. Character is used 1100 hours. Now you have 1000 points in title. |
XvArchonvX
Quote:
Originally Posted by logan90
Of course.. Lets give the AFKers the title.
|
Cherno
Quote:
Originally Posted by thrashbasket
wait, wait. characters that died can't get a title for not dying? stop the presses!
|
Carinae
Quote:
Originally Posted by Cherno
That's why it is called survivor. Read the multiple other threads on the forum and wiki for information. No, if your character has EVER died at all, at any point, you can't continue along the survivor track.
|
I opened hundreds of chests before the Chest titles and got ZERO credit, but the prior deaths I aquired DO count? BS!
Furthermore, since there is no way to fix this now, they should just eliminate the 'zero death' rule and require you to gain the appropriate amount of experience without dying. If you die, it resets and begins again.
nightwatchman
I agree that Survivor is an annoying title because of the way it punishes you for dying before titles arrived, but I don't think there's any real way of changing it.
The closest you could get is granting survivor based on the amount of XP you got since you last died (so any 1.4 mill block of XP without dying would give you survivor 3), but even that falls down because surviving when you're lvl2 is a very different to surviving when you're level 20.
I'm just resigned to not having the survivor titles, as I only have one character that I'm interested in collecting titles for and she died several times in pre-searing over a year ago now.
On the topic of the Skill Hunter title, I'd expect that it won't have a top-end. At least as long as guildwars keeps expanding. I expect it to be like the PvP ranks - there'll always be at least one more title. Unless you were to break it down into a Prophecies Skill Hunter, Factions Skill Hunter, etc. I don't think theres an alternative. Otherwise we'd find ourselves with a maxed out title now, only to have it downgraded when the next expansion lands.
I do think that should you get a +1 to the Unlucky score whenever you open a purple chest or salvage iron ingots from a Spatha of Fortitude +30.
The closest you could get is granting survivor based on the amount of XP you got since you last died (so any 1.4 mill block of XP without dying would give you survivor 3), but even that falls down because surviving when you're lvl2 is a very different to surviving when you're level 20.
I'm just resigned to not having the survivor titles, as I only have one character that I'm interested in collecting titles for and she died several times in pre-searing over a year ago now.
On the topic of the Skill Hunter title, I'd expect that it won't have a top-end. At least as long as guildwars keeps expanding. I expect it to be like the PvP ranks - there'll always be at least one more title. Unless you were to break it down into a Prophecies Skill Hunter, Factions Skill Hunter, etc. I don't think theres an alternative. Otherwise we'd find ourselves with a maxed out title now, only to have it downgraded when the next expansion lands.
I do think that should you get a +1 to the Unlucky score whenever you open a purple chest or salvage iron ingots from a Spatha of Fortitude +30.
Electric Sky
the only way i see to get PKM is by actually playing in all 3 available chapters
Cherno
Quote:
Originally Posted by Carinae Dragonblood
Characters who died before the Survivor title existed should not have those deaths count against them.
I opened hundreds of chests before the Chest titles and got ZERO credit, but the prior deaths I aquired DO count? BS! Furthermore, since there is no way to fix this now, they should just eliminate the 'zero death' rule and require you to gain the appropriate amount of experience without dying. If you die, it resets and begins again. |
I was able to get KoaBD on my ranger. Adding new prot and cart will take me up to 7. I guess the other options are to try and afk gamble my way up to Lucky and Unlucky titles for 9 and I have skill hunter maxed as far as it can go right now. Wisdom and Chest opening are just far too expensive and grid inducing. I also hope that there are more titles that become available that aren't just moneysinks or forcing people to sit through endless afk time to get them in a reasonable amount of time.
Rera
Funny how this thread turned into a discussion of Legendary Survivor, which is old news. Oh well, should have seen that one coming.
Here's the problem: Legendary Survivor is a fundamentally different title from what you guys are suggesting. Getting 1.4M exp with 0 deaths is vastly different from getting 1.4M exp since last death. The fact that you *MUST START OVER* once you die is one of the *key* elements of this title. Anyone, regardless of when you started, lose their chance to get this title the moment they die, period.
For the record, I had a full account of characters with 15k armor, expensive weapons, and hundreds of hours played before Factions. I *remade* them just to get Legendary Survivor. And even then, I would get up to say, 400k exp and die, and would have to remake. My first Legendary Survivor attempt required 4 or 5 remakes. If you want the title, you can do the same thing.
I like Legendary Survivor exactly because you *can't* decide to just pick it up sometime later. If you die, ever, it's over. Remake.
Here's the problem: Legendary Survivor is a fundamentally different title from what you guys are suggesting. Getting 1.4M exp with 0 deaths is vastly different from getting 1.4M exp since last death. The fact that you *MUST START OVER* once you die is one of the *key* elements of this title. Anyone, regardless of when you started, lose their chance to get this title the moment they die, period.
For the record, I had a full account of characters with 15k armor, expensive weapons, and hundreds of hours played before Factions. I *remade* them just to get Legendary Survivor. And even then, I would get up to say, 400k exp and die, and would have to remake. My first Legendary Survivor attempt required 4 or 5 remakes. If you want the title, you can do the same thing.
I like Legendary Survivor exactly because you *can't* decide to just pick it up sometime later. If you die, ever, it's over. Remake.
Swinging Fists
Quote:
Originally Posted by XvArchonvX
Why not? They did it before. Remember AFK gambling at the Dragon Festival (which includes 2 titles I haven't seen mentioned yet).
|
Carinae
Quote:
Originally Posted by Rera
Here's the problem: Legendary Survivor is a fundamentally different title from what you guys are suggesting. Getting 1.4M exp with 0 deaths is vastly different from getting 1.4M exp since last death.
|
Maybe the Protector and Cartographer titles should have a requirement to not die ever until they are maxed. If you do, oh well, you can never ever get these titles on this character!
Skill Hunter would be fun with a 0-death rule. In fact add that to all the missions and quests also!
Oh! Now the shoe's on the other foot! That's not fair! Nooooo!
Earning 1.4M experience since your last death is an achievement unto itself. I don't mind a 0-death title, but it should be seperate. "Survivor" and "Hardcore" perhaps.
Cherno
Sorry Carinae, I don't think that your arguements really make sense. The real issue is that all titles in the game are available to all characters at any point in their play, newly created or 1+ years old, except 1.
Sure Rera you say, well just remake. Sorry, not doing it. I have invested way too much time and effort into the characters I have to delete them over a title. My tough luck and my choice? Yep, absolutely right, and that seems to be the decision by anet too.
Just don't have to like it and don't belive it to be fair to be permanently locked out of something because we had no foreknowledge.
Sure Rera you say, well just remake. Sorry, not doing it. I have invested way too much time and effort into the characters I have to delete them over a title. My tough luck and my choice? Yep, absolutely right, and that seems to be the decision by anet too.
Just don't have to like it and don't belive it to be fair to be permanently locked out of something because we had no foreknowledge.
Rera
Quote:
Originally Posted by Carinae Dragonblood
The only difference is if you die, which seems rather eliteist.
|
Quote:
Originally Posted by Carinae Dragonblood
Maybe the Protector and Cartographer titles should have a requirement to not die ever until they are maxed. If you do, oh well, you can never ever get these titles on this character!
Skill Hunter would be fun with a 0-death rule. In fact add that to all the missions and quests also! Oh! Now the shoe's on the other foot! That's not fair! Nooooo! |
Quote:
Originally Posted by Carinae Dragonblood
Earning 1.4M experience since your last death is an achievement unto itself. I don't mind a 0-death title, but it should be seperate. "Survivor" and "Hardcore" perhaps.
|
Kool Pajamas
Its a freaking title! If you want it bad enough make a new character. You dont NEED to get every freaking title in the entire game.
Carinae
Quote:
Originally Posted by Rera
The *only* difference? That is the *fundamental* difference.
|
If you get the Ledgendary Survivor title, you earned 1.4M experience without dying. Period. That is the achievement. Then you can die 100,000 times and don't lose the title.
If you earn 1.4M exp with an existing character who has already died, but whom didn't die during the 1.4M exp run, too bad. Same exact achievement, no reward.
The prior death you aquired had nothing to do with the 1.4M experience earned. Nothing.
It's not a reward for an achievement, it's an arbitrary declaraction of who can and can't earn it. That makes it eliteist.
It's like adding a title called "Befriending Gwen", or "Pre-Searing Cartographer". They didn't add those titles because existing characters can't go back to Pre searing. It's unfair to existing characters.
Lets look at the Cartographer titles: When Factions was released, a Tyrian character could NOT achieve Canthan Grandmaster Cartographer. Then they allow Tyrians to explore noob-island, this made the title achievable...barely.
Then then further allowed Tyrians to visit the noob-training area. Then they further allowed Tyrians to visit the Shing-Jea arena.
Now, I had the CGMC before the last two changes. I'm proud of that fact. But I also agree wholeheartedly with the changes. It's a personal achievement that I got it without the arena or train-area, not something that should get a title.
@'Hardcore' - It's probably not a good idea at all, you're absolutely right that it trades one title for two. A possible solution: Add an NPC that will reset a characters "/death" count ONE TIME ONLY and tell people up front not to die.
felinette
Quote:
Originally Posted by Carinae Dragonblood
If you get the Ledgendary Survivor title, you earned 1.4M experience without dying. Period. That is the achievement. Then you can die 100,000 times and don't lose the title.
|
Someone with 5 million XP who has died once, but they died that once when a Canthan boss spiked them to death at level 3, doesn't have the title. In its present form, it tells you absolutely nothing about how good someone is at surviving. It's unfortunate, as I'm sure some have obtained the title without tricks like farming, and that some have never died. But you can't tell the difference. The title should have been a transitory title that indicates a survival streak, or be based on a ratio of XP/number of deaths. Not the way they chose to implement it, which is a bit of a joke.
RoadKill97
Quote:
Originally Posted by Carinae Dragonblood
Characters who died before the Survivor title existed should not have those deaths count against them.
I opened hundreds of chests before the Chest titles and got ZERO credit, but the prior deaths I aquired DO count? BS! Furthermore, since there is no way to fix this now, they should just eliminate the 'zero death' rule and require you to gain the appropriate amount of experience without dying. If you die, it resets and begins again. |
thrashbasket
Quote:
Originally Posted by Cherno
Quote:
|
rezabm
hmm...well if it is
Kind of a Big Deal (5 titles maxed)
People Know Me (10 titles maxed)
does it mean that next tier would be
My apartment smells of rich mahogany (15 titles maxed)
?
Kind of a Big Deal (5 titles maxed)
People Know Me (10 titles maxed)
does it mean that next tier would be
My apartment smells of rich mahogany (15 titles maxed)
?