1. Gold Shocking Hooked Daggers of Enchanting
Lightning Dmg: 7-17 (req. 8 dagger Mastery)
Damage + 15% (while health above 50%)
Enchantments last 19% longer
2. Furious Jade Daggers of Fortitude
Piercing Damage 7-16 (req. 13 dagger Mastery)
Damage + 15% (while health above 50%)
Double Adrenaline on Hit (chance 10%)
Health + 29
Also have:
Gold Hooked Daggers
Slash Dmg: 7-17 (req. 9 dagger Mastery)
Damage + 15%
Energy -5
PC on two Good Sets of Gold Daggers
Kern Wolf
Crystal Kowloski
1) 35kish
2) Merch (Not max damage)
3) 15-20kish (From my understanding, -energy isn't popular with sins)
2) Merch (Not max damage)
3) 15-20kish (From my understanding, -energy isn't popular with sins)
hellbo12n
1. agree
2. id salvage for 10/10 or +29
3. agree
2. id salvage for 10/10 or +29
3. agree
Crystal Kowloski
It is technically not 10/10 (10/100 is correct, but it is merely 10% of the time that it give double adrenaline, but yeah beyond that I agree, shoulda said salvage : but if you do get 10% harder to sell since sins don't really use adrenaline to much)
Kern Wolf
Thanks all...