PR Gold Hale Bone Staff of Defence

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E
Elwe Fingolfin
Ascalonian Squire
#1
Any help apprecaited

Gold Hale Bone Staff of Defence
Energy +8
Cold Damage 9-15
Halves Casting of Blood Spells 20%
Health +28
Armour +5
Requires +8 Death Magic

Gold Truncheon
Dark Damage 9-17
Energy +4
Halves Recharge of Spells 9%
Requirement +9 Blood Magic

(suspect this last one is a merchant job)
Inzilbeth
Inzilbeth
Lion's Arch Merchant
#2
Merchant both - non-max and the upgrades are not worth pulling off the staff
StueyG
StueyG
Kamaspama
#3
agreed...