new skills for alll woooo

elsquid

Pre-Searing Cadet

Join Date: Aug 2006

Toothless Grin

R/Mo

I haven’t seen anyone post the good news yet, so i figured I'd do the honors (Sorry if someone did already posted this). I know its been a common discussion around here, whether or not the assassin and ritualist would be getting any new nightfalls skills (general consensus was no) but it looks like we were wrong...

"Nightfall brings 350 new player skills to the game, including brand new skills for the six core professions (Warrior, Monk, Ranger, Elementalist, Mesmer, and Necromancer) and the Guild Wars FactionsTM professions (Assassin and Ritualist). "

... RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO’n eh! (or “freak’n eh” as im sure my last word is now a string of GO RED ENGINEs) my poor rit won't be left behind...

This may seem a little drastic, but, I love you Anet


(previous post of this disapeared 2 minutes after i made it. if anyone knows where it went i;d be curious to know lol )

LiamR

LiamR

Lion's Arch Merchant

Join Date: Jul 2006

Prefer Unlight Beer [PuB]

It has been posted before, but whee, sins and rits will not be forgot ;D Then again it might be 5 copies o.o

Mercury Angel

Mercury Angel

Avatar of Gwen

Join Date: Apr 2005

Wandering my own road.

You posted it here: http://www.guildwarsguru.com/forum/s...php?t=10048062

That aside, this one's been covered as a part of this thread-
http://www.guildwarsguru.com/forum/s...php?t=10047430


Each and every bit of every information released from Anet, particularly from a single press release, does not warrant a new thread, and since merger seems to be taking the forums out still, I'm just going to close this one as well. Please post comments about this subject in the linked thread.

Charqus

Krytan Explorer

Join Date: Nov 2005

Mo/

It doesnt really bother me cos i found rit n ass borin
But im happy for those who play them