Which is the best second class suit with ranger?
bigrob_g
which second class works well with ranger? mesmer for spellcaster killer? or cleric for healing power? or other classes? i cant really decide...
Btw im new to this forum.
Btw im new to this forum.
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Farin
Depends on what you wanna do. Mesmer is pretty popular for skills like distortion and blackout. There's also the so known 'Bunny thumpers' who use a warrior secondary and play like a warrior. Other than that, it's extremeley rare to see anything different.
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Nestaron
The thing with Ranger is that they're very self sufficient so a secondry class isn't actually needed to make them more effective. Most people choose Monk for the unlimited res ability since a Ranger is usually 1 of the last party members alive when things go pear shaped.
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icecoldholyroller
Quote:
Originally Posted by Nestaron
The thing with Ranger is that they're very self sufficient so a secondry class isn't actually needed to make them more effective. Most people choose Monk for the unlimited res ability since a Ranger is usually 1 of the last party members alive when things go pear shaped.
Im with him^^^ I only go /Mo because of the Rez, other then that I dont use any monk skills.
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SnipiousMax
There's any number of uses for all the secondary professions:
Warriors:
IAS stances
Watch Yourself, etc.
Monks:
Hex removal
Hard Rez (number one option)
Mesmer:
Hex and Enchant removal
Distortion
Blackout (pvp mostly)
Elementalist:
Conjure x element.
Necros:
Touch rangers (grrrr)
Ritualists:
Weapon spells... but they're not really that viable
Assassins:
Dagger Ranger
Evasion/shadow step skills
My favorite happens to be /W at the moment, because I really like Flurry and Frenzy.
Warriors:
IAS stances
Watch Yourself, etc.
Monks:
Hex removal
Hard Rez (number one option)
Mesmer:
Hex and Enchant removal
Distortion
Blackout (pvp mostly)
Elementalist:
Conjure x element.
Necros:
Touch rangers (grrrr)
Ritualists:
Weapon spells... but they're not really that viable
Assassins:
Dagger Ranger
Evasion/shadow step skills
My favorite happens to be /W at the moment, because I really like Flurry and Frenzy.
Rayne Silverkin
r/mo is always good, cause of the unlimited res and perhaps mend ailment.
im playing r/rt, which works ok aswell.
im playing r/rt, which works ok aswell.
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XvArchonvX
There are a good number of existing threads that already have this question, so in future, you may wish to use the search button before asking a question like this.
In response to the question however, I think Snipious Max answered it well. I've never really seen mesmer secondary as a really good PvE secondary, but in PvP it can work well with a good number of builds. I have always made my rangers monk secondary since I tend to use mostly ranger skills and keep the monk secondary for the hard rez (rebirth). However, like Snipious, I have been playing with warrior secondary a good bit recently. I have found that Needling Shot with Frenzy can finish off an enemy very quickly as long as you have another stance to cancel out Frenzy when you are under pressure.
In response to the question however, I think Snipious Max answered it well. I've never really seen mesmer secondary as a really good PvE secondary, but in PvP it can work well with a good number of builds. I have always made my rangers monk secondary since I tend to use mostly ranger skills and keep the monk secondary for the hard rez (rebirth). However, like Snipious, I have been playing with warrior secondary a good bit recently. I have found that Needling Shot with Frenzy can finish off an enemy very quickly as long as you have another stance to cancel out Frenzy when you are under pressure.
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Dyon Adell
If there really was a best secondary proffesion, why do you see an equal distribution of R/Mo, R/N, R/Me, R/W and R/Rts? The Ranger is often referred to as 'the great versatility', meaning its range of skills can do anything from tank to shutdown, spike to degen. Go mess with a few styles, then find out what you really enjoy doing.
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Maria The Princess
rangers are very self suficient from any way.
most of the time for PVE i have R/Mo only for rebirth, rest is all ranger skills.
for PVP its either R/W or R/Me, but that depends on what you wanna do
most of the time for PVE i have R/Mo only for rebirth, rest is all ranger skills.
for PVP its either R/W or R/Me, but that depends on what you wanna do
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baz777
PVE R/Mo for the rez
PVP always go pure ranger but change 2nd just to make them think
PVP always go pure ranger but change 2nd just to make them think
Pick Me
Wow, a lot of people by pass the Rit.
Benefits of the Ritualist:
Mend Body and Soul - If you are near a spirit (Recouperation, Life, Destruction, Restoration, Favourable Winds, Equinox, Famine, etc.) you heal and remove 1 condition for each spirit near you.
Weapon Spells - cannot be removed, good for healing, damage, life-stealing, etc.
Hard Rez - Flesh of My Flesh, Restoration, Lively Was..., etc.
Moving your spirits around
Other than that, everyone has basically stated the benefits of the other professions.
Benefits of the Ritualist:
Mend Body and Soul - If you are near a spirit (Recouperation, Life, Destruction, Restoration, Favourable Winds, Equinox, Famine, etc.) you heal and remove 1 condition for each spirit near you.
Weapon Spells - cannot be removed, good for healing, damage, life-stealing, etc.
Hard Rez - Flesh of My Flesh, Restoration, Lively Was..., etc.
Moving your spirits around
Other than that, everyone has basically stated the benefits of the other professions.
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SnipiousMax
^ /Rits are pretty bad, imho. Weapon spells are expensive, and the durations are short. Flesh of my Flesh is a poor rez compared to Rebirth. None of the spirits a Ranger uses are really worth moving.
danhughes13
lol i think uv bin told ^^
Jetrel
R/N FOREVER.
awesomest build. even adapted a pve version of it >
awesomest build. even adapted a pve version of it >
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Sir Mad
Quote:
Hex and Enchant removal
Distortion
Blackout (pvp mostly) Mesmer is also good for solo/dual farming (all the builds with PR and or ER/mantra of xxx, AV/SV famine, etc.).
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Franco
Do R/W and go vim trappe for VIMWAY , then you can get to rank 3 and spam your deer at other people and say you re leet, remember IWAY.
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the_jos
In PvE pugs I only run /Mo.
Only reason: Rebirth
As a ranger I will be somewhere near the back of the group most of the time.
That's a good place to get someone to that dies in the middle of a group of hostiles.
And, since I have high expertise, most of my skills don't cost that much energy.
At the usual 13 points, it's 2, 5, 7, 12 instead of 5, 10, 15, 25.
Meaning I can start firing skills right away.
And with a Zealous bow, I will have the energy for most skills in no time. Even when I don't use barrage.
Only exception is when I am trapping.
Only reason: Rebirth
As a ranger I will be somewhere near the back of the group most of the time.
That's a good place to get someone to that dies in the middle of a group of hostiles.
And, since I have high expertise, most of my skills don't cost that much energy.
At the usual 13 points, it's 2, 5, 7, 12 instead of 5, 10, 15, 25.
Meaning I can start firing skills right away.
And with a Zealous bow, I will have the energy for most skills in no time. Even when I don't use barrage.
Only exception is when I am trapping.
comonnow
um, this is a PvP forum...
r/me for blackout/distortion/ihex/hex breaker
r/w for thumpers/shields up/watch yourself
most other options are viable.
r/me for blackout/distortion/ihex/hex breaker
r/w for thumpers/shields up/watch yourself
most other options are viable.
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Sir Mad
This is a PvE forum, not PvP...
The Millard
The question was Which is the best secondary for ranger so i think that its pointless for you to say this is a PvP forum or this is a PvE forum...Anyways
I'm new to Ranger also and i really like warrior seconday
I'm new to Ranger also and i really like warrior seconday
Erthe
/agree Snipe Max
actually it seems like R/me is becoming far more often...I'm not alone! yay! but actually it has alot more benefits than blackout (although they arent as numerous as necro i'm sure).
In summation, it depends on how you like to play- closer to the front? the guy running the show? the savior? or the sniper... closer to the front...perhaps necro, though cleric or warrior would be better. the guy running the show? well that could be anything, as said before rangers are versatile. the savior- monk or shutdown as mesmer. the sniper? without a doubt necro or mesmer...hooray health degen +9
double summation- try them all perhaps? >_> (however I vote mesmer)
actually it seems like R/me is becoming far more often...I'm not alone! yay! but actually it has alot more benefits than blackout (although they arent as numerous as necro i'm sure).
In summation, it depends on how you like to play- closer to the front? the guy running the show? the savior? or the sniper... closer to the front...perhaps necro, though cleric or warrior would be better. the guy running the show? well that could be anything, as said before rangers are versatile. the savior- monk or shutdown as mesmer. the sniper? without a doubt necro or mesmer...hooray health degen +9
double summation- try them all perhaps? >_> (however I vote mesmer)
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Maria The Princess
^ lately ive been using R/Me most of the time. distortion and physical resistance come in handy. also Drain enchants is a good help against monk bosses
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draxynnic
Another consideration with the Me secondary...
The Ranger has the ability to inflict most conditions via an arrow. And then the Mesmer has Epidemic - which is, incidentally, a no attribute skill.
If the enemy are foolish enough to clump, it can be a nasty combination. Especially against spellcasters, especially especially if you have a dervish, cyclone axe warrior, or barrage ranger as an ally...
The Ranger has the ability to inflict most conditions via an arrow. And then the Mesmer has Epidemic - which is, incidentally, a no attribute skill.
If the enemy are foolish enough to clump, it can be a nasty combination. Especially against spellcasters, especially especially if you have a dervish, cyclone axe warrior, or barrage ranger as an ally...
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Poison Ivy
Whatever you do, don't run R/N *shrug*
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I Mean I
Most would choose r/mo for the unlimited resses.But i love my r/w with frenzy since rarely mobs attack me it's really useful but don't forget to take a cancel stance cause sh*t happens
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SnipiousMax
Quote:
Originally Posted by I Mean I
...my r/w with frenzy ...
Yea, this is the combo I've frequently been using as of late.
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lennymon
I actually find r/rt best when running many places nowadays, so its situationally good. Weapon or warding or resillient weapon spells for regen/extra blocking, generous was tsungrai for extra life running through the mob, and you can drop it *while* running for a biggie heal (244 @ 12 rest).
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Sir Mad
Quote:
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Darcy
I've been running my r/me in Factions and having a great time with her. Got first trip Master's in Boreas Seabed, Arborstone and Sunjiang with the help of very sensible PUG members (three dif ones) and the use of Signet of Humility. Pumped my Inspiration up to give 18 second Elite shutdown (signet recharges in 15) and groups had no problem with the bosses.
Also capped Barrage in Boreas and do not understand the excitement over this skill.
Also capped Barrage in Boreas and do not understand the excitement over this skill.
ShaneOfMach
I run an R/Rt
Shadowsong is so fun to use D:
Shadowsong is so fun to use D:
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heroajax1
Quote:
Originally Posted by Nestaron
Ranger is usually 1 of the last party members alive when things go pear shaped.
'Cause despite the fact they have the 2nd highest armor in the game, they're usually one of the first ones to run away.
Anyway. Really a secondary choice is up to you. Especially with ranger. They're such a utility character in the game.
BTW, R/N does not always equal Touch Ranger. R/N can be played very well with Well of Blood and Blood Ritual to keep monks charged up. Since they're a ranged attacker, BR is actually a decent skill since most pve mobs focus on the tanks first.
Anyway. Really a secondary choice is up to you. Especially with ranger. They're such a utility character in the game.
BTW, R/N does not always equal Touch Ranger. R/N can be played very well with Well of Blood and Blood Ritual to keep monks charged up. Since they're a ranged attacker, BR is actually a decent skill since most pve mobs focus on the tanks first.
Beomagi
Quote:
Originally Posted by heroajax1
'Cause despite the fact they have the 2nd highest armor in the game, they're usually one of the first ones to run away.
Well, guess this may be sarcasm, but for anyone taking it wrong, rangers are at the back thanks to longbow/flat bow range. Only other class that can be that far back is a spirit lord rt. even monks have to be closer since they must heal the tanks. Rangers have the advantage therefore, of seeing the full battle, and yeah
knowing when to run so that he can come back later and rebirth everyone. Nightfall is going to make direct damage classes a lot stronger - there's some NICE warrior adr skills for faster attack skills I can see rangers clamoring for in droves.
Barrage isn't bad at all - coupled with skills like conjure, It's reliable damage even from less capable players.
had not thought of using rt to bring your spirit (say fw) along - nice idea!
Well, guess this may be sarcasm, but for anyone taking it wrong, rangers are at the back thanks to longbow/flat bow range. Only other class that can be that far back is a spirit lord rt. even monks have to be closer since they must heal the tanks. Rangers have the advantage therefore, of seeing the full battle, and yeah
knowing when to run so that he can come back later and rebirth everyone. Nightfall is going to make direct damage classes a lot stronger - there's some NICE warrior adr skills for faster attack skills I can see rangers clamoring for in droves.Barrage isn't bad at all - coupled with skills like conjure, It's reliable damage even from less capable players.
had not thought of using rt to bring your spirit (say fw) along - nice idea!
