Guild Templates
maedrarle
A few guildies and me came up with an idea earlier. Considering the new templates button that is used to save builds in Nightfall we had the idea of saveable templates for guilds.
So lets say you have a build you run for GvG or HA, for the purpose of explination let's say ranger spike. You start to fill the positions with people from your guild and someone asks what's the build. So at this point you either have to type it out or say it in Vent/TS.
Wouldn't it be easier to have an NPC in the guild hall you could approach, talk to, and have builds listed? All positions in the build are displayed once you click on the builds name (ranger spike) and are displayed in white text if your primary class will support that position, otherwise it is displayed in red. So lets say you wanna play Ranger 3 in the build. You click that position, and the skills are listed. Skills your character doesn't have are in red text. If you have all the needed skills you click apply build and a confirmation window will pop up. Once you click ok the build is applied.
Guild officers will be the only ones that can post builds by talking to the NPC, typing in the vital information into text fields similar to the login screen, and then drag and drop skills in from a pop up window will all skills listed.
Anywho, thats the idea.
So lets say you have a build you run for GvG or HA, for the purpose of explination let's say ranger spike. You start to fill the positions with people from your guild and someone asks what's the build. So at this point you either have to type it out or say it in Vent/TS.
Wouldn't it be easier to have an NPC in the guild hall you could approach, talk to, and have builds listed? All positions in the build are displayed once you click on the builds name (ranger spike) and are displayed in white text if your primary class will support that position, otherwise it is displayed in red. So lets say you wanna play Ranger 3 in the build. You click that position, and the skills are listed. Skills your character doesn't have are in red text. If you have all the needed skills you click apply build and a confirmation window will pop up. Once you click ok the build is applied.
Guild officers will be the only ones that can post builds by talking to the NPC, typing in the vital information into text fields similar to the login screen, and then drag and drop skills in from a pop up window will all skills listed.
Anywho, thats the idea.
Terra Xin
you mean like a kind of archive? That wouldn't be a bad idea.
To compensate for GvG, you could have the builds numbered, and then say to each person "OK, you run build no. 4, and you run build number 9." something like that. Categorizing the builds may be a good idea, but I reckon that the builds could be used for more than just GvG purposes, so they should/may be categorised by profession instead.
Of course, I agree that it should be left for officers only to submit builds.
To compensate for GvG, you could have the builds numbered, and then say to each person "OK, you run build no. 4, and you run build number 9." something like that. Categorizing the builds may be a good idea, but I reckon that the builds could be used for more than just GvG purposes, so they should/may be categorised by profession instead.
Of course, I agree that it should be left for officers only to submit builds.
mega_jamie
/signed
My guild has alot of different HA builds we run, and it would be ace if they just appeared in the premades when making a PvP char so you can each just click it through and have your team ready to roll
My guild has alot of different HA builds we run, and it would be ace if they just appeared in the premades when making a PvP char so you can each just click it through and have your team ready to roll
gameshoes3003
/signed
It would be nice to be able to share builds and see what people do with them.
It would be nice to be able to share builds and see what people do with them.
lyra_song
thats a cool idea
bigwig
really good idea. or some variation on it
maedrarle
We expanded on it a bit.
What about eliminating the NPC and building a tab into the Guild Menu for it? That way you could change your stuff while in an outpost/staging area without having to go back and forth to the guild hall.
What about eliminating the NPC and building a tab into the Guild Menu for it? That way you could change your stuff while in an outpost/staging area without having to go back and forth to the guild hall.
Knight Othin Of War
great idea, but what if they use custom builds that aren't named ?
/Signed
/Signed
Tyggen
Sounds resonable /signed
You still have to explain how the build works though, someone new to a build can't be expected to master it even if he gets the correct skills
Quote:
Originally Posted by maedrarle
So lets say you have a build you run for GvG or HA, for the purpose of explination let's say ranger spike. You start to fill the positions with people from your guild and someone asks what's the build. So at this point you either have to type it out or say it in Vent/TS.
|
maedrarle
Quote:
Originally Posted by Knight Othin Of War
great idea, but what if they use custom builds that aren't named ?
/Signed |
When the officer is inputting the build into the list they can name it at that point.
Quote:
You still have to explain how the build works though, someone new to a build can't be expected to master it even if he gets the correct skills |
I would say that maybe during creation the guild officer can choose to write small describtions for each position detailing how to play it that could be displayed when someone mouses over it, so of like items in your inventory. I think it would be a little too complex though.
maedrarle
Anyone have any ideas to expand on this?
Sol_Vie
Very cool idea. There could be different variations of builds as well- for TA and ABs.
/signed
/signed