1)Fiery Spatha (GOLD)
Fire Dmg 15-22 (Req 11 Swordsmanship)
Damage +15% (while enchanted)
2)Zodiac Staff of Fortitude (GOLD)
Energy +10
Lighting Dmg: 11-22 (Req 9 Restoration Magic)
Halves skill recharge of Fire Magic spells (Chance 20%)
Halves casting time of spells (Chance 10%)
Health +30
3)Exalted Aegis (GOLD)
Armor 16 (Req 8 Strenght)
Reduces physical damage by 2 (while enchanted)
4)Icy Falchion (GOLD)
Cold Dmg: 15-22 (Req 8 Swordsmanship)
Damage +20% (while Health is below 50%)
5)Insightful Shadow Staff of Enchanting (GOLD)
Energy +10
Earth Dmg: 11-22 (Req 10 Earth Magic)
Halves skill recharge of spells (Chance 10%)
Energy +5
Enchantments last 19% longer
6)Poisonous Chaos Axe of Fortitude (GOLD)
Slashing Dmg: 6-28 (Req 10 Axe Mastery)
Damage +15% (vs. hexed foes)
Lenght Poison duration on foes by 33%
Health +30
7)Shocking Zodiac Daggers (GOLD)
Lighting Dmg: 7-17 (Req 11 Dagger Mastery)
8) Cruel Ceremonial Daggers of Warding (GOLD)
Piercing Dmg: 7-17 (Req 9 Dagger Mastery)
Damage +15%
Armor -10 (while attacking)
Lenghtens Deep Wound duration on foes by 33%
Armor +7 (vs. elemental attacks)
Pls PC on these weapons so i can sell them
tyvm
PC on 8 weapons
tmarosi
hellbo12n
1. ~3k
2. Dang, no matching mods. ~10k?
3. ~3k/Merchant, hts
4. ~3k
5. ~15k?
6. ~15k
7. Merchant
8. ~10k
2. Dang, no matching mods. ~10k?
3. ~3k/Merchant, hts
4. ~3k
5. ~15k?
6. ~15k
7. Merchant
8. ~10k
StueyG
1. agreed.
2. I'm interested in buying if you sell
3. merch
4. merch
5. salvage
6. 10-15k or salvage.... get more from the health mod...
7. merch/salvage....
8. agree... or less
2. I'm interested in buying if you sell
3. merch
4. merch
5. salvage
6. 10-15k or salvage.... get more from the health mod...
7. merch/salvage....
8. agree... or less
tmarosi
ty guys very much on PC