Nightfall Skill Update #2

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TreeDude
TreeDude
Frost Gate Guardian
#21
I'm just happy to see the Rit and Asn skills in there. Good to know they are supporting all the classes and not just the core.
D
Dragonious
Lion's Arch Merchant
#22
Captain Planet Ftw Imo!!!!
Soldat
Soldat
Krytan Explorer
#23
ya i like the trapping skills they put in there.. gives trappers a chance to change their builds so they're not all the same.
V
Vermilion Okeanos
Forge Runner
#24
Sniff... ele got almost nothing... that glyph of restoration better be good...
Nightsear
Nightsear
Banned
#25
Underworld trap runs are going to be nerfed...
d
dreamhunk
Banned
#26
it seems the elemtalist got shaffed agin!

can't anet think of something better for skills for elemental
lightblade
lightblade
Forge Runner
#27
Wastrel's Demise with Wastrel's Worry???

I rather use it as a cover hex for Backfire
Hyper Cutter
Hyper Cutter
Desert Nomad
#28
It's not like the skills on the site are the only ones those classes are getting...
Hella Good
Hella Good
Desert Nomad
#29
Yea, they got WD and WW mixed up. What they mean is Demise damages them if they cast a spell and does extra damage for every spell they got on their skillbar, while Worry damages them if they do nothing. That's what they mean by giving them a catch 22. However, it's a no-brainer- use a non spell skill and both hexes go to hell.

The Necro summons seem interesting. And yea, tossing in a few Death Novas in there and doing this chain of skills seems to give a whole new meaning to the term minion bomb. I wonder what a Jagged Horror is like... And that Sig of Suffering... think along the lines of using SB/RI/hexes/Sig of Suffering. Hurts... Not sure what's with that Soul Reaping sig... maybe it's something to consider instead of OoB? To go along with a Blood spike maybe...

I like Sig of Might. Nice on Pain/Bloodsong, will make it do some substantial damage. Anguish to support a hex build maybe? Not too thrilled about the combo with Painful Bond, kind of hard to aim spirits...

Glyph of Restoration and Shadow Meld are unimpressive. "The Power is Yours!" tho sounds interesting. What's with them coming up with all these names that are references to some late 80s early 90s stuff. Was it MC Hammer with "Cant Touch This"? Toss in the MJ dances... I think the devs are goofing around with these things.
ubermancer
ubermancer
Jungle Guide
#30
Quote:
Originally Posted by Hella Good
Yea, they got WD and WW mixed up. What they mean is Demise damages them if they cast a spell and does extra damage for every spell they got on their skillbar, while Worry damages them if they do nothing. That's what they mean by giving them a catch 22. However, it's a no-brainer- use a non spell skill and both hexes go to hell.

The Necro summons seem interesting. And yea, tossing in a few Death Novas in there and doing this chain of skills seems to give a whole new meaning to the term minion bomb. I wonder what a Jagged Horror is like... And that Sig of Suffering... think along the lines of using SB/RI/hexes/Sig of Suffering. Hurts... Not sure what's with that Soul Reaping sig... maybe it's something to consider instead of OoB? To go along with a Blood spike maybe...

I like Sig of Might. Nice on Pain/Bloodsong, will make it do some substantial damage. Anguish to support a hex build maybe? Not too thrilled about the combo with Painful Bond, kind of hard to aim spirits...

Glyph of Restoration and Shadow Meld are unimpressive. "The Power is Yours!" tho sounds interesting. What's with them coming up with all these names that are references to some late 80s early 90s stuff. Was it MC Hammer with "Cant Touch This"? Toss in the MJ dances... I think the devs are goofing around with these things.
Agreed to the letter.

SB/RI with Signet of Suffering seems obscene, at first glance.
Omega X
Omega X
Ninja Unveiler
#31
Quote:
Originally Posted by Dragonious
Captain Planet Ftw Imo!!!!

LMAO! I was gonna say the same thing!

Devs have a sense of humor after all.
Terra Xin
Terra Xin
Furnace Stoker
#32
Looks like Keystone Signet wont be as useless as it is after all...
Poison Ivy
Poison Ivy
Forge Runner
#33
Fix:

Wastrel's Demise gives them damage if they decide to cast a Spell, while Wastrel's Worry punishes them when they don't cast. The more time they spend in indecision gives you more chances to damage them with Demise, which inflicts bonus damage for every Spell equipped on the target's Skill Bar.
M
Meawin Carmot
Pre-Searing Cadet
#34
I find it interesting that anet are actually thinking of combos... means that they are actually testing to a point. It also gives me the feeling that they might be implying stuff that may be "Under Powered." I never beleaved Soul barbs spike was under powered as I have seen it used effective.

Another thing to further prove my point but much more easier to agree with: rits used as pressure. By no means are they deadly, but pings you to death if you stand their too long (that would be a dumb/stupid person or an even worse monk). But the idea of a spirit dealing double damage under certain conditions kinds of displaces me slightly, but in a good way. That gives light to have a much more useful setup for specalized builds. Also improves the presure that is put out. I see this kind of setup being more useful(meaning that maybe one guild will use it).

I do like the ideas they are coming up with for skills. But I must admit they know more then we do I think.

*side note: due to update, the skill names are on the locked lists when creating PvP chars.... Im tryin to determine what they are *
M
MadMonkey
Ascalonian Squire
#35
Quote:
Originally Posted by drekmonger
"Trapper's Speed" is going to make builds like vim and iway that much more annoying. I don't like it.
Cautery Signet takes away most of the conditions, so the vim in vimway is alot less effective... but as for uw trapping, i dont really care if it gets nerfed. i'd rather solo
Hella Good
Hella Good
Desert Nomad
#36
Quote:
Originally Posted by ubermancer
Agreed to the letter.

SB/RI with Signet of Suffering seems obscene, at first glance.
Signet of Suffering is an elite. You can see the new skill names in the char creation screen. Some of those sound great. Order of Undeath... yum... sounds like an Order than would turn things that are killed by a party member enchanted with this Order into minions. But that's of course a speculation. Oh Sig of Illusion is an elite as well.
Grunntar
Grunntar
Lion's Arch Merchant
#37
So, what do we think about these skill icons?

Personally, I think that they *rock*!!

I was sooo disappointed in the Paragon skill icons in the PvP preview... I can't even begin to tell you. (Dervish skill icons were fairly unimpressive too.) It looked like an 8 year old with a crayon, and a complete lack of quality control on ANet's part!

But, I now have hope...
Clawdius_Talonious
Clawdius_Talonious
Krytan Explorer
#38
why is everyone saying Anet got mixed up?


After 3 seconds, target foe takes 8...53 damage. Wastrel's Worry ends prematurely if that foe uses a skill.

That means if you use a skill, even one that removes hexes, it takes effect. Effectively meaning that if you cast removal and there is another hex it's gone too. However you'd take the damage from the Wastrel's Demise... Which will apparently do more damage for every spell, when you cast (one time as well, unlike backfire, from the implications I think?)

So backfire, Wastrels Worry, and Wastrels Demise would be a good spike their next time to cast a spell. Wastrels worry does damage whether or not they use a skill, it just goes off prematurely if you use a skill...
penguo
penguo
Lion's Arch Merchant
#39
Quote:
Originally Posted by Zinger314
http://www.guildwars.com/support/gam...llspreview.php

Shambling Horror seems interesting. A respawning minion? Of course, if you add Death Nova to that combo, not only do you get 2 minions for the price of one, but you disease and poison.

Anguish seems a tad overpowered, though,asince every decent Spirit Spammer uses Painful Bond.
My necro being a primary mm and who I pve the most with I am quite interested in these new skills and combos. I can't wait to see if the new minions have new art (appearance)
Tartagan
Tartagan
Ascalonian Squire
#40
Quote:
Originally Posted by Clawdius_Talonious
why is everyone saying Anet got mixed up?


After 3 seconds, target foe takes 8...53 damage. Wastrel's Worry ends prematurely if that foe uses a skill.
"prematurely" aka "without effects"