A hint at things to come?

Vilaptca

Vilaptca

Pre-Searing Vanquisher

Join Date: Jun 2005

Fifteen Over Fifty [Rare]

Think of the icon for Factions missions right now. The two swords and a spear, for the three different rewards typically based on completion time of the mission.

Now look at whats on the GW website for Nightfall.


I personally like the way Factions missions went than Prophecies, many of the Bonus Missions were just lame or so incredibly hard for a PuG to do, that you had to make a special group for it alone.

Knightsaber Sith

Knightsaber Sith

Furnace Stoker

Join Date: Aug 2006

Few Fallen Heroes [FFH]

W/E

awww man. I prefer the bonus side missions cause I hate time trials in every game >_<

Branskins

Branskins

Frost Gate Guardian

Join Date: Feb 2005

It could be something new this time! Who says it has to be a time challenge

Zonzai

Zonzai

Krytan Explorer

Join Date: Feb 2005

E/

As long as it's not done the way that factions was with the time thing I'm happy. I get sick of getting in a group with some idiot that wants to run through the mission in 5 minutes and gets everyone killed.

Quid Pro Quo

Quid Pro Quo

Wilds Pathfinder

Join Date: Jul 2005

I'm expecting harder path options available that will include traps and such.

vinegrower

vinegrower

Wilds Pathfinder

Join Date: Jan 2006

Song of the Forsaken

E/

I wish they would do a mix of things. Only two missions in Factions didn't require a time limit, the rest always felt rushed. As for requiring a special run just to do the bonus, I'm doing several runs per mission trying to get masters in factions, so I don't see much difference.

If they could just do a few each way, then everything wont seem so monotonus.

Kool Pajamas

Kool Pajamas

Forge Runner

Join Date: Aug 2005

Maryland

Mage Elites [MAGE]

Timed missions arent that bad but I would like to see some more varied types. Gyala Hatchery was a good bonus.

Soldat

Soldat

Krytan Explorer

Join Date: Jun 2006

TX

Fashion Police [chic]

ya i dont really like the timed missions thing, but the bonuses of prophecies wasnt that great either, cuz the bonuses were so random most of the time. Maybe if they made it kinda like a continuation of the mission, sumtin that is more closely connected to the story, but still extra.

4thVariety

Krytan Explorer

Join Date: Jun 2005

European Union

ADL

E/

the demo showcased at Games Convention Leipzig gave you a time based rating at the end. it displayed that very swords and shield logo.

in terms of gameplay I do not like this system because it only leads to too many hasty approaches. Even if executed expertly you rush through the game in an attempt to prove you’re the best, the fastest, runrunrun. In that way it corrupts the rhythm of the game, for the missions become islands of haste in an otherwise slow environment. this is especially the case, since no mission element except the master's reward forces you to go at such a high pace. The time limit is much more fitting in the Raisu mission. There the suspense of failing it, really amounts to measurable suspense. In Raisu the rush is an element of the game, at every other mission the time-limit utterly corrupts the setup of the mission.

Imho a deceleration of mission gameplay would provide more fun. But I also have to admit, that the time limit system is dirt cheap and involves considerably less work than filling the mission with hidden missions and extra goals.

Finally, in an attempt not to be solely counterproductive, I suggest that future master rewards are handed out to players who can solve a mission in teams of 5-6, rather than always using the full 8-man complement. This would require considerably more skill on part of the individual player.

dreamhunk

Banned

Join Date: Mar 2006

:P

E/Me

rush rush rush is not a good thing and it will not go well.

Vilaptca

Vilaptca

Pre-Searing Vanquisher

Join Date: Jun 2005

Fifteen Over Fifty [Rare]

We can only hope that most of the missions will be like Gyala.

While I find the timed aspect much easier to attain Masters with, the occassional Bonus mission is always a fun thing to do. I just don't enjoy the absurdly hard ones. There is no reason I should have to go back at level 20 to do the Borli's Pass bonus.

Cloudpiercer

Cloudpiercer

Frost Gate Guardian

Join Date: Sep 2006

R/

I hate Timed objectives, it leads to incompetence in PUG's. I'm cool with 3 objectives, I just hope none of them have to do with time.

rollntider

Lion's Arch Merchant

Join Date: Sep 2005

anarchy

Me/Rt

who is to say they wont mix them like some missions will have bonuses without a limit, and others will be timed. They could also throw in a Gyala hatchery type survival mission in to boot. I think a mixture would be cool.

Xenoslave42

Xenoslave42

Ascalonian Squire

Join Date: Sep 2006

Lucifer's Legion

Rt/N

Quote:
Originally Posted by 4thVariety
Finally, in an attempt not to be solely counterproductive, I suggest that future master rewards are handed out to players who can solve a mission in teams of 5-6, rather than always using the full 8-man complement. This would require considerably more skill on part of the individual player.
Now that would be ideal IMHO.

Kais Unduli

Kais Unduli

Wilds Pathfinder

Join Date: Sep 2005

Room V

The timed missions are a good concept, just executed poorly. Sometimes people create what they think is the perfect group, only to have someone err7, and so people start rage quitting when it doesn't go well. It would be nice if bonuses could be obtained as 4thvariety said, by completing the mission with fewer people, or maybe a max limit of 5 deaths in the party, things like that. I enjoy doing Eternal Grove, because it gives a goal that can be completed with almost any group composition.

Horseman Of War

Horseman Of War

Desert Nomad

Join Date: Jun 2006

The Cult of Doom

P/

whatever they decide-> If its bonus style, hopefully they will be able to be done 100% on a single run... unlike when we fight Glint. Most tyrian missions were OK but there were a small few that really made it tough to do anything with (infusion run vs infused only another example)

If its time trial-> hopefully the beginning missions will be easier than the later ones.... Its pathetic that I have Masters completion for every mission starting at Sujaing, but Naphui is still in need of a good group. etc.


I think the Time Trial thing is fair.. on some missions... basically any mission with shiro... but hopefully it wont be like that for every single mission.

J3mo

J3mo

Lion's Arch Merchant

Join Date: Feb 2006

NL

Please contact the Administrator if your date of birth has changed.

Mo/

Ah crap I was hoping for old-school bonus missions
Time trial FTL

BoredJoe

Krytan Explorer

Join Date: Sep 2006

Timed means less banter during missions, just lots of pinging and drawing on the map. May as well play a normal single player game if its like that...