How Heroes Work---from guildwars.com
supaet
Cool, now I can give my extra cool looking weapons to my heroes!!
Solar_Takfar
local or not, it's quite obvious that a template bearing illegal attributions of skills and stats would be rejected by the server.
UndeadRoadkill
Quote:
Originally Posted by Knightsaber Sith
What makes you think the templates will be stored locally?
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zlayd
In response to Knightsaber Sith... "With Save to Template, you can save a build of skills and attributes to your computer."
does anyone know if this will make cheating more likely? although some cheaters will be caught...is there really a proven/definitive system for detecting hacks?
does anyone know if this will make cheating more likely? although some cheaters will be caught...is there really a proven/definitive system for detecting hacks?
The Fallen One
I really don't think that there will be any way to cheat off it, if you think about it, the template program that they've designed is probably something that dictates to your guild wars program telling it what attributes and skills to set on teh character's bar you set it to. It does not tell the program what the skills do, that's saved on the Guild Wars server, there really isn't any cheating about it. As stated by solar. In realation to the hero system, I think that basically Areanet is making a user-friendly henchman, something that I'm all for, though I don't think that it'll be completly easy to get them to avoid groups by the hair of an aggro bubble
Solar_Takfar
the template will likely be a short collection of numbers and references... maybe even a .txt, with the sole objective of making build changes quicker. I can't see how that could lead to cheating; anet would have to be EXTREMELY naive (or downright stupid) to keep any ulterior game information in those files.
HawkofStorms
I dislike the fact that they share your storage. People where demanding storage increases forever. Now they get the opposite of that????
Hopefully there is still some unannounced feature to fix this.
Hopefully there is still some unannounced feature to fix this.
draxynnic
Quote:
Originally Posted by Omega X
Lovely!
Me: "Oh Gawd heal me! This is the END!!! THIS IS THE END!!!" *click* Me: Phew! Ownage time! |
(Well, you could before, but now you have help that might actually listen )
Solar Light
it seems heros will be integrated more with the menus, can NF players bring them to older campains and use them? it would be neat if they could.
I have not seen anything said that limits Hero use to Elona.
I have not seen anything said that limits Hero use to Elona.
Omega X
Quote:
Originally Posted by draxynnic
Aye. I don't think the idea is for you to micromanage every single skill like you had four characters instead of one - instead, it's intended so that when you feel like shouting "I need skill X STAT!" to your henchies, you actually can...
(Well, you could before, but now you have help that might actually listen ) |
The fact that you can get your resident healer hero to swing the wand your way when necessary.
ubermancer
Quote:
Originally Posted by zlayd
In response to Knightsaber Sith... "With Save to Template, you can save a build of skills and attributes to your computer."
does anyone know if this will make cheating more likely? although some cheaters will be caught...is there really a proven/definitive system for detecting hacks? |
And no, theres no fail safe antihack (the mere concept is silly), but there are several steps which GuildWiki has not taken.
Dont worry, this wont be the straw that breaks the game.
Vermilion Okeanos
I really do hope you have a chance to to re-choose your hero again... Or else it going to be one heck of a planning stage for those of us that want the tip-top efficiency.
LordDeArnise
Looks like the WPE will be a good opportunity to try it out since it looks so complex at first before it gets simpler once tried.
Hengist Meldanash
All the new stuff seems great!!!
I'm just hoping that one day or another Anet will give to the ranger pets the same options as those for the heroes...
/praise Anet
Hengist
I'm just hoping that one day or another Anet will give to the ranger pets the same options as those for the heroes...
/praise Anet
Hengist
jimmy_logic
ANet and Guild Wars FTW... Hail Guild Wars...
Can't wait to try it out...
Can't wait to try it out...
Dazzler
You can also use the hero system to make some specialized builds.
Like you could turn the monk Hero into a lifebonder. You can cast all his lifebonds and then remember to trigger his sig every now and then even if he doesn't understand to do it himself. Sounds cool.
Like you could turn the monk Hero into a lifebonder. You can cast all his lifebonds and then remember to trigger his sig every now and then even if he doesn't understand to do it himself. Sounds cool.
The Bonefish
Holding out for a Hero - Bonnie Tyler (1986)
Doo doo doo doooo
Doo doo doo doooo
Doo doo doo doooo
Aaahhh
Aaahhh
Where have all the good men gone
And where are all the gods?
Where’s the street-wise Hercules
To fight the rising odds?
Isn’t there a white knight upon a fiery steed?
Late at night I toss and I turn and I dream of what I need
I need a hero
I'm holding out for at hero 'till the end of the night
He's gotta be strong
And he's gotta be fast
And he's gotta be fresh from the fight
I need a hero
I’m holding out for a hero 'till the morning light
He’s gotta be sure
And it’s gotta be soon
And he’s gotta be larger than life
Larger than life
Doo doo doo doooo
Doo doo doo doooo
Doo doo doo doooo
Aaahhh
Aaahhh
Somewhere after midnight
In my wildest fantasy
Somewhere just beyond my reach
There’s someone reaching back for me
Racing on the thunder and rising with the heat
It’s gonna take a superman to sweep me off my feet
I need a hero
I'm holding out for a hero 'till the end of the night
He's gotta be strong
And he's gotta be fast
And he's gotta be fresh from the fight
I need a hero
I’m holding out for a hero 'till the morning light
He’s gotta be sure
And it’s gotta be soon
And he’s gotta be larger than life
I need a hero
I'm holding out for at hero 'till the the end of the night
Up where the mountains meet the heavens above
Out where the lightning strikes the sea
I could swear there is someone somewhere
Watching me
Through the wind and the chill and the rain
And the storm and the flood
I can feel his approach
Like a fire in my blood
I need a hero
I'm holding out for a hero 'till the end of the night
He’s gotta be strong
And he's gotta be fast
And he's gotta be fresh from the fight
I need a hero
I'm holding out for a hero 'till the morning light
He's gotta be sure
And it's gotta be soon
And he's gotta be larger than life
I need a hero
I'm holding out for a hero 'till the end of the night
He's gotta be strong
And he's gotta be fast
And he's gotta be fresh from the fight
I need a hero
I'm holding out for a hero 'till the morning light
He's gotta be sure
And he's gotta be soon
And he's gotta be larger than life
I need a hero
I'm holding out for a hero 'till the end of the night
Doo doo doo doooo
Doo doo doo doooo
Doo doo doo doooo
Aaahhh
Aaahhh
Where have all the good men gone
And where are all the gods?
Where’s the street-wise Hercules
To fight the rising odds?
Isn’t there a white knight upon a fiery steed?
Late at night I toss and I turn and I dream of what I need
I need a hero
I'm holding out for at hero 'till the end of the night
He's gotta be strong
And he's gotta be fast
And he's gotta be fresh from the fight
I need a hero
I’m holding out for a hero 'till the morning light
He’s gotta be sure
And it’s gotta be soon
And he’s gotta be larger than life
Larger than life
Doo doo doo doooo
Doo doo doo doooo
Doo doo doo doooo
Aaahhh
Aaahhh
Somewhere after midnight
In my wildest fantasy
Somewhere just beyond my reach
There’s someone reaching back for me
Racing on the thunder and rising with the heat
It’s gonna take a superman to sweep me off my feet
I need a hero
I'm holding out for a hero 'till the end of the night
He's gotta be strong
And he's gotta be fast
And he's gotta be fresh from the fight
I need a hero
I’m holding out for a hero 'till the morning light
He’s gotta be sure
And it’s gotta be soon
And he’s gotta be larger than life
I need a hero
I'm holding out for at hero 'till the the end of the night
Up where the mountains meet the heavens above
Out where the lightning strikes the sea
I could swear there is someone somewhere
Watching me
Through the wind and the chill and the rain
And the storm and the flood
I can feel his approach
Like a fire in my blood
I need a hero
I'm holding out for a hero 'till the end of the night
He’s gotta be strong
And he's gotta be fast
And he's gotta be fresh from the fight
I need a hero
I'm holding out for a hero 'till the morning light
He's gotta be sure
And it's gotta be soon
And he's gotta be larger than life
I need a hero
I'm holding out for a hero 'till the end of the night
He's gotta be strong
And he's gotta be fast
And he's gotta be fresh from the fight
I need a hero
I'm holding out for a hero 'till the morning light
He's gotta be sure
And he's gotta be soon
And he's gotta be larger than life
I need a hero
I'm holding out for a hero 'till the end of the night
LumpOfCole
Which is a very, very good thing
Tommy
yeah! no more pugs, me,my heroes, friend or Guidies))
TwilightOblivion
oh yay! I LOVED ToS and if the hero system is akin to it thats yet another reason for me to get this game.
Zuranthium
Quote:
Originally Posted by Badger Muffin
all i can say is 2 Elites in 1 skill bar=Ownage if u dont beleave me look at the new vid
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Knightsaber Sith
Well it's confirmed they can use stuff customized for you.
Even special bonus weapons . My heroes will likely all end up with the GOTY edition bonus weapons. lol
Even special bonus weapons . My heroes will likely all end up with the GOTY edition bonus weapons. lol
Xenrath
I think it's interesting how the series has changed.
Prophecies: one of the earliest quests was to find a (human) player to team up with, if only for a few moments to complete a quest.
Factions and apparently Nightfall: earliest quest is to team up with an AI bot.
Nightfall: personal Hero hench(ies) that people will want to take with them instead of other human players.
I don't personally like that direction, as it seems like encouraging less real teamplay and more single player bot-style play. Maybe just making up for dwindling number of players and popularity? Who knows, it just doesn't seem like it encourages co-op play to me.
Prophecies: one of the earliest quests was to find a (human) player to team up with, if only for a few moments to complete a quest.
Factions and apparently Nightfall: earliest quest is to team up with an AI bot.
Nightfall: personal Hero hench(ies) that people will want to take with them instead of other human players.
I don't personally like that direction, as it seems like encouraging less real teamplay and more single player bot-style play. Maybe just making up for dwindling number of players and popularity? Who knows, it just doesn't seem like it encourages co-op play to me.
Mordakai
Quote:
Originally Posted by Knightsaber Sith
Well it's confirmed they can use stuff customized for you.
Even special bonus weapons . My heroes will likely all end up with the GOTY edition bonus weapons. lol |
How does that storage work? Is it extra storage you can use, or is that your personal storage being "shared" by the hero?
mrgoat
Let me get this straight:
They keep their drops. But I supply their weapons and runes.
I'm docking their pay.
At least I don't have to clothe them.
They keep their drops. But I supply their weapons and runes.
I'm docking their pay.
At least I don't have to clothe them.
Knightsaber Sith
They mooch off your storage space
MasterDinadan
I find it interesting that your Hero allies can change to any secondary profession on the fly, and access all of the skills you have unlocked on the account. They are as flexible as PVP characters even when used in RP. ><
I made Koss a monk secondary, and it would be really great if I could assign him a role like DPS or healer. Because Koss as a W/Mo seems to think that it's his job to heal me, even though I've got a great self-healing spell, and theres a Monk in the party... Use your axe skills dummy >< I'm gonna have to change his skills around.
I made Koss a monk secondary, and it would be really great if I could assign him a role like DPS or healer. Because Koss as a W/Mo seems to think that it's his job to heal me, even though I've got a great self-healing spell, and theres a Monk in the party... Use your axe skills dummy >< I'm gonna have to change his skills around.
Mordakai
Quote:
Originally Posted by Knightsaber Sith
They mooch off your storage space
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So, let's say I build 2 templates for each hero (perfectly reasonable). That means I need at least 12 equipment slots free (about 4 slots per Hero).
There goes another bag, +2 spaces...
Quote:
Originally Posted by MasterDinadan
I made Koss a monk secondary, and it would be really great if I could assign him a role like DPS or healer. Because Koss as a W/Mo seems to think that it's his job to heal me, even though I've got a great self-healing spell, and theres a Monk in the party... Use your axe skills dummy >< I'm gonna have to change his skills around.
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CKaz
Quote:
Originally Posted by Knightsaber Sith
That's good cause I unlocked all the skills for prophecies and factions.
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CKaz
Quote:
Originally Posted by Knightsaber Sith
They mooch off your storage space
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Knightsaber Sith
Quote:
Originally Posted by CKaz
pvp unlocks or just your pve unlocks, hmm - guess we see.
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They don't have their own inventory that would allow them to be used as mules; but the weapons they have equipped don't take up any space in your inventory.
bilateralrope
Quote:
Like henchmen, they take their share of gold and loot when defeating enemies. Players can improve a Heroes' weapon, shield, and focus item as that NPC gains levels; |
Quote:
Originally Posted by Blackest Rose
I was very worried about the AI - I mean how can you code heroes to be intelligent when using hundreds of skills (how long did it take Anet to get henchies to be half decent), but Anet seems to have come up with a very nice solution - allowing the user to trigger any actions on any hero'es.
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Quote:
Originally Posted by Xenrath
I think it's interesting how the series has changed.
Prophecies: one of the earliest quests was to find a (human) player to team up with, if only for a few moments to complete a quest. Factions and apparently Nightfall: earliest quest is to team up with an AI bot. Nightfall: personal Hero hench(ies) that people will want to take with them instead of other human players. |
As I have never really played a warrior in PvE or PvP, I have no clue about what builds to give them so I went and looked some up and chose a hammer build (as it would be cheaper to equip) for koss to use. I will do the same with other classes I have little experiance in, but I have a feeling that most GW players will just try and create a build and wounder why its not working right.
Now that you have considered all that, are you still willing to party with a random PUG if hes bringing his heroes along unless these are FOTM build heroes ?