OK so here it is:
BRING ICY BOWSTRING!!!
Attributes:
Expertise- 8+1 (hat)
Marksmanship- 9
Wilderness Survival- 10
Beast Master- 5
Curses- 8
^^ I know its not always a good idea to spread out attributes but this gets me just what i need.
Skills:
Quickening Zephyr
Marksman's Wager {E}
Tiger's Fury
Spinal Shivers
Favorable Winds
Dodge
Ressurection Signet
Troll Unguent
QZ so that you can spam Marksman's, TF, and Spinal Shivers on a target. Energy wont be a problem unless you are blinded or something like that.
Dodge so you can either run, or get in range of your target.
Troll so that you can heal yourself.
This is great to use on those prot/heal monks who just spam their spells.
The Better Interupter
Lambentviper
Pinch
People on your team will hate you for QZ.
Other than that, it looks like it'd work.
Other than that, it looks like it'd work.
Lambentviper
yeah the problem is for me is QZ only lasts like 33 seconds or so...maybe less.
I thought about Serpent's Quickness but that lasts even shorter.
I thought about Serpent's Quickness but that lasts even shorter.