Aftershock
Yeti Smash
Crude Swing(can replace with Healing Signet or IAS)
Armor of Earth
Dolyak Signet(for kd heavy areas, otherwise some other utility skill such as Watch Yourself or IAS)
For Great Justice
Conjure Earth
max Hammer Mastery
9-10 Earth Mastery
the rest Strength/Tactics
rune of superior Hammer Mastery, Vigor and Absorption(if you can afford all of them, most important being Hammer Mastery)
Ebon Hammer(15% while enchanted) of Defense(primary set)
Ebon Hammer(15% while enchanted) of Hammer Mastery(for more damage on the expense of defense)
Ebon Hammer(15% while enchanted) of monster type slaying(for specific locations)
Galigord's Stone Staff(for casting your Earth spells)
can do well in either solo or party. for solo(and whenever you feel you'll need it) replace Crude Swing with Healing Signet for a self heal or for an IAS. if not in a kd heavy area drop Dolyak Signet for another utility skill(or IAS if you didnt drop Crude Swing)
you're basically a tank that can deal a lot of damage pretty quickly. you can solo trolls/hydras/drakes/griffons/etc with this build pretty easily
for parties you should be the tank and take all the aggro, you will do a lot of the killing while staying very safe.
this build can work well in low lvl PvP such as Fort Aspenwood and HA. wont be effective in RA/TA as its only 4 vs 4. as for GvG, it isnt aimed for it and I doubt it will work.
comments, suggestions, way to improve, flames, bashings, all are welcome
