Gust of Healing

Loralaiy

Academy Page

Join Date: May 2005

Tomb of Primeval Kings

Tyrian Explorer's League

Mo/Me

Well, I posted this over in my "New Monk Skills" thread over in the Nightfall subforum. (I seem to have gotten lucky and logged in at the right time before the skills were taken out of the priests)

But here goes again:



How bad will it get nerfed?
Discuss.

outkast7053

Lion's Arch Merchant

Join Date: Feb 2006

Cookies They Smunch [YUMM]

N/Mo

/drool

TeeGee

TeeGee

Frost Gate Guardian

Join Date: Mar 2006

Poland

Uber Pro Gamers [leet]

Me/E

Well, let's wait to see it in actual use, but still I guess it will be nerfed some way.

Right now single monk can dispatch whole loads of pressure with that.

Buzzer

Buzzer

Wilds Pathfinder

Join Date: Nov 2005

Australia

5 energy! They're not serious.

HolyHawk

HolyHawk

Krytan Explorer

Join Date: Jul 2006

lf guild~

Me/A

Under 80% is just too much, maybe lowering that, or raising cost to 15? As it is now, it's indeed too powerfull. Who needs e/mos running, since you can have a mo/a doing just fine.

noocoo

noocoo

Frost Gate Guardian

Join Date: Jan 2006

If you see other new elite, this is just fine.

Such as, Revitalize....
Really crazy elite enchantment



Moreover,
raise en cost to 15? Are you kidding?
Heal Party also cost 15...lol, and why we have to use this conditional elite?

Valkyries

Valkyries

Jungle Guide

Join Date: Mar 2006

AoM

Revitalize is just RETARDED!

Ill spell that again...

R-E-T-A-R-D-E-D!

Look it up... then smirk.

moko

moko

??uo??o??

Join Date: May 2006

*faints* omg..i want that o.o *protects from the /nerfstick* >.> what have they been smoking?!

but then, at another look..its not THAT good..needs testing i suppose

Maxiemonster

Maxiemonster

There is no spoon.

Join Date: Jun 2005

Netherlands

Mo/

It's not THAT good, especially if that 85 is on a high Healing Prayer level.

CalypsoX

Frost Gate Guardian

Join Date: Feb 2006

Xen of Onslaught

N/Me

It's 85 health at 16 Healing Prayers. How can you even compare it to heal party on an emo runner, not to mention you'd lose ether prodigy as well. For pve though, it could come in handy. In general, it looks like anet is finally addressing the deficiencies of the healing line, which Factions did absolutely nothing for.

Zuranthium

Zuranthium

Jungle Guide

Join Date: May 2006

Los Angeles

Black Rose Gaming [BR]

Quote:
Originally Posted by Maxiemonster
It's not THAT good, especially if that 85 is on a high Healing Prayer level. /agreed

Although I think it could definitely become common in HA, considering the metagame.

Valkyries

Valkyries

Jungle Guide

Join Date: Mar 2006

AoM

Honestly Im not so impressed with this.

Remember if the party isn't below 80% (or everyone who isn't) this skill does absolutely nothing.

So it really isn't a game breaker. However as Zuranthium mentioned this could be VERY good in a place like HA.

Still overall I don't think its anything to write home about. In PVE I find its nearly useless. I'd rather have Heal party as a non elite and run WoH anytime.

No if you want to talk about the nerf bat Revitalize is gonna get BASHED.

That skill is crazy.

Pick Me

Forge Runner

Join Date: Feb 2006

Thornill, ON, Canada

THE CANUCK MONKS (TCM)

W/R

As far I believe, this spell will not give the bonus of Divine Favor to anyone but the caster.

This spell is not the best, as it heals on a conditional basis, it doesn't remove hexes, conditions and 80% of a 55 monk is 44 health. What good is 85 or something of health to a Sac Necro? 450 health X 10% = 45. Since it requires 20% health reduction, a necro that loses 20% = 90 health loss, which means the necro is still 10 life in the hole (440 health).

Anyway, if it does get nerfed, the description of "in the area" may be it. Recharge time increase, maybe.

Nothing major.

Yanman.be

Yanman.be

Banned

Join Date: Dec 2005

Belgium

[ROSE]

A/

Excellent on Me/Mo's for some FC anti-rodgort's spike!!!!

cerb

cerb

Jungle Guide

Join Date: Oct 2005

Sept-Iles, QC, Canada

Les Tric??ratops Sont Nos [Amis]

Mo/

Um still, health below 80% is VERY conditional guys, for an elite

I think it's fine

Ensign

Ensign

Just Plain Fluffy

Join Date: Dec 2004

Berkeley, CA

Idiot Savants

It doesn't heal for nearly as much as you think it does. I thought this would be nutty too, but the fact is it misses people a lot of the time, and can never top people off - one of the popular uses of the off-monk Heal Party. In emergency situations, Gust is strong, as it's a cheap, fast, global heal. But for general usage, it's really not that impressive.

Revitalize is fun stuff. I'm not sure if it's broken but it's really strong. Remember that you are sitting on 3 pips instead of four when using the thing, and that the healing bonus from it does not affect your Divine Favor bonus, so that overall, using 5 energy heals, you're only gaining in healing efficiency through your emanagement. Also on anything that doesn't heal directly you're only gaining in speed, and otherwise are still stuck on the 3 pips. That said the super fast heals are awesome, and combined with secondary emanagement the guy can flow. I expect people to be running the skill quite a bit in HA, and it should see some play, if just to test it, in GvG as well.

Peace,
-CxE

twicky_kid

twicky_kid

Furnace Stoker

Join Date: Jun 2005

Quite Vulgar [FUN]

Below 80% is usually down 100 hp from max. It will keep from getting completely rolled from degen pressure teams. Problem who are you going to put this on?

If you put it on the flag runner (e/mo) you'll lose ether prodigy. Since its spammable if you put it in the main party its going to be diversion/interrupt bait.

As for revitalize, I've been using it for awhile now. I don't think its worth it. The prot line still prevents more dmg than they healing line can heal. You'll be spamming heals trying to keep up. You have no elite energy management so you must take 3 skills for emanagement.

The 50% more is not correct. I was using it at 13 healing and 10 divine. Orison is a 60 heal but was healing for 80. It should have been 90. You can get the same affect from holy haste for the faster cast and its non elite.

xiao1985

xiao1985

Wilds Pathfinder

Join Date: Nov 2005

doesn't seemed to be VERY unbalanced... and keep in mind it's an elite as wel...

Prefect

Pre-Searing Cadet

Join Date: May 2005

It sounds like it is weak on the low end, only healing 5 with 0 skill. So thats 5 healing per skill point. Any non Monk primary is going to be stuck at 12 max, so only a 65 point heal. Seems like it needs a heavy invenstment into Healing to be worthwhile at all.

ubermancer

ubermancer

Jungle Guide

Join Date: Jul 2005

******************* Refuge From Exile [RFE]

Agreed, Id rather keep the prodigy E/Mo... much more flexible.

The elite monk skills which popped out at me (and its monk skills which Ive been most impressed with) are:

DF:
Revitalize

Heal:
Glimmer of Light

Prot:
Divert Hexes
Zealous Benediction

Smite:
Defender's Zeal (for PvE, mostly)

I really feel like Smite got a huge buff... I can hardly imagine the crazy energy management youll be able to pull off with Defender's Zeal.

Carth`

Carth`

Desert Nomad

Join Date: Apr 2006

I think this skill will be very good in places like The Deep where the whole party suffers from 8 degen. The last time I was there we had 3 monks with heal party and a BiP necro, but with this you could have 1 monk with max healing prayers, and that person could give +85 health every 5 seconds.

sno

sno

Look into the Eye.

Join Date: Oct 2005

Detroit, Mi

Oh No Not These Guys [uhoh]

Mo/

Is it just me or is this skill called "light of deliverance"? I was using it in HA yesterday on an infuser, and I'm reasonably sure it's bugged. People were at ~50-60% hp and weren't getting the heals from it. I'll do some testing to make sure though. If it worked it would be great for a 3 monk backline.

EDIT: Just tested it, and I was right. It's actually anyone below 50%. I tested it with some else at 476 hp, and he didn't get healed until he was at 230 or so. I then tried it with infuse, and if I started with 100% hp, I did NOT get the heal from it. If I was just under 100% when I infused (thus leaving me at just below 50% after) then I do get the heal from it.

Here's the screenshot, showing me at exactly 50%hp, and only getting the divine favor bonus of the heal, not the +80 that it should have been.

cerb

cerb

Jungle Guide

Join Date: Oct 2005

Sept-Iles, QC, Canada

Les Tric??ratops Sont Nos [Amis]

Mo/

my bad! I somehow thought it would only heal allies with health BELOW 80%

this skill is pro :P

Kuja

Kuja

Frost Gate Guardian

Join Date: May 2005

MA

Kame

Mo/W

Quote:
Originally Posted by Valkyries
Revitalize is just RETARDED!

Ill spell that again...

R-E-T-A-R-D-E-D!

Look it up... then smirk. Eh..look at it again and wipe half the smirk off your face.

ubermancer

ubermancer

Jungle Guide

Join Date: Jul 2005

******************* Refuge From Exile [RFE]

Quote:
Originally Posted by Kuja
Eh..look at it again and wipe half the smirk off your face.
I think he meant retarded in the sense of 'so good the person who put it in must have surely been retarded'.

Quote:
While you maintain this Enchantment, your next 10...26 Healing Prayers spells cast 50% faster and heal for 50% more Health. (-1)5/0.25/10