Return "H" for attributes!
1 pages • Page 1
E
i like it that the attribute change is now with the skill listing, yeah its going to be hard to stop hitting the H button to change attributes, but its not impossible.
/notsigned.
edit:
besides, you cant access your heroe attribute on your own screen, being it on the skill list makes it easier to change your and your heroes attributes.
/notsigned.
edit:
besides, you cant access your heroe attribute on your own screen, being it on the skill list makes it easier to change your and your heroes attributes.
u should still beable to change them from the hero screen bull
it is annoying, the skill menu is WAY TOO big/cultered now. top list for heros changing professions, probably template saving button also will be there, then you have attributes REALLY squeezed between that and the list of skills with a small list to look at at time..
no it sucks ass balls
oh yeah and they add another skill bar in the bottom too.. why the hell did they again? it could be so much neater, keep things separate!!
it is annoying, the skill menu is WAY TOO big/cultered now. top list for heros changing professions, probably template saving button also will be there, then you have attributes REALLY squeezed between that and the list of skills with a small list to look at at time..
no it sucks ass balls
oh yeah and they add another skill bar in the bottom too.. why the hell did they again? it could be so much neater, keep things separate!!
K
R
Clutter-wise, they could just hide your full-sized skill bar in towns, or when you have the skill window open in towns. Or they could remove the mini one and make your big skill bar temporarily show your hero's skills when you hav ethem selected on the skill screen.
But yes, the duplication of the skill bar is teh silly.
But yes, the duplication of the skill bar is teh silly.
Since the devs had a thing for merging, i would like to see stuff organized a bit neater, like merging the hero window and skills window, and then organizing it into tabs ,one for skills, one for attributes and so on.
Now that attributes have been moved to the skills bar the hero window loses lots of its usability and kinda becomes obsolete.
Maybe the inventory could also be put into that one window. But it would keep its hotkey, so wnen I is pressed the window would open with the inventory tab active.
What do you think?
Now that attributes have been moved to the skills bar the hero window loses lots of its usability and kinda becomes obsolete.
Maybe the inventory could also be put into that one window. But it would keep its hotkey, so wnen I is pressed the window would open with the inventory tab active.
What do you think?
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