1.
Defensive forbidden staff of fortitude
energy +10
req 8 illusion magic
halve cast of communing spells (20%)
armor +5
health+29
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2.
plagueborn scepter
req 11 restoration magic
energy +4 (above 50% health)
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3.
straw effigy
energy +12 req 13 energy storage
health +27
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4.
Sundering golden maul of shelter
req 13 hammer
damage 14% (above 50)
armor penetration +20% (chance 19%)
armor +7 (vs physical attacks)
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#4 has me curous but the req sucks. Got it from sanctum CRs. TY guys so much!
PC on a few items
JASON626
jackie
1. Merch/Salvage
2. Merch
3. Merch
4. 1-2k/Merch
2. Merch
3. Merch
4. 1-2k/Merch