Just list a few skills that came with nightfall you think will be a great addition to the game.
Warrior:
Flail: Its an absolute dream come true for my pve warrior.
Soldiers Stance: Its an elite but is still awsome to use with like watch yourself.
Monk:
Holy haste: the big problem with healing was cast time, this really really really is a really really nice skill. Possibly my new favorite skill.
Glimmer of Light: 5 energy, 1/4 cast, 1r... its the basic heal skill elite I've always wanted. Thank you Anet
Necro:
Tattered Bonds: Yeah this skill alone would have been the end of dervs but they nerfed dervs so bad its not gonna be any good.
Contagion: plus draw conditions?
Shambling Horror: I like it, a new tactic for MMs versus the typical mashing of BoTM and bone fiend.
Signet of Sorrow: Goodnight iway.
Mesmer:
Frustration: scares me that it might be overpowered. Migraine with direct damage instead of degen without elite and easier to maintain?
Power Leech: this is goin on my monk henchies I think...
Elementalist:
Ether Prism: I can see this spell being good but no better than prodigy... eles get more of the same and still suck as far as I can see.
Assassins and Rits
yeah they get absolutely nothing useful I see...
Dervish / Paragon
don't have enough experience with them yet to pick out potentially powerful combos at will.
Favorite Nightfall Skills
TadaceAce
Glitched
Quote:
Originally Posted by TadaceAce
Assassins
yeah they get absolutely nothing useful I see... |
fleshvirus
Yeah shambling undead is Very Cool Combined with the Flesh golem and rotting flesh (PVE) atleast it gives you a new Way of playing.
and By the way.
My favorite paragon skills are.
Never surrender and Leaders comfort.
As for dervish, I love their Avatars.
Oh and thats not all The good skills. Go play BETA !
and By the way.
My favorite paragon skills are.
Never surrender and Leaders comfort.
As for dervish, I love their Avatars.
Oh and thats not all The good skills. Go play BETA !
Giga Strike
i saw alot of cool new stuff for assassins. cant remeber many right now but "swap" looks cool. switch positions with target summoned creature ^^.
icedragon981
"Can't touch this!" all the way. =)
unmatchedfury
Ritulist got a whole butt-load of enchants from spawing which i really like .
One of them increases dmg while inderthe effencts of a weapon spell others remove conditions whith weapon spells.
Apaerently They're tying to make weapon spells actually usefull. I've already thought of a couple of builds. FOr instance. Midnight signet gives makes sure a condition is always there. IW means this does not matter. Resiliant weapon gives 24 armor and +5 regen (abuseable anyone?) dunno i guess we'll see.
also paragons and rits are the only way to keep prtection on devrishes.
One of them increases dmg while inderthe effencts of a weapon spell others remove conditions whith weapon spells.
Apaerently They're tying to make weapon spells actually usefull. I've already thought of a couple of builds. FOr instance. Midnight signet gives makes sure a condition is always there. IW means this does not matter. Resiliant weapon gives 24 armor and +5 regen (abuseable anyone?) dunno i guess we'll see.
also paragons and rits are the only way to keep prtection on devrishes.
Lenox
Actually I think that signet of return (paragon skill) is the best rez skill in the whole game especially in a team of 8 players.
-Loki-
Holy Haste is personally my favorite skill that was added.