Help on a W/N----W/Monk build

Gabe3

Frost Gate Guardian

Join Date: Jul 2006

iam trying to come up with a build for mostly PvP but some PvE. I'll go with eather W/N or W/monk. All I have is factions skills(dont have prophs). The weapon I prefer to use is the shiro sword. A list of a few skills to use would be great. thanks.

jesh

jesh

Forge Runner

Join Date: May 2005

San Diego, CA

Penguin Village

Mo/

For sword.. I'm not sure that you won't be looked down upon in PvP, if nothing else, just because you don't have Eviscerate.

Now, when you say PvP, are you talking about random arenas, competitive arenas, AB, or guild vs guild?
Each one will work better with a different build.
I haven't played too much with swords, but from what I hear, Dragon Slash is quiet a powerful elite. People usually chain it with Silverwing/Sun and Moon/Galrath, for lots of +42s.

I think you'll have to get more specific if you're looking for more detailed information.

Zui

Desert Nomad

Join Date: Mar 2006

The Benecia Renovatio [RenO]

Mo/

^ Lol, Eviscerate is an Axe skill, not a Sword skill.

Gabe3

Frost Gate Guardian

Join Date: Jul 2006

i mostly do AB's, and in-guild matches and things. Hows this setup for a W/N....?

Server Artery
Silverwing Slash
Dragon Slash(elite)
Final Thrust
Seeking Blade
Endure Pain
Healing Signet
Plague Touch

-------------------------
Attributes:
Strength:10
Swordsmanship:16
Tactics:10
-------------------------

Weapon & shield:
Shiro's Sword
Exalted Aegis

jesh

jesh

Forge Runner

Join Date: May 2005

San Diego, CA

Penguin Village

Mo/

Sever Artery will most likely just cause a condition that will get passed back to you, and end up wasting your energy.
The skill doesn't do damage, and I see no reason to carry it unless you have gash.


Dragonslash and Silverwing are nice, but they depend on adrenaline, which you will be losing with Final Thrust. That means you would have to rebuild up another 8 hits before you can pull them off again.

You also have no IAS or way of dealing with kiters.
I would also drop Tactics down to 9, and raise Strength to 11, that's just personal preference.


Most people would probably say to drop Endure Pain and Healing Signet, but I won't get into that arguement. It's up to you, but hopefully what I've said above will give you something to think about.

luxor9

luxor9

Academy Page

Join Date: May 2006

W/N

Quote:
Originally Posted by Zui
^ Lol, Eviscerate is an Axe skill, not a Sword skill. learning to read is good I hear.


anyways.. w/n is what I went with and I regret it to this day. you'll have an easier time passing the game as w/mo.

Gabe3

Frost Gate Guardian

Join Date: Jul 2006

Quote:
Originally Posted by jesh
Sever Artery will most likely just cause a condition that will get passed back to you, and end up wasting your energy.
The skill doesn't do damage, and I see no reason to carry it unless you have gash.


Dragonslash and Silverwing are nice, but they depend on adrenaline, which you will be losing with Final Thrust. That means you would have to rebuild up another 8 hits before you can pull them off again.

You also have no IAS or way of dealing with kiters.
I would also drop Tactics down to 9, and raise Strength to 11, that's just personal preference.


Most people would probably say to drop Endure Pain and Healing Signet, but I won't get into that arguement. It's up to you, but hopefully what I've said above will give you something to think about.
Thanks for the info, whats IAS and whats kiters? One thing that bothers me is that I have to have tactics attribute high because healing signet depends on it, in fact the only thing i use that uses tactics is healing signet, otherwise I would drop tactics all the way down and put my points into a necro attribute like blood magic or something. But if I did that then healing sig would be almost useless without any attribute points, and I need healing sig to heal me, what other way would I have to heal?


Quote:
anyways.. w/n is what I went with and I regret it to this day. you'll have an easier time passing the game as w/mo. I already beat the game, and I did it as a W/N, my question wasnt about passing the game it was about a good skill list for a W/N in AB's and in-guild matches, I was kinda thinking about W/Monk too, but plague touch is such a value to me.

sgtclarity

sgtclarity

Lion's Arch Merchant

Join Date: Jul 2005

I Can Break These C[uffs]

W/

W/N

--

Swords - Axes

Frenzy - Frenzy
Sever Artery - Eviscerate
Gash - Executioner's Strike
Silverwing/Galrath - Disrupting Chop
Free slot (Bull's strike or Protector's strike or w/e but these are my favorites for both weapons. Heal signet if you want.)
Rush/Sprint - Rush/Sprint
Plague Touch - Plague Touch
Both weapons: Res sig or if in AB/Aspenwood Heal sig


W/Mo
Paladin

Swords:
Tiger stance (for PVE, Frenzy in PVP)
Sever Artery
Gash
Galrath/Silverwing
Galrath/Silverwing (Or Final Thrust if you must, I think that these two together are a bit better though)
Rush/Sprint
Empathetic Removal {E}
Res sig (Or free slot if in AB/Aspenwood, Rebirth if PVE)

Attributes are pretty much up to you, but the skills from your secondary are non attribute skills making them effective 100% no matter what.

Gabe3

Frost Gate Guardian

Join Date: Jul 2006

anyway to make a great warrior without having the skills from prophs?

jesh

jesh

Forge Runner

Join Date: May 2005

San Diego, CA

Penguin Village

Mo/

I'm not sure about in AB, but in GvG you have monks on your team that you had *better* trust, I think you can easily drop healing sig there, unless you're trying to solo gank as a w/a or something.

An IAS is an Increase Attack Speed skill. Examples are frenzy, flurry, beserker stance, tiger stance, etc.

As far as using a sword warrior in pvp without prophecies, you might look into replaceing Galrath Slash with Standing Slash or Lion Slash (Nightfall skill). The damage is similair on both skills.
You might also like Jaizhenju Strike, but this skill is energy dependant, as opposed to adrenaline, like the other skills.

Attribute wise, it's almost never that you see a warrior in pvp with less than 16 in their weapon. I would advise that you follow that trend. As sgtclarity pointed out, the secondary skills that you use will, (most of the time), have little to do with how many points you put into them. This frees up more points for your weapon and strength, which is going to get you more damage.

Gabe3

Frost Gate Guardian

Join Date: Jul 2006

It looks like w/monk would be good since i only have factions, it has a good monk (Empathic Removal) skill that I can use to replace plague touch. then grab a healing skill to go with it

Kyarl Deathaxe

Kyarl Deathaxe

Frost Gate Guardian

Join Date: Sep 2006

England UK

Currently looking for one!

W/

Quote:
Swords - Axes

Frenzy - Frenzy
Sever Artery - Eviscerate
Gash - Executioner's Strike
Silverwing/Galrath - Disrupting Chop
Free slot (Bull's strike or Protector's strike or w/e but these are my favorites for both weapons. Heal signet if you want.)
Rush/Sprint - Rush/Sprint
Plague Touch - Plague Touch
Both weapons: Res sig or if in AB/Aspenwood Heal sig Been looking for a build myself tryed this out, works well with my W/N
i just put strength/swordsmanship or strength/axe mastery on max

Nick

Cherng Butter

Cherng Butter

Desert Nomad

Join Date: Jan 2006

Maryland

The Mirror Of Reason [SNOW]

E/Mo

For PvE I'd go:

Sword (16)
Tactics (10-12)
Strength (7-10)

Flurry
Standing Slash
Silverwing Slash
Sun and Moon Slash
Dragon Slash (e)
Watch Yourself!
Healing Signet
Resurrection Signet

No secondary necessary, this build has nice survivability and impressive DPS with chaining of Dragon Slash while your other skills have little to no adrenaline stored, followed by your attacks. I'm not really sure if Sun and Moon would be better replaced by Galrath, but you only have factions so meh. XD