1)Defensive Amber Staff
Energy +10
Cold dmg: 11-22 (Req 10 Channeling Magic)
Halves casting time of spells (Chance 10%)
Armor +5
2)Ebon Composite Bow of Fortitude
Earth Dmg: 15-28 (Req 10 Marksmanship)
Damage +20% (while Hexed)
Health +29
3)Holy Rod
Fire Dmg: 11-22 (Req 10 Divine Favor)
Halves skill recharge of Protection Prayers spells (Chance 20%)
4)Inscribed Staff of Enchanting
Energy +10
Chaos Dmg: 11-22 (Req 8 Domination Magic)
Halves casting time of spells (Chance 10%)
Enchantments last 20% longer
5)Flame Artifact
Energy +12 (Req 11 Fire Magic)
Halves skill recharge of Fire Magic spells (Chance 20%)
6)Flame Artifact
Energy +12 (Req 11 Fire Magic)
Health +60 (while Hexed)
7)Sundering Foehammer of Hammer Mastery
Blunt Dmg: 19-35 (Req 8 Hammer Mastery)
Damage +15% (while Health is above 50%)
Armor penetration +20% (Chance 20%)
Hammer mastery +1 (19% chance while using skills)
8)Jeweled Chalice
Energy +12 (Req 10 Inspiration Magic)
Armor +5 (while under the effects of an Enchantment)
Halves Casting time of spells (Chance 10%)
9)Grim Cesta
Energy +12 (Req 8 Death Magic)
Reduces Bleeding duration on you by 20%
10)Idol
Energy +12 (Req 10 Blood Magic)
Halves skill recharge of spells (Chance 10%)
11)Insightful Water Staff of Defense
Energy +10
Cold Dmg: 11-22 (Req 8 Water Magic)
Halves skill recharge of spells (chance 10%)
Energy +5
Armor +5
Pls PC on these 11 GOLD items
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